Player Matchup

Heimdallr
Heimdallr
JulionSeven
Heimdallr
Level 129
God Stats
27W - 25L
1,338 SR
Queue Stats
341W - 361L
1,474 Elo+
Solo
Loki
Loki
MonkeyDSerbest
Loki
Level 108
God Stats
27W - 14L
1,593 SR
Queue Stats
318W - 300L
1,462 Elo+
Solo
Hercules
Hercules
WEED_MaRlHuAnErO
Hercules
Level 159
God Stats
0W - 1L
1,896 SR
Queue Stats
127W - 101L
1,563 Elo+
Solo
Zeus
Zeus
WLP-Ice_Cube
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
giovanni 654
Atlas
Level 124
God Stats
4W - 5L
1,421 SR
Queue Stats
70W - 68L
1,498 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,499 Elo+

VS

Team Averages
Level 140
1,565 SR
1,532 Elo+
Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ayox_exe
Cu Chulainn
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,601 Elo+
Party 1
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 159
God Stats
70W - 65L
1,444 SR
Queue Stats
539W - 575L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
X-Serqet-X
Zhong Kui
Level 159
God Stats
17W - 11L
1,737 SR
Queue Stats
354W - 321L
1,523 Elo+
Party 1
Neith
Neith
tsukuyomi183
Neith
Level 160
God Stats
25W - 19L
1,642 SR
Queue Stats
327W - 250L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JulionSeven
Heimdallr
15
2 / 3 / 2
9,078
478
6,642
15,198
7,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 1
8,212
432
8,685
17,509
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
8,000
421
5,329
15,291
13,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 8 / 1
7,784
410
7,917
13,488
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
8,487
447
7,582
16,054
17,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
8 / 1 / 1
10,137
534
16,436
12,913
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Ayox_exe
Cu Chulainn
15
1 / 1 / 0
9,414
495
11,226
15,006
13,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
I8-NOOR
Bacchus
12
2 / 1 / 7
8,628
454
8,331
16,173
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
X-Serqet-X
Zhong Kui
16
4 / 1 / 7
9,608
506
11,697
13,934
10,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,679
457
9,355
11,329
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
18
18
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
1
8.5
W
Cu Chulainn
Ayox_exe
Cu Chulainn
1
1
0
1
W
Bacchus
I8-NOOR
Bacchus
2
1
7
5.5
L
Heimdallr
JulionSeven
Heimdallr
2
3
2
1
L
3
4
1
0.88
L
0
1
2
1
L
1
8
1
0.19
W
Zhong Kui
X-Serqet-X
Zhong Kui
4
1
7
7.5
L
0
2
1
0.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
57,045
77,540
Taken
69,355
50,821
Mitigated
55,088
22,741
Healing
20,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,436
4,817
0
250
12,913
6,166
0
1,940
10,973
0
94,536
W
Cu Chulainn
Ayox_exe
Cu Chulainn
11,226
2,136
0
2,340
15,006
13,267
477
6,103
8,903
6,227
69,913
W
Bacchus
I8-NOOR
Bacchus
8,331
1,260
281
5,115
16,173
20,202
31
2,185
13,988
26,768
0
L
Heimdallr
JulionSeven
Heimdallr
6,642
2,451
0
4,199
15,198
7,940
0
4,477
10,721
0
77,525
L
8,685
2,310
0
5,360
17,509
6,757
0
3,995
13,514
0
52,440
L
5,329
1,912
2,604
4,717
15,291
13,304
0
4,774
10,517
0
26,554
L
7,917
1,585
0
925
13,488
5,578
141
6,038
7,450
53,088
0
W
Zhong Kui
X-Serqet-X
Zhong Kui
11,697
1,217
0
8,330
13,934
10,948
1,035
4,839
9,095
75,796
0
L
7,582
2,183
0
4,936
16,054
17,242
0
2,583
13,471
66,298
0
W
9,355
4,105
0
4,200
11,329
4,505
0
432
10,897
0
68,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
46,466
451
Minions Killed
534
0
Camps Cleared
0
1,746,433
Distance Traveled
1,992,309
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,137
534
133
7
0
428,041
1
W
Cu Chulainn
9,414
495
136
7
0
394,472
0
W
Bacchus
8,628
454
33
2
0
480,660
2
L
Heimdallr
9,078
478
134
7
0
338,728
2
L
Loki
8,212
432
80
4
0
393,175
6
L
Hercules
8,000
421
32
2
0
398,821
6
L
Zeus
7,784
410
89
5
0
254,262
3
W
Zhong Kui
9,608
506
125
7
0
353,379
2
L
Atlas
8,487
447
116
6
0
361,447
4
W
Neith
8,679
457
107
6
0
335,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role