Player Matchup

Vulcan
Vulcan
donncope
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,473 Elo+
Solo
Raijin
Raijin
rdc_of_the_mac15
Raijin
Level 29
God Stats
8W - 9L
1,414 SR
Queue Stats
42W - 36L
1,531 Elo+
Party 1
Anhur
Anhur
rdcmac1
Anhur
Level 78
God Stats
2W - 4L
1,624 SR
Queue Stats
107W - 110L
1,551 Elo+
Party 1
Team Averages
Level 76
1,513 SR
1,518 Elo+

VS

Team Averages
Level 122
1,470 SR
1,488 Elo+
Cernunnos
Cernunnos
DivinDog
Cernunnos
Level 97
God Stats
16W - 8L
1,539 SR
Queue Stats
171W - 137L
1,625 Elo+
Solo
Fenrir
Fenrir
ImSoRoneRi
Fenrir
Level 146
God Stats
3W - 3L
1,503 SR
Queue Stats
147W - 206L
1,376 Elo+
Solo
Anubis
Anubis
vsEveryOne3794
Anubis
Level 124
God Stats
2W - 3L
1,368 SR
Queue Stats
54W - 51L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
donncope
Vulcan
15
2 / 10 / 4
11,713
651
13,050
15,589
6,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 2
11,574
643
14,028
19,639
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
rdcmac1
Anhur
17
3 / 4 / 3
12,345
686
14,698
19,389
10,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DivinDog
Cernunnos
19
10 / 4 / 5
13,972
776
15,575
17,148
6,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ImSoRoneRi
Fenrir
17
5 / 2 / 13
14,164
787
13,746
30,245
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 3 / 12
13,464
748
18,038
13,302
7,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
21
21
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DivinDog
Cernunnos
10
4
5
3.13
W
Fenrir
ImSoRoneRi
Fenrir
5
2
13
5.75
L
Vulcan
donncope
Vulcan
2
10
4
0.4
L
3
7
2
0.57
L
Anhur
rdcmac1
Anhur
3
4
3
1.13
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
47,359
54,617
Taken
60,695
24,075
Mitigated
39,461
4,365
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DivinDog
Cernunnos
15,575
7,474
0
7,479
17,148
6,726
1,822
9,683
7,241
0
79,469
W
Fenrir
ImSoRoneRi
Fenrir
13,746
1,472
0
13,493
30,245
25,037
466
11,410
18,155
0
32,687
L
Vulcan
donncope
Vulcan
13,050
6,235
0
606
15,589
6,377
0
6,906
8,683
46,904
0
L
14,028
378
0
945
19,639
7,558
0
7,944
11,695
38,013
0
L
Anhur
rdcmac1
Anhur
14,698
6,123
0
2,814
19,389
10,140
0
3,720
15,669
0
43,265
W
18,038
72
0
5,648
13,302
7,698
995
6,220
6,772
48,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
41,600
161
Minions Killed
189
7
Camps Cleared
10
930,204
Distance Traveled
1,005,520
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,972
776
116
6
7
335,018
1
W
Fenrir
14,164
787
23
1
0
376,637
2
L
Vulcan
11,713
651
67
4
2
301,479
3
L
Raijin
11,574
643
37
2
3
311,995
3
L
Anhur
12,345
686
57
3
2
316,730
3
W
Anubis
13,464
748
50
3
3
293,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role