Player Matchup

Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
InsaneIsaac2465
Raijin
Level 96
God Stats
1W - 2L
1,608 SR
Queue Stats
108W - 141L
1,479 Elo+
Party 1
Chaac
Chaac
Morpson
Chaac
Level 68
God Stats
6W - 9L
1,396 SR
Queue Stats
201W - 267L
1,401 Elo+
Party 3
Poseidon
Poseidon
SLOWPOKE 4 LYFE
Poseidon
Level 73
God Stats
4W - 6L
1,829 SR
Queue Stats
257W - 311L
1,389 Elo+
Party 3
Nemesis
Nemesis
SoulLotus33
Nemesis
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 12L
1,513 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,456 Elo+

VS

Team Averages
Level 85
1,585 SR
1,559 Elo+
Izanami
Izanami
Esau
Izanami
Level 128
God Stats
74W - 77L
1,475 SR
Queue Stats
283W - 323L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
LtColTeddyBear
Ratatoskr
Level 62
God Stats
13W - 10L
1,606 SR
Queue Stats
53W - 44L
1,647 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrCaffrey
Kumbhakarna
Level 85
God Stats
19W - 12L
1,438 SR
Queue Stats
67W - 69L
1,435 Elo+
Solo
Hercules
Hercules
MrFuzzUSA
Hercules
Level 122
God Stats
5W - 3L
1,713 SR
Queue Stats
163W - 131L
1,618 Elo+
Party 2
Nox
Nox
SoupDownloader
Nox
Level 28
God Stats
4W - 1L
1,691 SR
Queue Stats
109W - 87L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 3 / 5
7,605
691
6,884
17,541
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 3
7,326
666
8,873
10,534
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Morpson
Chaac
13
1 / 5 / 1
7,419
674
7,940
17,367
9,402
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
15
2 / 1 / 1
7,864
715
8,499
5,650
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
SoulLotus33
Nemesis
12
1 / 3 / 2
7,023
638
5,214
10,040
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Esau
Izanami
15
1 / 1 / 7
8,112
737
9,621
12,569
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
LtColTeddyBear
Ratatoskr
15
4 / 1 / 10
8,436
767
8,250
14,927
13,568
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
MrCaffrey
Kumbhakarna
12
1 / 0 / 3
7,080
644
3,433
7,730
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
MrFuzzUSA
Hercules
14
7 / 3 / 6
8,428
766
13,454
11,165
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 8
8,326
757
13,475
4,467
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
4
Kills
16
16
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
5
0.83
W
Izanami
Esau
Izanami
1
1
7
4.5
L
0
4
3
0.38
W
Ratatoskr
LtColTeddyBear
Ratatoskr
4
1
10
9
L
Chaac
Morpson
Chaac
1
5
1
0.3
W
Kumbhakarna
MrCaffrey
Kumbhakarna
1
0
3
2.5
W
Hercules
MrFuzzUSA
Hercules
7
3
6
3.33
L
Poseidon
2
1
1
2.5
L
Nemesis
SoulLotus33
Nemesis
1
3
2
0.67
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,410
Damage
48,233
61,132
Taken
50,858
35,977
Mitigated
32,596
10,732
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,884
3,092
478
1,196
17,541
16,455
87
5,161
12,380
15,885
0
W
Izanami
Esau
Izanami
9,621
7,284
385
4,426
12,569
5,240
1,252
5,182
7,387
0
39,782
L
8,873
262
0
468
10,534
4,122
128
3,123
7,411
28,115
0
W
Ratatoskr
LtColTeddyBear
Ratatoskr
8,250
2,348
523
6,144
14,927
13,568
471
6,963
7,964
0
19,711
L
Chaac
Morpson
Chaac
7,940
1,818
0
6,464
17,367
9,402
123
5,485
11,882
0
22,855
W
Kumbhakarna
MrCaffrey
Kumbhakarna
3,433
147
0
360
7,730
5,834
0
4,051
3,679
6,025
0
W
Hercules
MrFuzzUSA
Hercules
13,454
3,301
0
1,781
11,165
6,024
110
5,511
5,654
0
21,565
L
Poseidon
8,499
855
0
591
5,650
2,151
104
1,869
3,781
31,386
0
L
Nemesis
SoulLotus33
Nemesis
5,214
2,057
218
1,317
10,040
3,847
0
1,270
8,770
0
9,693
W
13,475
566
727
516
4,467
1,930
1,234
2,549
1,918
35,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
40,382
148
Minions Killed
175
0
Camps Cleared
0
1,042,765
Distance Traveled
1,021,000
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,605
691
9
1
0
198,433
0
W
Izanami
8,112
737
69
6
0
200,611
4
L
Raijin
7,326
666
43
4
0
200,168
0
W
Ratatoskr
8,436
767
27
2
0
264,128
2
L
Chaac
7,419
674
40
4
0
206,050
1
W
Kumbhakarna
7,080
644
7
1
0
142,620
4
W
Hercules
8,428
766
16
1
0
214,051
0
L
Poseidon
7,864
715
50
5
0
208,374
0
L
Nemesis
7,023
638
6
1
0
229,740
0
W
Nox
8,326
757
56
5
0
199,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role