Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BuyMeAGoldDigger
Neith
Level 14
God Stats
3W - 2L
1,450 SR
Queue Stats
14W - 8L
1,582 Elo+
Party 2
Vulcan
Vulcan
Figgie2000
Vulcan
Level 18
God Stats
5W - 1L
1,686 SR
Queue Stats
19W - 11L
1,574 Elo+
Party 2
Nemesis
Nemesis
Instelling
Nemesis
Level 20
God Stats
3W - 0L
1,704 SR
Queue Stats
3W - 1L
1,725 Elo+
Party 2
Freya
Freya
TubbsHasGay
Freya
Level 128
God Stats
4W - 5L
1,510 SR
Queue Stats
31W - 17L
1,585 Elo+
Party 2
Team Averages
Level 48
1,570 SR
1,593 Elo+

VS

Team Averages
Level 70
1,529 SR
1,475 Elo+
Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alpha_AntYT
Achilles
Level 40
God Stats
1W - 5L
1,501 SR
Queue Stats
154W - 147L
1,364 Elo+
Party 1
Chaac
Chaac
Neon-raskal
Chaac
Level 109
God Stats
1W - 1L
1,690 SR
Queue Stats
103W - 90L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
RegretfulChael
Ao Kuang
Level 44
God Stats
0W - 1L
1,662 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Atlas
Atlas
SAVAGE_NINJA_223
Atlas
Level 109
God Stats
20W - 17L
1,290 SR
Queue Stats
309W - 312L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 1
5,772
481
2,657
7,019
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 1 / 2
5,515
460
4,293
6,495
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Figgie2000
Vulcan
11
9 / 2 / 3
7,281
607
11,324
6,380
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Instelling
Nemesis
11
4 / 0 / 8
6,975
581
6,991
8,537
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 2
7,285
607
9,345
10,072
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 1
6,771
564
5,366
7,730
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
Alpha_AntYT
Achilles
8
1 / 5 / 1
5,423
452
3,942
12,911
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,630
469
5,210
10,958
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
6
1 / 7 / 1
5,020
418
2,343
8,381
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 2
5,556
463
4,076
10,844
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
3
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Chiron
 
Chiron
1
0
1
1.5
L
Achilles
Alpha_AntYT
Achilles
1
5
1
0.3
W
1
1
2
2
W
Vulcan
Figgie2000
Vulcan
9
2
3
5.25
W
Nemesis
Instelling
Nemesis
4
0
8
8
L
0
4
0
0
L
Ao Kuang
1
7
1
0.21
L
0
2
2
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
20,937
38,503
Taken
50,824
16,411
Mitigated
28,509
14,820
Healing
13,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,657
1,544
192
2,573
7,019
4,925
24
1,340
5,679
24,019
0
L
Chiron
 
Chiron
5,366
1,943
614
3,751
7,730
2,645
918
1,297
6,433
0
60,887
L
Achilles
Alpha_AntYT
Achilles
3,942
1,444
0
2,878
12,911
5,272
0
3,674
9,123
0
30,157
W
4,293
2,625
0
3,058
6,495
1,788
504
988
5,507
0
26,222
W
Vulcan
Figgie2000
Vulcan
11,324
4,142
0
500
6,380
2,551
648
2,925
3,455
31,342
0
W
Nemesis
Instelling
Nemesis
6,991
3,441
0
1,553
8,537
3,081
0
946
7,591
0
41,953
L
5,210
1,112
0
3,462
10,958
10,879
0
7,954
3,004
0
30,554
L
Ao Kuang
2,343
515
0
752
8,381
2,900
0
5,370
2,709
9,056
0
L
4,076
1,816
0
1,804
10,844
6,813
0
4,487
6,229
20,296
0
W
9,345
3,518
0
6,944
10,072
4,066
282
220
9,350
48,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
28,400
267
Minions Killed
268
0
Camps Cleared
0
1,170,279
Distance Traveled
1,141,213
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,772
481
37
3
0
243,417
3
L
Chiron
6,771
564
106
9
0
224,095
2
L
Achilles
5,423
452
58
5
0
242,441
0
W
Neith
5,515
460
46
4
0
206,508
2
W
Vulcan
7,281
607
54
5
0
220,509
5
W
Nemesis
6,975
581
60
5
0
270,525
4
L
Chaac
5,630
469
56
5
0
236,116
0
L
Ao Kuang
5,020
418
18
2
0
210,334
5
L
Atlas
5,556
463
30
3
0
228,227
1
W
Freya
7,285
607
70
6
0
229,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role