Player Matchup

Nox
Nox
Avelino1975
Nox
Level 7
God Stats
1W - 3L
1,710 SR
Queue Stats
1W - 4L
1,640 Elo+
Party 2
Artemis
Artemis
CleanableKarma3
Artemis
Level 8
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 16L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
EddyKing2730
Jormungandr
Level 12
God Stats
5W - 12L
1,339 SR
Queue Stats
7W - 22L
1,301 Elo+
Party 2
Shiva
Shiva
OkayAttendant93
Shiva
Level 62
God Stats
12W - 16L
1,710 SR
Queue Stats
210W - 234L
1,442 Elo+
Party 2
Da Ji
Da Ji
o1 SNIPER
Da Ji
Level 16
God Stats
42W - 37L
1,370 SR
Queue Stats
101W - 116L
1,409 Elo+
Party 2
Team Averages
Level 21
1,564 SR
1,428 Elo+

VS

Team Averages
Level 43
1,453 SR
1,437 Elo+
Hachiman
Hachiman
AntDogg5838
Hachiman
Level 27
God Stats
28W - 26L
1,339 SR
Queue Stats
128W - 147L
1,380 Elo+
Party 1
Cernunnos
Cernunnos
E_DD_IE69
Cernunnos
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 3
Shiva
Shiva
To_The_P-A-I-N
Shiva
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Artio
Artio
YDD MELO
Artio
Level 87
God Stats
5W - 5L
1,621 SR
Queue Stats
191W - 193L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
parkrangerdave
Hou Yi
Level 40
God Stats
2W - 3L
1,303 SR
Queue Stats
55W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 5
14,047
936
10,712
17,520
9,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 10 / 6
14,777
985
9,797
20,876
18,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
EddyKing2730
Jormungandr
19
1 / 8 / 9
14,227
948
19,592
29,424
41,434
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 8 / 5
15,554
1,037
33,024
47,426
55,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
o1 SNIPER
Da Ji
20
2 / 11 / 8
14,424
962
39,598
37,254
28,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntDogg5838
Hachiman
20
15 / 3 / 17
17,871
1,191
25,675
22,260
12,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
E_DD_IE69
Cernunnos
20
13 / 6 / 17
16,615
1,108
52,362
22,185
12,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 26
15,194
1,013
20,039
27,545
21,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
YDD MELO
Artio
20
4 / 0 / 32
18,127
1,208
25,612
35,118
58,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 0 / 26
15,708
1,047
21,462
14,013
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
159
11
Kills
41
41
Deaths
11
33
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AntDogg5838
Hachiman
15
3
17
7.83
L
2
4
5
1.13
L
1
10
6
0.4
W
Cernunnos
E_DD_IE69
Cernunnos
13
6
17
3.58
L
Jormungandr
EddyKing2730
Jormungandr
1
8
9
0.69
L
5
8
5
0.94
W
5
2
26
9
W
Artio
YDD MELO
Artio
4
0
32
20
L
Da Ji
o1 SNIPER
Da Ji
2
11
8
0.55
W
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,723
Damage
145,150
152,500
Taken
121,121
153,987
Mitigated
111,681
12,003
Healing
38,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AntDogg5838
Hachiman
25,675
14,900
0
1,896
22,260
12,219
0
5,534
16,393
0
42,834
L
10,712
0
185
930
17,520
9,370
0
3,471
14,049
32,269
0
L
9,797
4,624
0
1,476
20,876
18,672
0
5,501
15,375
0
16,096
W
Cernunnos
E_DD_IE69
Cernunnos
52,362
34,082
0
5,041
22,185
12,054
0
5,700
15,924
0
76,140
L
Jormungandr
EddyKing2730
Jormungandr
19,592
4,993
0
0
29,424
41,434
0
3,029
26,395
53,192
0
L
33,024
8,561
0
2,034
47,426
55,539
0
6,099
41,327
10,005
48,145
W
20,039
5,918
984
2,324
27,545
21,782
0
9,296
18,002
0
31,543
W
Artio
YDD MELO
Artio
25,612
1,988
7,584
17,582
35,118
58,587
0
9,534
24,664
54,266
0
L
Da Ji
o1 SNIPER
Da Ji
39,598
12,041
0
7,378
37,254
28,972
0
7,512
29,742
0
56,554
W
21,462
12,300
0
3,161
14,013
7,039
0
4,037
9,625
0
47,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,029
Gold Earned
83,515
221
Minions Killed
239
4
Camps Cleared
10
1,287,922
Distance Traveled
1,353,714
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
17,871
1,191
41
3
1
284,685
0
L
Nox
14,047
936
59
4
0
292,831
0
L
Artemis
14,777
985
11
1
0
205,544
15
W
Cernunnos
16,615
1,108
53
4
5
229,667
0
L
Jormungandr
14,227
948
67
4
1
250,095
2
L
Shiva
15,554
1,037
49
3
3
270,478
0
W
Shiva
15,194
1,013
34
2
0
235,151
0
W
Artio
18,127
1,208
42
3
3
336,273
0
L
Da Ji
14,424
962
35
2
0
268,974
0
W
Hou Yi
15,708
1,047
69
5
1
267,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role