Player Matchup

Bakasura
Bakasura
Dovahkiin-sky
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,375 Elo+
Solo
Ares
Ares
Shvelgud
Ares
Level 85
God Stats
4W - 7L
1,510 SR
Queue Stats
26W - 35L
1,486 Elo+
Solo
Discordia
Discordia
davixys-davicava
Discordia
Level 63
God Stats
1W - 4L
1,161 SR
Queue Stats
17W - 25L
1,433 Elo+
Solo
Team Averages
Level 72
1,390 SR
1,432 Elo+

VS

Team Averages
Level 90
1,902 SR
1,792 Elo+
Awilix
Awilix
Gwynlbleidd
Awilix
Level 151
God Stats
3W - 0L
1,798 SR
Queue Stats
81W - 21L
1,747 Elo+
Party 1
Ra
Ra
ImNoT-a_SmurF-F6
Ra
Level 26
God Stats
7W - 0L
1,960 SR
Queue Stats
58W - 7L
2,005 Elo+
Party 1
Chaac
Chaac
Sneaky_Crack_BB
Chaac
Level 93
God Stats
5W - 0L
1,947 SR
Queue Stats
38W - 10L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dovahkiin-sky
Bakasura
6
0 / 4 / 0
5,894
536
1,793
6,592
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
11
0 / 4 / 1
7,002
637
5,380
16,854
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
11
1 / 5 / 0
6,911
628
8,575
11,767
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 0 / 5
8,414
765
9,656
8,366
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 10
8,635
785
11,248
9,692
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 7
8,984
817
8,207
14,658
12,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Dovahkiin-sky
Bakasura
0
4
0
0
W
Awilix
5
0
5
7.5
W
3
0
10
8
L
Ares
0
4
1
0.13
W
5
1
7
8.5
L
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
29,111
35,213
Taken
32,716
23,495
Mitigated
20,770
5,178
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Dovahkiin-sky
Bakasura
1,793
1,217
0
923
6,592
2,762
0
1,400
5,192
0
4,375
W
Awilix
9,656
4,069
0
349
8,366
3,339
640
3,416
4,562
0
26,517
W
11,248
951
2,809
4,751
9,692
4,876
547
5,891
3,365
44,396
0
L
Ares
5,380
264
407
3,244
16,854
16,014
0
5,207
11,647
12,443
0
W
8,207
1,626
544
3,365
14,658
12,555
311
4,028
10,138
1,613
21,658
L
Discordia
8,575
576
0
604
11,767
4,719
0
4,863
6,904
30,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,807
Gold Earned
26,033
69
Minions Killed
145
1
Camps Cleared
8
451,022
Distance Traveled
687,882
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,894
536
17
2
0
78,844
1
W
Awilix
8,414
765
38
3
6
222,831
3
W
Ra
8,635
785
78
7
1
231,141
0
L
Ares
7,002
637
16
1
0
193,158
2
W
Chaac
8,984
817
29
3
1
233,910
2
L
Discordia
6,911
628
36
3
1
179,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role