Player Matchup

Baron Samedi
Baron Samedi
BNANNN
Baron Samedi
Level 88
God Stats
1W - 2L
1,289 SR
Queue Stats
16W - 22L
1,386 Elo+
Solo
Thor
Thor
FairyMcDuck
Thor
Level 156
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Mulan
Mulan
RecklezzEXE
Mulan
Level 27
God Stats
2W - 2L
1,653 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 3
Skadi
Skadi
SayDerpyBruh
Skadi
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 32L
1,450 Elo+
Party 3
Discordia
Discordia
baconbacksunday
Discordia
Level 158
God Stats
0W - 1L
1,552 SR
Queue Stats
54W - 49L
1,481 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,443 Elo+

VS

Team Averages
Level 75
1,483 SR
1,509 Elo+
Bellona
Bellona
Bean Dimension
Bellona
Level 66
God Stats
32W - 25L
1,530 SR
Queue Stats
284W - 268L
1,490 Elo+
Party 2
Geb
Geb
Ex Korean
Geb
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 56L
1,480 Elo+
Party 2
Da Ji
Da Ji
Returbi1055
Da Ji
Level 73
God Stats
12W - 12L
1,451 SR
Queue Stats
255W - 251L
1,494 Elo+
Solo
Hachiman
Hachiman
Squirt vD
Hachiman
Level 128
God Stats
1W - 0L
1,312 SR
Queue Stats
76W - 62L
1,575 Elo+
Party 2
Anubis
Anubis
Ur Hosed
Anubis
Level 83
God Stats
11W - 3L
1,623 SR
Queue Stats
78W - 64L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BNANNN
Baron Samedi
12
0 / 4 / 1
7,816
434
6,498
10,875
7,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 4 / 1
8,270
459
7,483
15,243
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 1
9,005
500
8,250
12,336
8,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 0
7,582
421
3,223
7,880
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
baconbacksunday
Discordia
14
1 / 3 / 2
8,561
476
4,982
10,586
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,287
516
8,122
15,016
15,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 3
8,822
490
2,619
6,654
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 2 / 3
9,167
509
8,842
12,737
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Squirt vD
Hachiman
15
2 / 1 / 4
9,162
509
7,322
12,170
4,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ur Hosed
Anubis
17
5 / 2 / 3
10,481
582
11,729
13,923
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
13
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BNANNN
Baron Samedi
0
4
1
0.13
W
0
1
2
1
W
0
0
3
1.5
L
2
4
1
0.63
L
1
0
1
1.5
W
5
2
3
3.25
L
1
2
0
0.5
W
Hachiman
Squirt vD
Hachiman
2
1
4
4
W
Anubis
Ur Hosed
Anubis
5
2
3
3.25
L
Discordia
baconbacksunday
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
38,634
56,920
Taken
60,500
26,670
Mitigated
37,781
17,823
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BNANNN
Baron Samedi
6,498
617
1,851
2,763
10,875
7,590
0
3,170
7,705
44,642
0
W
8,122
2,911
0
4,550
15,016
15,397
522
448
14,568
0
70,223
W
2,619
0
0
1,204
6,654
4,636
193
2,715
3,939
32,468
0
L
7,483
2,183
0
5,182
15,243
5,148
0
3,136
12,107
0
57,054
L
8,250
814
0
3,786
12,336
8,710
683
228
12,108
0
62,173
W
8,842
1,886
0
3,796
12,737
5,129
259
3,023
9,714
0
54,725
L
3,223
1,221
0
1,685
7,880
2,430
0
2,546
5,334
0
39,228
W
Hachiman
Squirt vD
Hachiman
7,322
3,318
0
7,396
12,170
4,983
968
2,001
10,169
0
81,107
W
Anubis
Ur Hosed
Anubis
11,729
435
127
8,369
13,923
7,636
1,206
3,928
9,995
97,457
0
L
Discordia
baconbacksunday
Discordia
4,982
212
58
2,498
10,586
2,792
0
5,268
5,318
65,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
46,919
461
Minions Killed
509
0
Camps Cleared
0
1,635,035
Distance Traveled
1,774,579
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,816
434
62
3
0
294,018
6
W
Bellona
9,287
516
114
6
0
368,812
5
W
Geb
8,822
490
36
2
0
385,903
0
L
Thor
8,270
459
95
5
0
348,331
1
L
Mulan
9,005
500
121
7
0
375,375
0
W
Da Ji
9,167
509
85
5
0
394,567
2
L
Skadi
7,582
421
73
4
0
263,518
4
W
Hachiman
9,162
509
143
8
0
315,232
1
W
Anubis
10,481
582
131
7
0
310,065
10
L
Discordia
8,561
476
110
6
0
353,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role