Player Matchup

Arachne
Arachne
Ibeenzooted
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Chiron
Chiron
KasevonAffen
Chiron
Level 66
God Stats
2W - 0L
1,802 SR
Queue Stats
16W - 10L
1,551 Elo+
Party 1
Ra
Ra
Spadeee
Ra
Level 8
God Stats
2W - 1L
1,434 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 1
Team Averages
Level 29
1,579 SR
1,544 Elo+

VS

Team Averages
Level 70
1,633 SR
1,616 Elo+
Ah Puch
Ah Puch
FavoriteNick
Ah Puch
Level 81
God Stats
2W - 1L
1,898 SR
Queue Stats
19W - 12L
1,666 Elo+
Party 2
Bacchus
Bacchus
Nemesis830
Bacchus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,573 Elo+
Party 2
Vamana
Vamana
dragonslayer157
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ibeenzooted
Arachne
16
3 / 4 / 8
11,474
717
9,184
16,792
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chiron
19
14 / 3 / 3
14,067
879
26,751
19,768
8,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 13
11,308
707
10,017
14,157
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FavoriteNick
Ah Puch
18
7 / 5 / 8
12,589
787
18,970
14,052
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Nemesis830
Bacchus
16
9 / 4 / 4
12,340
771
15,519
16,270
11,242
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 9 / 14
10,341
646
9,577
20,231
20,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
16
16
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FavoriteNick
Ah Puch
7
5
8
2.2
W
Arachne
Ibeenzooted
Arachne
3
4
8
1.75
W
Chiron
14
3
3
5.17
L
Bacchus
Nemesis830
Bacchus
9
4
4
2.75
W
1
9
13
0.83
L
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,952
Damage
44,066
50,717
Taken
50,553
23,963
Mitigated
37,749
9,763
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FavoriteNick
Ah Puch
18,970
514
0
2,680
14,052
5,990
123
1,272
12,780
63,146
0
W
Arachne
Ibeenzooted
Arachne
9,184
6,183
0
1,644
16,792
8,720
391
11,947
4,845
0
30,048
W
Chiron
26,751
14,165
645
3,320
19,768
8,695
2,351
12,650
7,118
0
79,307
L
Bacchus
Nemesis830
Bacchus
15,519
1,715
0
3,682
16,270
11,242
0
4,250
12,020
33,459
0
W
10,017
575
1,638
2,516
14,157
6,548
70
10,247
3,910
28,978
0
L
9,577
4,223
0
3,918
20,231
20,517
0
4,903
15,328
0
33,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
35,270
206
Minions Killed
176
10
Camps Cleared
5
806,685
Distance Traveled
813,905
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,589
787
97
6
1
252,289
1
W
Arachne
11,474
717
41
3
2
286,762
2
W
Chiron
14,067
879
120
8
6
268,181
2
L
Bacchus
12,340
771
42
3
2
287,774
1
W
Ra
11,308
707
45
3
2
251,742
1
L
Vamana
10,341
646
37
2
2
273,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role