Player Matchup

Anubis
Anubis
Cuy_Atomico_
Anubis
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 129L
1,456 Elo+
Party 1
Chronos
Chronos
Mug Guzzler
Chronos
Level 105
God Stats
4W - 2L
1,473 SR
Queue Stats
309W - 304L
1,510 Elo+
Solo
Nemesis
Nemesis
SkillfulGames87
Nemesis
Level 79
God Stats
5W - 3L
1,640 SR
Queue Stats
120W - 91L
1,529 Elo+
Solo
Freya
Freya
Skiyde6
Freya
Level 99
God Stats
5W - 3L
1,673 SR
Queue Stats
89W - 94L
1,487 Elo+
Solo
Geb
Geb
madchris97
Geb
Level 121
God Stats
2W - 2L
1,612 SR
Queue Stats
120W - 144L
1,437 Elo+
Party 1
Team Averages
Level 110
1,580 SR
1,484 Elo+

VS

Team Averages
Level 118
1,478 SR
1,490 Elo+
Ullr
Ullr
RecruitRushOBJ
Ullr
Level 106
God Stats
1W - 1L
1,588 SR
Queue Stats
121W - 120L
1,531 Elo+
Solo
Izanami
Izanami
RhythmKingKaguya
Izanami
Level 103
God Stats
0W - 2L
1,300 SR
Queue Stats
40W - 37L
1,506 Elo+
Solo
Chaac
Chaac
TracerOverlord
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,442 Elo+
Solo
Cliodhna
Cliodhna
Unspeakablevil
Cliodhna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 202L
1,488 Elo+
Solo
Hel
Hel
paillalef
Hel
Level 160
God Stats
6W - 9L
1,504 SR
Queue Stats
415W - 411L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 0 / 2
9,136
457
9,158
12,359
7,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Mug Guzzler
Chronos
16
0 / 4 / 2
9,359
468
10,145
17,867
8,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 0 / 0
9,388
469
10,201
14,870
8,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
Skiyde6
Freya
17
1 / 1 / 0
9,521
476
7,398
14,607
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 3
8,661
433
10,267
21,486
19,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,418
371
10,466
11,183
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 2
9,828
491
7,999
9,611
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
7,328
366
11,034
13,857
11,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
14
0 / 2 / 0
8,343
417
3,943
16,492
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 0
10,542
527
19,118
20,613
10,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
6
6
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
2
4
W
Chronos
Mug Guzzler
Chronos
0
4
2
0.25
L
0
1
0
0
L
0
1
2
1
W
2
0
0
2
W
Freya
Skiyde6
Freya
1
1
0
1
L
2
1
0
2
L
Cliodhna
0
2
0
0
W
1
1
3
2.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,169
Damage
52,560
81,189
Taken
71,756
50,421
Mitigated
38,076
34,050
Healing
30,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,158
82
0
7,629
12,359
7,231
117
799
11,500
73,594
0
W
Chronos
Mug Guzzler
Chronos
10,145
3,371
0
5,071
17,867
8,773
1,242
11,498
5,571
91,738
0
L
10,466
4,056
0
2,269
11,183
5,136
0
7,555
3,628
0
55,300
L
7,999
6,117
0
4,152
9,611
4,428
150
5,712
3,899
0
94,314
W
10,201
3,236
0
2,663
14,870
8,767
0
2,080
12,602
0
88,644
W
Freya
Skiyde6
Freya
7,398
2,163
0
8,888
14,607
6,591
1,191
1,897
12,600
81,707
0
L
11,034
1,739
0
2,926
13,857
11,277
0
6,117
7,740
0
41,850
L
Cliodhna
3,943
267
0
3,289
16,492
6,917
0
4,817
11,675
0
75,532
W
10,267
759
0
9,799
21,486
19,059
0
1,594
19,798
36,999
0
L
19,118
187
2,851
14,532
20,613
10,318
613
12,767
7,846
95,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
43,459
559
Minions Killed
573
0
Camps Cleared
0
1,924,413
Distance Traveled
1,825,095
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,136
457
130
7
0
337,368
3
W
Chronos
9,359
468
149
7
0
375,750
2
L
Ullr
7,418
371
97
5
0
346,552
5
L
Izanami
9,828
491
163
8
0
345,045
7
W
Nemesis
9,388
469
117
6
0
455,991
8
W
Freya
9,521
476
129
6
0
331,721
5
L
Chaac
7,328
366
40
2
0
371,428
4
L
Cliodhna
8,343
417
107
5
0
403,235
4
W
Geb
8,661
433
34
2
0
423,583
4
L
Hel
10,542
527
166
8
0
358,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role