Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Angel_Pepperoni
Ah Muzen Cab
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 189L
1,465 Elo+
Party 2
Bacchus
Bacchus
DOG_BONZ0-_-
Bacchus
Level 27
God Stats
7W - 14L
1,172 SR
Queue Stats
100W - 136L
1,274 Elo+
Party 1
Ymir
Ymir
Ez4_Rick
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Pigsaw89
Heimdallr
Level 54
God Stats
6W - 5L
1,586 SR
Queue Stats
154W - 151L
1,364 Elo+
Party 2
Serqet
Serqet
bonzoumet
Serqet
Level 39
God Stats
14W - 18L
1,500 SR
Queue Stats
139W - 169L
1,296 Elo+
Party 1
Team Averages
Level 52
1,452 SR
1,380 Elo+

VS

Team Averages
Level 74
1,480 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Lord X Lucifer
Awilix
Level 53
God Stats
7W - 10L
1,527 SR
Queue Stats
82W - 82L
1,389 Elo+
Party 4
Cthulhu
Cthulhu
MAD_IMGOOFIN
Cthulhu
Level 61
God Stats
2W - 0L
1,729 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 3
Zeus
Zeus
bruno180715
Zeus
Level 47
God Stats
1W - 1L
1,136 SR
Queue Stats
25W - 37L
1,367 Elo+
Solo
Odin
Odin
probablyprobably
Odin
Level 142
God Stats
2W - 0L
1,510 SR
Queue Stats
141W - 146L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angel_Pepperoni
Ah Muzen Cab
15
6 / 9 / 1
10,889
454
13,550
18,269
7,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DOG_BONZ0-_-
Bacchus
15
0 / 5 / 1
9,727
405
9,904
18,479
16,556
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
12
0 / 5 / 3
8,884
370
3,644
18,399
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Pigsaw89
Heimdallr
12
3 / 5 / 2
9,036
377
6,168
14,029
6,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
bonzoumet
Serqet
14
1 / 5 / 5
9,566
399
6,552
18,247
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
7 / 0 / 9
12,080
503
12,230
12,172
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 3 / 11
12,064
503
12,761
19,604
8,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
MAD_IMGOOFIN
Cthulhu
19
3 / 1 / 6
12,928
539
11,657
19,762
19,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 11
11,091
462
8,569
12,754
10,490
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 3 / 11
12,744
531
16,164
17,203
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
10
Kills
28
29
Deaths
10
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
9
11.5
L
Ah Muzen Cab
Angel_Pepperoni
Ah Muzen Cab
6
9
1
0.72
L
Bacchus
DOG_BONZ0-_-
Bacchus
0
5
1
0.1
L
Ymir
0
5
3
0.3
W
5
3
11
3.5
W
Cthulhu
MAD_IMGOOFIN
Cthulhu
3
1
6
6
L
Heimdallr
Pigsaw89
Heimdallr
3
5
2
0.8
L
Serqet
bonzoumet
Serqet
1
5
5
0.7
W
3
3
11
2.83
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
61,381
87,423
Taken
81,495
60,108
Mitigated
61,441
9,223
Healing
17,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,230
8,490
0
8,687
12,172
6,064
7,372
2,939
9,233
0
86,455
L
Ah Muzen Cab
Angel_Pepperoni
Ah Muzen Cab
13,550
5,520
0
2,508
18,269
7,961
389
2,886
15,063
0
83,276
L
Bacchus
DOG_BONZ0-_-
Bacchus
9,904
1,320
0
4,018
18,479
16,556
210
8,227
10,216
66,541
0
L
Ymir
3,644
833
0
1,089
18,399
20,943
54
3,557
14,552
20,381
0
W
12,761
5,802
0
1,361
19,604
8,519
2,638
1,277
18,327
0
96,905
W
Cthulhu
MAD_IMGOOFIN
Cthulhu
11,657
600
589
3,545
19,762
19,977
840
7,948
11,486
91,925
0
L
Heimdallr
Pigsaw89
Heimdallr
6,168
3,218
0
1,180
14,029
6,529
1,102
2,136
11,580
0
48,952
L
Serqet
bonzoumet
Serqet
6,552
1,533
0
428
18,247
8,119
0
3,420
14,691
0
55,179
W
8,569
1,856
0
1,554
12,754
10,490
605
1,844
10,652
63,044
0
W
16,164
3,874
0
1,742
17,203
16,391
599
1,034
15,593
0
71,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
60,907
423
Minions Killed
535
0
Camps Cleared
0
2,092,369
Distance Traveled
2,216,252
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,080
503
102
4
0
406,505
4
L
Ah Muzen Cab
10,889
454
121
5
0
401,511
2
L
Bacchus
9,727
405
107
4
0
423,396
3
L
Ymir
8,884
370
26
1
0
383,572
1
W
Awilix
12,064
503
106
4
0
531,085
2
W
Cthulhu
12,928
539
183
8
0
456,351
3
L
Heimdallr
9,036
377
84
4
0
416,446
0
L
Serqet
9,566
399
85
4
0
467,444
5
W
Zeus
11,091
462
76
3
0
366,200
1
W
Odin
12,744
531
68
3
0
456,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role