Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IX Lady Loki XI
Neith
Level 75
God Stats
9W - 10L
1,428 SR
Queue Stats
99W - 105L
1,490 Elo+
Solo
Arachne
Arachne
LuucasGon
Arachne
Level 129
God Stats
3W - 4L
1,322 SR
Queue Stats
74W - 73L
1,404 Elo+
Solo
Scylla
Scylla
TrontasticAmis
Scylla
Level 124
God Stats
7W - 4L
1,699 SR
Queue Stats
18W - 19L
1,403 Elo+
Solo
Bacchus
Bacchus
cooldoggaming
Bacchus
Level 109
God Stats
1W - 0L
1,711 SR
Queue Stats
244W - 248L
1,429 Elo+
Solo
Team Averages
Level 119
1,532 SR
1,445 Elo+

VS

Team Averages
Level 70
1,528 SR
1,401 Elo+
Xing Tian
Xing Tian
No_Limit_Mafia_
Xing Tian
Level 129
God Stats
11W - 13L
1,647 SR
Queue Stats
336W - 336L
1,606 Elo+
Party 2
Erlang Shen
Erlang Shen
WillieLongshaft
Erlang Shen
Level 62
God Stats
0W - 3L
1,493 SR
Queue Stats
49W - 104L
1,225 Elo+
Party 1
Raijin
Raijin
conker100
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,517 Elo+
Party 2
Medusa
Medusa
icecold05
Medusa
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 25L
1,350 Elo+
Party 2
Set
Set
viper544
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 1 / 2
8,033
803
5,488
4,572
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 1 / 2
7,592
759
9,252
6,276
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
LuucasGon
Arachne
15
4 / 1 / 3
8,150
815
8,672
12,330
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 1
7,733
773
3,853
2,142
709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
1 / 0 / 4
7,598
760
5,137
9,434
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
No_Limit_Mafia_
Xing Tian
12
0 / 2 / 0
6,465
647
5,432
10,291
8,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
WillieLongshaft
Erlang Shen
13
0 / 2 / 0
6,502
650
2,890
11,576
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
conker100
Raijin
12
1 / 1 / 0
6,641
664
3,888
7,681
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
icecold05
Medusa
12
0 / 4 / 1
6,444
644
4,047
7,962
3,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 0
6,903
690
3,157
7,244
5,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
1
2
3
W
2
1
2
3
W
Arachne
LuucasGon
Arachne
4
1
3
5.5
L
Xing Tian
No_Limit_Mafia_
Xing Tian
0
2
0
0
W
0
0
1
0.5
L
Erlang Shen
WillieLongshaft
Erlang Shen
0
2
0
0
L
Raijin
conker100
Raijin
1
1
0
1
W
Bacchus
1
0
4
3
L
Medusa
icecold05
Medusa
0
4
1
0.13
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
19,414
34,754
Taken
44,754
20,500
Mitigated
28,609
11,056
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,488
976
235
570
4,572
1,962
1,109
216
4,070
30,271
0
W
9,252
3,896
343
3,100
6,276
2,417
1,943
1,871
4,232
0
20,887
W
Arachne
LuucasGon
Arachne
8,672
4,808
0
4,782
12,330
6,264
108
3,419
8,732
0
26,428
L
Xing Tian
No_Limit_Mafia_
Xing Tian
5,432
617
52
120
10,291
8,770
0
2,374
7,917
18,319
0
W
3,853
338
0
0
2,142
709
1,849
415
1,661
27,229
0
L
Erlang Shen
WillieLongshaft
Erlang Shen
2,890
1,250
0
2,904
11,576
7,276
0
3,746
7,830
0
18,758
L
Raijin
conker100
Raijin
3,888
414
0
0
7,681
3,228
0
3,450
4,231
18,710
0
W
Bacchus
5,137
551
0
2,026
9,434
9,148
60
2,792
6,173
9,643
0
L
Medusa
icecold05
Medusa
4,047
1,876
0
505
7,962
3,485
0
2,762
5,200
0
19,202
L
3,157
1,416
0
380
7,244
5,850
0
2,146
5,098
0
10,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
32,955
188
Minions Killed
177
0
Camps Cleared
0
983,068
Distance Traveled
967,583
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,033
803
57
6
0
174,365
2
W
Neith
7,592
759
26
3
0
173,290
0
W
Arachne
8,150
815
38
4
0
230,315
2
L
Xing Tian
6,465
647
33
3
0
197,626
0
W
Scylla
7,733
773
60
6
0
192,186
3
L
Erlang Shen
6,502
650
33
3
0
216,605
0
L
Raijin
6,641
664
50
5
0
183,326
0
W
Bacchus
7,598
760
7
1
0
212,912
2
L
Medusa
6,444
644
33
3
0
162,976
0
L
Set
6,903
690
28
3
0
207,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role