Player Matchup

Zhong Kui
Zhong Kui
IceShadow19
Zhong Kui
Level 129
God Stats
9W - 2L
1,703 SR
Queue Stats
71W - 61L
1,569 Elo+
Party 1
Bastet
Bastet
IchibanTheDragon
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
InfuriatedSM
Sylvanus
Level 145
God Stats
2W - 3L
1,322 SR
Queue Stats
24W - 17L
1,609 Elo+
Party 1
Apollo
Apollo
StarKiller711
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
TheDriftersGhost
Shiva
Level 43
God Stats
2W - 1L
1,340 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 1
Team Averages
Level 87
1,473 SR
1,559 Elo+

VS

Team Averages
Level 72
1,469 SR
1,507 Elo+
Chernobog
Chernobog
 
Chernobog
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Jwedd
Ra
Level 130
God Stats
10W - 8L
1,515 SR
Queue Stats
120W - 116L
1,556 Elo+
Party 2
Khepri
Khepri
P_SYC0TIK
Khepri
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 70L
1,551 Elo+
Party 3
Loki
Loki
SoSickWithlt
Loki
Level 7
God Stats
2W - 2L
1,330 SR
Queue Stats
12W - 8L
1,306 Elo+
Party 3
Kali
Kali
WaRp Trilogy
Kali
Level 29
God Stats
51W - 42L
1,500 SR
Queue Stats
188W - 169L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IceShadow19
Zhong Kui
14
6 / 0 / 1
8,782
585
7,635
7,260
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,297
486
4,143
12,581
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
InfuriatedSM
Sylvanus
11
2 / 1 / 9
7,723
515
9,434
13,851
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 1 / 4
8,069
538
6,768
7,746
3,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
8,065
538
5,971
9,555
8,087
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
1 / 2 / 1
7,420
495
10,473
12,711
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ra
11
1 / 4 / 1
6,941
463
3,785
8,580
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
P_SYC0TIK
Khepri
5
0 / 5 / 0
4,957
330
1,954
9,877
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 1
7,129
475
6,031
12,267
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
7,471
498
3,583
10,963
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
1
0.75
W
Zhong Kui
IceShadow19
Zhong Kui
6
0
1
6.5
W
3
2
2
2
W
Sylvanus
InfuriatedSM
Sylvanus
2
1
9
6.5
L
Ra
1
4
1
0.38
L
Khepri
P_SYC0TIK
Khepri
0
5
0
0
L
2
5
1
0.5
W
3
1
4
5
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
25,826
50,993
Taken
54,398
35,948
Mitigated
20,510
14,046
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,473
5,786
0
3,907
12,711
4,745
0
5,650
7,061
0
61,155
W
Zhong Kui
IceShadow19
Zhong Kui
7,635
1,180
0
2,847
7,260
5,026
2,214
2,613
4,647
61,092
0
W
4,143
1,440
0
2,357
12,581
4,849
517
497
12,084
0
49,294
W
Sylvanus
InfuriatedSM
Sylvanus
9,434
3,523
962
5,196
13,851
14,295
0
1,960
11,891
32,478
0
L
Ra
3,785
158
141
2,096
8,580
2,778
0
5,267
3,313
48,414
0
L
Khepri
P_SYC0TIK
Khepri
1,954
209
274
1,031
9,877
4,104
0
4,174
5,703
10,237
0
L
6,031
2,286
0
3,451
12,267
4,002
0
1,978
10,289
0
48,818
W
6,768
5,224
0
1,067
7,746
3,691
1,677
669
7,077
0
52,574
W
5,971
501
0
1,617
9,555
8,087
357
0
9,555
0
49,580
L
3,583
1,259
0
4,238
10,963
4,881
394
0
10,963
0
55,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
33,918
411
Minions Killed
408
0
Camps Cleared
0
1,368,706
Distance Traveled
1,288,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,420
495
99
7
0
257,912
2
W
Zhong Kui
8,782
585
136
9
0
267,202
0
W
Bastet
7,297
486
69
5
0
329,096
0
W
Sylvanus
7,723
515
36
2
0
265,838
7
L
Ra
6,941
463
80
5
0
277,490
0
L
Khepri
4,957
330
23
2
0
180,975
4
L
Loki
7,129
475
95
6
0
297,341
0
W
Apollo
8,069
538
85
6
0
251,741
0
W
Shiva
8,065
538
85
6
0
254,829
0
L
Kali
7,471
498
111
7
0
274,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role