Player Matchup

Hun Batz
Hun Batz
PhatCracker615
Hun Batz
Level 16
God Stats
1W - 2L
1,070 SR
Queue Stats
24W - 20L
1,467 Elo+
Party 1
Chaac
Chaac
PhatOgre615
Chaac
Level 12
God Stats
1W - 0L
1,236 SR
Queue Stats
3W - 2L
1,260 Elo+
Party 1
Janus
Janus
cRadiate
Janus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,491 Elo+
Party 1
Team Averages
Level 31
1,269 SR
1,406 Elo+

VS

Team Averages
Level 87
1,466 SR
1,350 Elo+
Neith
Neith
Iuvrosie
Neith
Level 69
God Stats
30W - 49L
1,418 SR
Queue Stats
176W - 310L
1,250 Elo+
Party 2
Yu Huang
Yu Huang
TwinClutchOnly
Yu Huang
Level 95
God Stats
1W - 4L
1,375 SR
Queue Stats
53W - 68L
1,429 Elo+
Solo
Bastet
Bastet
iiwintrrr
Bastet
Level 97
God Stats
5W - 8L
1,605 SR
Queue Stats
189W - 190L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 6 / 7
12,565
698
13,332
20,064
10,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 3 / 19
12,367
687
10,377
19,313
13,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
cRadiate
Janus
19
17 / 1 / 6
14,557
809
23,903
16,071
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iuvrosie
Neith
16
3 / 10 / 4
11,952
664
13,351
19,542
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
16
3 / 7 / 6
12,223
679
12,818
15,026
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
iiwintrrr
Bastet
15
3 / 8 / 4
11,388
633
16,495
19,581
7,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
25
Kills
9
10
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Iuvrosie
Neith
3
10
4
0.5
W
Hun Batz
7
6
7
1.75
W
1
3
19
3.5
L
Yu Huang
3
7
6
0.86
W
Janus
cRadiate
Janus
17
1
6
20
L
Bastet
iiwintrrr
Bastet
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,612
Damage
42,664
55,448
Taken
54,149
28,996
Mitigated
20,864
10,487
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Iuvrosie
Neith
13,351
3,962
0
879
19,542
7,004
0
9,243
10,299
0
38,946
W
Hun Batz
13,332
3,610
273
890
20,064
10,334
824
4,600
15,464
0
40,273
W
10,377
2,082
0
3,409
19,313
13,171
625
4,424
14,889
0
25,488
L
Yu Huang
12,818
1,115
0
30
15,026
6,049
0
7,008
7,971
46,996
0
W
Janus
cRadiate
Janus
23,903
657
690
5,225
16,071
5,491
924
4,321
11,750
71,305
0
L
Bastet
iiwintrrr
Bastet
16,495
4,474
0
1,431
19,581
7,811
0
7,976
11,558
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
35,563
188
Minions Killed
156
10
Camps Cleared
3
1,006,941
Distance Traveled
932,248
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,952
664
49
3
0
303,513
8
W
Hun Batz
12,565
698
41
2
5
326,748
4
W
Chaac
12,367
687
45
3
1
344,407
2
L
Yu Huang
12,223
679
82
5
2
292,357
2
W
Janus
14,557
809
102
6
4
335,786
1
L
Bastet
11,388
633
25
1
1
336,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role