Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlexP985
Nu Wa
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 62L
1,729 Elo+
Solo
Rama
Rama
Epicfrkntaco
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,537 Elo+
Solo
Athena
Athena
Je_Force
Athena
Level 154
God Stats
13W - 20L
1,330 SR
Queue Stats
598W - 790L
1,425 Elo+
Solo
Chaac
Chaac
zurqN
Chaac
Level 123
God Stats
4W - 8L
1,315 SR
Queue Stats
520W - 587L
1,412 Elo+
Solo
Team Averages
Level 88
1,429 SR
1,521 Elo+

VS

Team Averages
Level 55
1,506 SR
1,486 Elo+
Arachne
Arachne
B0LLUCKS-D00DLE
Arachne
Level 44
God Stats
15W - 8L
1,542 SR
Queue Stats
110W - 121L
1,440 Elo+
Solo
Chiron
Chiron
Florez_011
Chiron
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 40L
1,449 Elo+
Solo
Loki
Loki
Thehashsigning
Loki
Level 34
God Stats
17W - 11L
1,500 SR
Queue Stats
112W - 75L
1,660 Elo+
Solo
Bellona
Bellona
TurtlePowerp
Bellona
Level 37
God Stats
5W - 3L
1,515 SR
Queue Stats
83W - 111L
1,371 Elo+
Solo
Janus
Janus
isalyourfault-_-
Janus
Level 75
God Stats
24W - 20L
1,474 SR
Queue Stats
172W - 145L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 5 / 0
8,536
406
11,009
18,890
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
AlexP985
Nu Wa
17
2 / 5 / 1
10,455
498
15,169
16,367
7,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 1
9,097
433
5,799
15,670
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Je_Force
Athena
14
0 / 3 / 2
8,889
423
5,226
18,915
21,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
zurqN
Chaac
17
0 / 1 / 1
10,901
519
9,060
15,774
15,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,779
466
7,935
21,163
9,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Florez_011
Chiron
15
5 / 1 / 4
9,523
453
14,576
11,281
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 3
12,186
580
11,972
15,105
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TurtlePowerp
Bellona
15
0 / 1 / 5
8,735
416
9,558
16,048
15,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 1 / 5
11,414
544
14,111
12,657
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
0
0.6
L
Nu Wa
AlexP985
Nu Wa
2
5
1
0.5
W
2
1
6
5
L
0
3
1
0.17
W
Chiron
Florez_011
Chiron
5
1
4
7
L
Athena
Je_Force
Athena
0
3
2
0.33
W
4
1
3
5.5
W
Bellona
TurtlePowerp
Bellona
0
1
5
2.5
W
6
1
5
8.5
L
Chaac
zurqN
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,263
Damage
58,152
85,616
Taken
76,254
57,163
Mitigated
40,704
23,016
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,009
2,386
0
6,086
18,890
6,934
0
3,609
15,093
0
53,015
L
Nu Wa
AlexP985
Nu Wa
15,169
2,037
100
2,460
16,367
7,052
0
5,405
10,608
92,144
0
W
7,935
5,692
0
5,118
21,163
9,852
0
4,150
16,743
0
75,540
L
5,799
4,756
0
7,135
15,670
6,374
0
1,159
14,453
0
74,719
W
Chiron
Florez_011
Chiron
14,576
5,183
1,302
3,738
11,281
4,322
474
3,892
7,195
0
64,436
L
Athena
Je_Force
Athena
5,226
725
0
1,632
18,915
21,726
268
1,944
16,867
24,415
0
W
11,972
2,893
0
5,986
15,105
6,517
0
1,751
13,216
0
113,025
W
Bellona
TurtlePowerp
Bellona
9,558
3,381
0
3,304
16,048
15,847
1,116
3,484
12,412
0
63,598
W
14,111
1,246
125
3,332
12,657
4,166
603
6,038
6,293
116,734
0
L
Chaac
zurqN
Chaac
9,060
1,053
0
5,603
15,774
15,077
0
1,246
14,484
0
104,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
51,637
585
Minions Killed
637
0
Camps Cleared
0
1,943,039
Distance Traveled
2,169,616
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,536
406
74
4
0
419,602
4
L
Nu Wa
10,455
498
143
7
0
358,782
6
W
Arachne
9,779
466
101
5
0
444,480
5
L
Rama
9,097
433
125
6
0
358,843
8
W
Chiron
9,523
453
86
4
0
411,720
5
L
Athena
8,889
423
35
2
0
384,007
4
W
Loki
12,186
580
191
9
0
484,248
3
W
Bellona
8,735
416
85
4
0
415,397
7
W
Janus
11,414
544
174
8
0
413,771
0
L
Chaac
10,901
519
208
10
0
421,805
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role