Player Matchup

Terra
Terra
Dukez0Death
Terra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,436 Elo+
Party 2
Charybdis
Charybdis
Frost172
Charybdis
Level 125
God Stats
0W - 9L
1,059 SR
Queue Stats
419W - 429L
1,485 Elo+
Party 2
Hel
Hel
LOB Aizen
Hel
Level 124
God Stats
2W - 2L
1,679 SR
Queue Stats
234W - 245L
1,488 Elo+
Party 2
Guan Yu
Guan Yu
LOB Zetsu
Guan Yu
Level 60
God Stats
0W - 2L
1,255 SR
Queue Stats
185W - 215L
1,461 Elo+
Party 2
Nemesis
Nemesis
Muffiinzz
Nemesis
Level 43
God Stats
0W - 2L
1,325 SR
Queue Stats
119W - 149L
1,410 Elo+
Party 2
Team Averages
Level 89
1,364 SR
1,456 Elo+

VS

Team Averages
Level 42
1,468 SR
1,506 Elo+
Chronos
Chronos
JalapenoExtreme
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,457 Elo+
Party 1
King Arthur
King Arthur
Rexleonum
King Arthur
Level 64
God Stats
3W - 1L
1,590 SR
Queue Stats
6W - 1L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheNutzSlayer
Tsukuyomi
Level 100
God Stats
5W - 4L
1,249 SR
Queue Stats
18W - 18L
1,382 Elo+
Party 1
Ares
Ares
YngWolf56
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,717 Elo+
Party 1
Rama
Rama
kirbb
Rama
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
8,133
478
3,230
12,741
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Frost172
Charybdis
14
3 / 5 / 2
8,557
503
11,131
12,618
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 0
8,171
481
8,587
12,744
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LOB Zetsu
Guan Yu
10
2 / 6 / 1
6,874
404
5,544
17,005
17,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
Muffiinzz
Nemesis
11
0 / 5 / 2
7,078
416
5,665
13,373
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,112
477
5,829
10,091
4,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Rexleonum
King Arthur
14
3 / 2 / 5
9,101
535
13,244
15,748
14,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
TheNutzSlayer
Tsukuyomi
15
7 / 2 / 3
9,348
550
11,288
14,472
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
11
2 / 2 / 3
7,325
431
2,437
9,208
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
kirbb
Rama
15
6 / 0 / 4
8,856
521
8,900
12,027
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
21
21
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
L
Charybdis
Frost172
Charybdis
3
5
2
0.8
W
3
2
6
3
L
1
5
0
0.2
L
Guan Yu
LOB Zetsu
Guan Yu
2
6
1
0.42
L
Nemesis
Muffiinzz
Nemesis
0
5
2
0.2
W
King Arthur
Rexleonum
King Arthur
3
2
5
2.75
W
Tsukuyomi
TheNutzSlayer
Tsukuyomi
7
2
3
4.25
W
Ares
2
2
3
1.75
W
Rama
kirbb
Rama
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
41,698
68,481
Taken
61,546
46,372
Mitigated
37,877
11,645
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,230
495
678
1,905
12,741
14,650
69
3,059
9,682
25,573
0
L
Charybdis
Frost172
Charybdis
11,131
6,146
0
1,691
12,618
4,475
1,421
1,621
10,997
0
66,556
W
5,829
1,875
0
1,703
10,091
4,101
483
3,829
6,262
44,939
0
L
8,587
224
581
3,520
12,744
4,566
0
1,917
10,827
78,280
0
L
Guan Yu
LOB Zetsu
Guan Yu
5,544
801
552
2,152
17,005
17,583
0
877
16,128
0
30,888
L
Nemesis
Muffiinzz
Nemesis
5,665
1,764
0
566
13,373
5,098
0
792
12,581
0
51,330
W
King Arthur
Rexleonum
King Arthur
13,244
2,677
0
6,405
15,748
14,934
1,763
2,755
12,993
0
65,947
W
Tsukuyomi
TheNutzSlayer
Tsukuyomi
11,288
2,767
0
4,937
14,472
5,708
0
2,114
12,358
0
72,692
W
Ares
2,437
239
0
1,029
9,208
8,501
364
1,451
7,757
18,144
0
W
Rama
kirbb
Rama
8,900
7,659
0
5,697
12,027
4,633
3,082
1,964
10,063
0
65,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
42,742
384
Minions Killed
428
0
Camps Cleared
0
1,545,012
Distance Traveled
1,562,717
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,133
478
25
1
0
326,576
0
L
Charybdis
8,557
503
85
5
0
267,340
4
W
Chronos
8,112
477
76
4
0
312,994
2
L
Hel
8,171
481
139
8
0
298,326
0
L
Guan Yu
6,874
404
54
3
0
300,393
0
L
Nemesis
7,078
416
81
5
0
352,377
0
W
King Arthur
9,101
535
114
7
0
300,158
2
W
Tsukuyomi
9,348
550
104
6
0
362,101
5
W
Ares
7,325
431
34
2
0
293,126
1
W
Rama
8,856
521
100
6
0
294,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role