Player Matchup

Gilgamesh
Gilgamesh
DiVinE-PrOweSS
Gilgamesh
Level 127
God Stats
35W - 22L
1,560 SR
Queue Stats
285W - 216L
1,642 Elo+
Party 2
Eset
Eset
xOctavianx
Eset
Level 108
God Stats
10W - 4L
1,695 SR
Queue Stats
262W - 189L
1,661 Elo+
Party 2
Kuzenbo
Kuzenbo
xXAotxinsaneXx
Kuzenbo
Level 62
God Stats
22W - 8L
1,764 SR
Queue Stats
293W - 214L
1,644 Elo+
Party 2
Team Averages
Level 99
1,673 SR
1,649 Elo+

VS

Team Averages
Level 98
1,600 SR
1,600 Elo+
Susano
Susano
CornleyBoy
Susano
Level 109
God Stats
9W - 10L
1,635 SR
Queue Stats
49W - 41L
1,617 Elo+
Party 1
Hercules
Hercules
Megadeth2779
Hercules
Level 99
God Stats
2W - 5L
1,335 SR
Queue Stats
51W - 42L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Zombiefool101
Sylvanus
Level 87
God Stats
2W - 1L
1,828 SR
Queue Stats
46W - 30L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiVinE-PrOweSS
Gilgamesh
20
11 / 0 / 9
14,938
747
26,255
34,564
31,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 4 / 12
13,567
678
24,788
18,116
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 2 / 15
13,683
684
19,790
32,554
50,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CornleyBoy
Susano
15
5 / 9 / 1
12,314
616
21,793
22,563
9,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Megadeth2779
Hercules
16
0 / 5 / 5
11,237
562
21,103
32,307
31,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zombiefool101
Sylvanus
17
1 / 7 / 3
11,754
588
20,222
27,848
21,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
6
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
CornleyBoy
Susano
5
9
1
0.61
W
Gilgamesh
DiVinE-PrOweSS
Gilgamesh
11
0
9
15.5
L
Hercules
Megadeth2779
Hercules
0
5
5
0.5
L
Sylvanus
Zombiefool101
Sylvanus
1
7
3
0.36
W
6
4
12
3
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,833
Damage
63,118
85,234
Taken
82,718
92,437
Mitigated
62,055
18,252
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CornleyBoy
Susano
21,793
4,376
0
913
22,563
9,763
424
10,880
11,219
0
48,889
W
Gilgamesh
DiVinE-PrOweSS
Gilgamesh
26,255
7,401
0
11,486
34,564
31,557
393
10,160
24,404
267
69,989
L
Hercules
Megadeth2779
Hercules
21,103
3,431
0
4,831
32,307
31,132
0
18,338
13,405
13,495
38,667
L
Sylvanus
Zombiefool101
Sylvanus
20,222
6,986
5,836
5,828
27,848
21,160
294
15,823
11,522
40,238
6,071
W
24,788
1,668
1,636
1,528
18,116
9,945
1,640
2,912
15,204
58,603
0
W
19,790
4,941
1,009
2,593
32,554
50,935
310
10,317
22,237
43,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
35,305
231
Minions Killed
179
10
Camps Cleared
2
1,216,454
Distance Traveled
1,004,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,314
616
64
3
1
322,113
4
W
Gilgamesh
14,938
747
83
4
9
431,868
0
L
Hercules
11,237
562
64
3
0
370,622
3
L
Sylvanus
11,754
588
51
3
1
311,370
0
W
Eset
13,567
678
112
6
1
373,254
3
W
Kuzenbo
13,683
684
36
2
0
411,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role