Player Matchup

Odin
Odin
Boozooka
Odin
Level 49
God Stats
1W - 0L
1,972 SR
Queue Stats
36W - 14L
1,831 Elo+
Party 2
Serqet
Serqet
DangelSonicOC
Serqet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 35L
1,879 Elo+
Party 2
Ares
Ares
FadosLullaby
Ares
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 33L
1,670 Elo+
Party 2
Yu Huang
Yu Huang
MrInsuffiecient
Yu Huang
Level 86
God Stats
3W - 0L
1,792 SR
Queue Stats
94W - 39L
1,856 Elo+
Party 2
Artemis
Artemis
Squidirino
Artemis
Level 59
God Stats
5W - 0L
1,913 SR
Queue Stats
42W - 11L
1,854 Elo+
Party 2
Team Averages
Level 87
1,735 SR
1,818 Elo+

VS

Team Averages
Level 73
1,397 SR
1,371 Elo+
Ra
Ra
Anee2520
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,236 Elo+
Party 1
Bacchus
Bacchus
Odin21 BR
Bacchus
Level 128
God Stats
56W - 70L
1,385 SR
Queue Stats
495W - 544L
1,461 Elo+
Party 1
Hel
Hel
Red42Tango
Hel
Level 103
God Stats
9W - 10L
1,450 SR
Queue Stats
128W - 157L
1,438 Elo+
Solo
Neith
Neith
SakkaiRyu
Neith
Level 63
God Stats
9W - 20L
1,148 SR
Queue Stats
10W - 23L
1,163 Elo+
Party 1
Ymir
Ymir
xxSilverBr
Ymir
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
11 / 0 / 21
11,830
1,183
14,431
9,509
12,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 0 / 22
11,441
1,144
16,881
8,740
7,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 32
11,136
1,114
13,075
14,821
13,748
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
18
11 / 0 / 24
11,912
1,191
34,529
6,180
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Squidirino
Artemis
17
5 / 0 / 23
10,524
1,052
21,166
9,718
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
8,460
846
1,849
14,047
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Odin21 BR
Bacchus
14
0 / 4 / 0
9,166
917
10,070
21,280
15,011
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 12 / 0
8,816
882
5,535
20,046
9,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
SakkaiRyu
Neith
14
0 / 10 / 0
8,442
844
9,763
28,061
8,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 5 / 0
8,682
868
7,146
21,761
23,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
0
41
Kills
0
0
Deaths
41
122
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Odin
11
0
21
21.5
W
11
0
22
22
W
3
0
32
19
W
Yu Huang
11
0
24
23
L
Bacchus
Odin21 BR
Bacchus
0
4
0
0
L
0
12
0
0
L
Neith
SakkaiRyu
Neith
0
10
0
0
W
Artemis
Squidirino
Artemis
5
0
23
16.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,082
Damage
34,363
48,968
Taken
105,195
42,097
Mitigated
62,475
10,487
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
518
63
52
14,047
5,514
0
7,832
6,107
5,873
0
W
Odin
14,431
2,824
0
0
9,509
12,119
0
4,338
5,171
5,688
21,791
W
16,881
4,051
0
611
8,740
7,033
0
4,988
3,752
0
18,447
W
13,075
625
885
3,508
14,821
13,748
0
4,894
7,065
15,506
0
W
Yu Huang
34,529
2,751
0
1,346
6,180
3,530
0
3,299
2,881
64,275
0
L
Bacchus
Odin21 BR
Bacchus
10,070
476
214
87
21,280
15,011
0
6,416
14,530
39,231
0
L
5,535
0
1,365
1,139
20,046
9,826
0
7,968
11,738
22,513
0
L
Neith
SakkaiRyu
Neith
9,763
4,585
0
745
28,061
8,957
0
18,609
9,030
0
14,197
W
Artemis
Squidirino
Artemis
21,166
14,253
0
4,137
9,718
5,667
0
7,081
2,637
0
42,366
L
7,146
384
0
0
21,761
23,167
0
9,176
12,315
11,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,843
Gold Earned
43,566
183
Minions Killed
126
7
Camps Cleared
3
1,049,760
Distance Traveled
629,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,460
846
9
1
0
72,104
0
W
Odin
11,830
1,183
36
4
2
218,452
1
W
Serqet
11,441
1,144
13
1
1
227,161
3
W
Ares
11,136
1,114
1
0
1
212,441
0
W
Yu Huang
11,912
1,191
83
8
1
189,847
0
L
Bacchus
9,166
917
67
7
0
177,091
0
L
Hel
8,816
882
34
3
1
108,804
0
L
Neith
8,442
844
11
1
0
120,769
0
W
Artemis
10,524
1,052
50
5
2
201,859
0
L
Ymir
8,682
868
5
1
2
150,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role