Player Matchup

Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BloodyTokyo_
Nemesis
Level 107
God Stats
5W - 3L
1,160 SR
Queue Stats
218W - 210L
1,462 Elo+
Party 2
Achilles
Achilles
F34R_Cosmics
Achilles
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,369 Elo+
Party 2
Zeus
Zeus
F34R_Magnum
Zeus
Level 29
God Stats
0W - 2L
1,346 SR
Queue Stats
24W - 23L
1,421 Elo+
Party 2
Team Averages
Level 74
1,401 SR
1,450 Elo+

VS

Team Averages
Level 101
1,511 SR
1,437 Elo+
Tyr
Tyr
Andfa1702
Tyr
Level 103
God Stats
8W - 10L
1,521 SR
Queue Stats
435W - 447L
1,441 Elo+
Party 3
Apollo
Apollo
Death Gun9824
Apollo
Level 73
God Stats
3W - 9L
1,480 SR
Queue Stats
632W - 605L
1,438 Elo+
Solo
Nu Wa
Nu Wa
MrPache95
Nu Wa
Level 105
God Stats
26W - 21L
1,561 SR
Queue Stats
751W - 776L
1,444 Elo+
Party 3
Pele
Pele
Tire Wheelson
Pele
Level 123
God Stats
8W - 5L
1,477 SR
Queue Stats
315W - 300L
1,435 Elo+
Party 4
Sylvanus
Sylvanus
W0lf1859
Sylvanus
Level 100
God Stats
60W - 65L
1,518 SR
Queue Stats
215W - 229L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
4 / 1 / 0
6,581
506
6,784
7,135
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
9
0 / 3 / 4
5,909
455
3,625
13,425
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
BloodyTokyo_
Nemesis
10
0 / 2 / 2
5,896
454
3,062
8,463
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
F34R_Cosmics
Achilles
11
0 / 0 / 1
6,280
483
5,349
8,384
6,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 2
5,704
439
1,639
7,326
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,847
604
5,297
9,332
6,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 4
6,980
537
5,074
10,311
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
MrPache95
Nu Wa
13
3 / 0 / 4
7,746
596
7,642
4,363
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 3
7,551
581
6,221
9,070
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
W0lf1859
Sylvanus
11
0 / 0 / 3
6,053
466
5,034
8,364
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
10
10
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
1
0
4
L
Athena
 
Athena
0
3
4
0.67
W
2
0
1
2.5
L
Nemesis
BloodyTokyo_
Nemesis
0
2
2
0.5
W
1
3
4
1
L
Achilles
F34R_Cosmics
Achilles
0
0
1
0.5
L
0
4
2
0.25
W
Nu Wa
MrPache95
Nu Wa
3
0
4
5
W
4
1
3
5.5
W
Sylvanus
W0lf1859
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
29,268
44,733
Taken
41,440
20,672
Mitigated
19,326
12,716
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,784
2,851
231
2,806
7,135
2,419
0
2,564
4,571
0
44,781
L
Athena
 
Athena
3,625
1,183
148
3,781
13,425
7,319
0
4,478
8,947
16,433
0
W
5,297
370
0
4,569
9,332
6,288
522
409
8,372
0
54,458
L
Nemesis
BloodyTokyo_
Nemesis
3,062
568
0
3,788
8,463
2,429
0
1,495
6,968
0
40,356
W
5,074
2,869
0
4,168
10,311
3,498
132
1,673
8,638
0
44,178
L
Achilles
F34R_Cosmics
Achilles
5,349
887
0
1,872
8,384
6,200
0
1,003
7,381
0
39,522
L
1,639
232
0
90
7,326
2,305
0
2,432
4,894
32,620
0
W
Nu Wa
MrPache95
Nu Wa
7,642
2,333
0
1,498
4,363
1,530
763
738
3,625
62,760
0
W
6,221
1,278
0
1,463
9,070
3,172
873
655
8,382
0
57,745
W
Sylvanus
W0lf1859
Sylvanus
5,034
1,823
1,837
3,461
8,364
4,838
696
1,789
6,575
17,553
5,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,370
Gold Earned
36,177
325
Minions Killed
394
0
Camps Cleared
0
1,256,299
Distance Traveled
1,312,704
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,581
506
83
6
0
224,171
1
L
Athena
5,909
455
32
2
0
257,692
2
W
Tyr
7,847
604
92
7
0
280,255
0
L
Nemesis
5,896
454
78
6
0
288,254
3
W
Apollo
6,980
537
66
5
0
239,776
1
L
Achilles
6,280
483
72
6
0
247,204
0
L
Zeus
5,704
439
60
5
0
238,978
0
W
Nu Wa
7,746
596
98
8
0
240,084
3
W
Pele
7,551
581
97
7
0
303,729
4
W
Sylvanus
6,053
466
41
3
0
248,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role