Player Matchup

Ymir
Ymir
AllegedlyRoyal
Ymir
Level 51
God Stats
4W - 1L
1,710 SR
Queue Stats
28W - 17L
1,687 Elo+
Party 1
Izanami
Izanami
Brettlez
Izanami
Level 19
God Stats
5W - 0L
1,898 SR
Queue Stats
125W - 82L
1,828 Elo+
Party 1
Yu Huang
Yu Huang
Colehy
Yu Huang
Level 158
God Stats
33W - 18L
1,848 SR
Queue Stats
358W - 262L
1,758 Elo+
Party 1
Sun Wukong
Sun Wukong
Curipro569
Sun Wukong
Level 46
God Stats
1W - 3L
1,652 SR
Queue Stats
68W - 79L
1,495 Elo+
Solo
Cliodhna
Cliodhna
Wes4x
Cliodhna
Level 94
God Stats
27W - 11L
1,829 SR
Queue Stats
282W - 211L
1,695 Elo+
Party 1
Team Averages
Level 74
1,787 SR
1,693 Elo+

VS

Team Averages
Level 67
1,517 SR
1,456 Elo+
Chang'e
Chang'e
BeautyL0v
Chang'e
Level 96
God Stats
1W - 2L
1,565 SR
Queue Stats
55W - 61L
1,502 Elo+
Party 2
Atlas
Atlas
Deity0
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,312 Elo+
Party 3
Bellona
Bellona
FalsettoChild
Bellona
Level 42
God Stats
15W - 17L
1,628 SR
Queue Stats
42W - 68L
1,443 Elo+
Party 2
Raijin
Raijin
TuPapiDawson
Raijin
Level 79
God Stats
0W - 1L
1,706 SR
Queue Stats
96W - 101L
1,486 Elo+
Party 3
Cupid
Cupid
XxSuperEvilxX
Cupid
Level 88
God Stats
0W - 2L
1,188 SR
Queue Stats
129W - 133L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 8
5,793
579
2,722
7,142
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Brettlez
Izanami
13
6 / 0 / 1
8,014
801
7,154
8,148
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Colehy
Yu Huang
11
5 / 0 / 5
6,360
636
5,968
3,994
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Curipro569
Sun Wukong
11
1 / 0 / 1
6,185
619
3,788
8,776
4,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Wes4x
Cliodhna
11
7 / 0 / 4
6,514
651
5,468
7,604
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeautyL0v
Chang'e
7
0 / 6 / 0
4,499
450
2,489
7,359
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Deity0
Atlas
6
0 / 5 / 0
4,205
421
3,106
8,177
5,231
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
9
0 / 3 / 0
5,152
515
5,315
8,805
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
8
0 / 2 / 0
4,655
466
3,481
5,994
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,438
444
2,871
8,228
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
21
Kills
0
0
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Chang'e
BeautyL0v
Chang'e
0
6
0
0
W
Izanami
Brettlez
Izanami
6
0
1
6.5
W
Yu Huang
Colehy
Yu Huang
5
0
5
7.5
W
Sun Wukong
Curipro569
Sun Wukong
1
0
1
1.5
L
Atlas
Deity0
Atlas
0
5
0
0
L
Bellona
0
3
0
0
L
Raijin
0
2
0
0
W
Cliodhna
Wes4x
Cliodhna
7
0
4
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
17,262
35,664
Taken
38,563
17,381
Mitigated
18,507
12,622
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,722
1,198
0
1,836
7,142
5,483
200
2,903
4,239
10,736
0
L
Chang'e
BeautyL0v
Chang'e
2,489
216
244
1,247
7,359
2,438
0
3,444
3,643
26,841
0
W
Izanami
Brettlez
Izanami
7,154
4,955
0
4,378
8,148
2,979
2,345
555
7,593
0
72,784
W
Yu Huang
Colehy
Yu Huang
5,968
949
0
689
3,994
1,633
0
2,235
1,759
42,190
0
W
Sun Wukong
Curipro569
Sun Wukong
3,788
740
0
4,705
8,776
4,485
35
159
8,617
0
47,550
L
Atlas
Deity0
Atlas
3,106
1,363
0
404
8,177
5,231
0
3,302
4,787
10,355
0
L
Bellona
5,315
2,257
0
3,097
8,805
7,202
0
313
8,481
0
35,166
L
Raijin
3,481
272
0
1,880
5,994
1,802
0
621
5,345
28,173
0
W
Cliodhna
Wes4x
Cliodhna
5,468
721
0
1,014
7,604
2,801
0
3,224
4,380
0
40,976
L
2,871
1,773
0
1,962
8,228
1,834
0
611
7,617
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,866
Gold Earned
22,949
379
Minions Killed
216
0
Camps Cleared
0
1,024,652
Distance Traveled
949,549
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,793
579
15
2
0
193,375
2
L
Chang'e
4,499
450
42
4
0
189,544
0
W
Izanami
8,014
801
127
13
0
180,237
2
W
Yu Huang
6,360
636
87
9
0
186,080
1
W
Sun Wukong
6,185
619
75
8
0
203,347
2
L
Atlas
4,205
421
12
1
0
200,511
1
L
Bellona
5,152
515
70
7
0
181,304
2
L
Raijin
4,655
466
53
5
0
196,190
1
W
Cliodhna
6,514
651
75
8
0
261,613
4
L
Cupid
4,438
444
39
4
0
182,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role