Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Rvenn
Tiamat
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,396 Elo+
Party 3
Sol
Sol
SkewHawk
Sol
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,531 Elo+
Party 3
Cliodhna
Cliodhna
TheGrampas
Cliodhna
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,437 Elo+
Party 3
Team Averages
Level 123
1,500 SR
1,473 Elo+

VS

Team Averages
Level 75
1,385 SR
1,411 Elo+
Da Ji
Da Ji
CLxEarl
Da Ji
Level 29
God Stats
0W - 4L
1,138 SR
Queue Stats
34W - 38L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
DijonMann
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,332 Elo+
Party 1
Raijin
Raijin
GRNMunkey22
Raijin
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 268L
1,498 Elo+
Party 2
Tyr
Tyr
GravyFarts
Tyr
Level 146
God Stats
1W - 3L
1,181 SR
Queue Stats
110W - 132L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
PickleSnife
Danzaburou
Level 12
God Stats
2W - 5L
1,607 SR
Queue Stats
22W - 31L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
4 / 4 / 2
12,460
542
18,307
25,980
32,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
 
Chaac
17
1 / 2 / 6
10,198
443
7,958
19,523
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Rvenn
Tiamat
18
2 / 1 / 4
11,249
489
6,767
13,442
8,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 3 / 1
11,332
493
16,381
20,233
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
TheGrampas
Cliodhna
18
4 / 0 / 5
11,412
496
13,162
20,150
9,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CLxEarl
Da Ji
15
2 / 3 / 1
9,701
422
5,737
18,502
8,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DijonMann
Sylvanus
15
1 / 3 / 2
9,743
424
5,876
17,430
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
19
2 / 3 / 0
11,780
512
9,299
14,901
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 3 / 1
11,984
521
13,014
22,281
20,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PickleSnife
Danzaburou
15
3 / 3 / 2
9,780
425
16,232
16,466
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
15
Kills
10
10
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
2
1.25
W
Chaac
 
Chaac
1
2
6
2
L
Da Ji
CLxEarl
Da Ji
2
3
1
0.83
L
Sylvanus
DijonMann
Sylvanus
1
3
2
0.67
L
Raijin
2
3
0
0.67
L
2
3
1
0.83
L
Danzaburou
PickleSnife
Danzaburou
3
3
2
1.33
W
Tiamat
Rvenn
Tiamat
2
1
4
4
W
4
3
1
1.5
W
Cliodhna
TheGrampas
Cliodhna
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,575
Damage
50,158
99,328
Taken
89,580
79,637
Mitigated
62,832
50,095
Healing
26,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,307
2,093
0
12,942
25,980
32,305
603
919
24,995
1,327
116,014
W
Chaac
 
Chaac
7,958
624
0
5,868
19,523
21,741
25
3,581
15,852
0
52,231
L
Da Ji
CLxEarl
Da Ji
5,737
764
0
5,804
18,502
8,727
0
1,162
17,340
0
65,068
L
Sylvanus
DijonMann
Sylvanus
5,876
1,168
1,165
3,932
17,430
18,898
93
10,165
7,265
35,973
0
L
Raijin
9,299
1,286
0
2,862
14,901
7,040
0
3,749
11,152
107,780
0
L
13,014
1,988
26
9,325
22,281
20,871
600
2,000
20,281
0
102,915
L
Danzaburou
PickleSnife
Danzaburou
16,232
6,185
0
3,060
16,466
7,296
567
6,473
9,993
0
88,606
W
Tiamat
Rvenn
Tiamat
6,767
658
0
6,082
13,442
8,483
472
5,060
7,990
97,795
0
W
16,381
7,531
0
12,309
20,233
7,947
1,386
2,974
17,257
111,409
0
W
Cliodhna
TheGrampas
Cliodhna
13,162
1,446
0
12,894
20,150
9,161
224
2,055
18,059
0
99,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
52,988
746
Minions Killed
646
0
Camps Cleared
0
2,232,136
Distance Traveled
2,201,361
39
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,460
542
194
8
0
377,610
5
W
Chaac
10,198
443
71
3
0
472,765
9
L
Da Ji
9,701
422
97
4
0
478,433
0
L
Sylvanus
9,743
424
51
2
0
414,135
1
L
Raijin
11,780
512
186
8
0
400,523
4
L
Tyr
11,984
521
178
8
0
482,580
2
L
Danzaburou
9,780
425
134
6
0
425,690
2
W
Tiamat
11,249
489
170
7
0
439,907
12
W
Sol
11,332
493
171
7
0
414,717
5
W
Cliodhna
11,412
496
140
6
0
527,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role