Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kronkeef
Thanatos
Level 125
God Stats
0W - 1L
1,271 SR
Queue Stats
34W - 30L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Nicolas09_80
Hou Yi
Level 104
God Stats
10W - 19L
1,168 SR
Queue Stats
215W - 237L
1,456 Elo+
Solo
Achilles
Achilles
RecruitRushOBJ
Achilles
Level 106
God Stats
1W - 4L
1,298 SR
Queue Stats
121W - 120L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Tachi57
The Morrigan
Level 101
God Stats
22W - 27L
1,522 SR
Queue Stats
86W - 107L
1,325 Elo+
Solo
Team Averages
Level 115
1,352 SR
1,468 Elo+

VS

Team Averages
Level 81
1,565 SR
1,509 Elo+
Thoth
Thoth
 
Thoth
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Batman4Hire97
Bellona
Level 69
God Stats
24W - 13L
1,672 SR
Queue Stats
63W - 46L
1,536 Elo+
Solo
Neith
Neith
HelgasFate
Neith
Level 127
God Stats
5W - 9L
1,523 SR
Queue Stats
158W - 153L
1,460 Elo+
Solo
Hun Batz
Hun Batz
TauntaunMilk
Hun Batz
Level 81
God Stats
25W - 29L
1,632 SR
Queue Stats
319W - 298L
1,458 Elo+
Solo
Sylvanus
Sylvanus
XoTron__
Sylvanus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 62L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 0
5,832
365
5,550
18,786
10,613
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Kronkeef
Thanatos
13
0 / 3 / 2
7,491
468
5,505
15,716
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
11
0 / 4 / 0
6,298
394
7,726
12,369
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 1 / 0
9,028
564
11,536
15,363
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Tachi57
The Morrigan
10
0 / 8 / 1
6,840
428
2,416
10,557
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 0 / 1
8,920
558
10,535
6,719
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
14
1 / 2 / 2
8,798
550
9,756
17,599
15,425
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
4 / 0 / 4
8,046
503
14,349
12,162
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
TauntaunMilk
Hun Batz
15
7 / 1 / 4
9,584
599
7,415
13,337
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
XoTron__
Sylvanus
12
1 / 0 / 7
7,862
491
4,108
11,489
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
0
0
W
Thoth
 
Thoth
8
0
1
8.5
W
Bellona
1
2
2
1
W
Neith
4
0
4
6
L
Thanatos
Kronkeef
Thanatos
0
3
2
0.33
L
Hou Yi
0
4
0
0
L
Achilles
3
1
0
3
L
The Morrigan
Tachi57
The Morrigan
0
8
1
0.06
W
Hun Batz
TauntaunMilk
Hun Batz
7
1
4
9
W
Sylvanus
XoTron__
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
46,163
72,791
Taken
61,306
41,347
Mitigated
40,393
26,057
Healing
24,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,550
194
71
3,324
18,786
10,613
0
3,332
15,351
32,224
0
W
Thoth
 
Thoth
10,535
288
0
1,364
6,719
2,627
586
1,304
5,411
59,803
0
W
Bellona
9,756
2,647
0
2,881
17,599
15,425
352
975
15,773
0
61,338
W
Neith
14,349
7,851
0
6,481
12,162
5,004
1,059
3,406
8,756
0
66,370
L
Thanatos
Kronkeef
Thanatos
5,505
993
0
11,593
15,716
7,875
0
2,136
13,450
0
59,759
L
Hou Yi
7,726
2,887
369
4,596
12,369
4,238
24
2,562
9,757
0
40,663
L
Achilles
11,536
2,298
0
5,089
15,363
14,867
0
461
14,839
5,799
54,216
L
The Morrigan
Tachi57
The Morrigan
2,416
147
0
1,015
10,557
3,754
68
5,384
4,719
41,668
137
W
Hun Batz
TauntaunMilk
Hun Batz
7,415
2,507
0
6,805
13,337
5,735
0
1,430
11,754
0
78,404
W
Sylvanus
XoTron__
Sylvanus
4,108
1,866
2,200
5,089
11,489
11,602
0
2,534
8,955
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
43,210
400
Minions Killed
437
0
Camps Cleared
0
1,483,238
Distance Traveled
1,575,031
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,832
365
41
3
0
301,756
1
W
Thoth
8,920
558
100
6
0
343,213
5
W
Bellona
8,798
550
110
7
0
292,004
2
W
Neith
8,046
503
85
5
0
289,655
0
L
Thanatos
7,491
468
94
6
0
321,337
3
L
Hou Yi
6,298
394
63
4
0
258,745
1
L
Achilles
9,028
564
132
8
0
331,296
2
L
The Morrigan
6,840
428
70
4
0
270,104
4
W
Hun Batz
9,584
599
110
7
0
366,408
4
W
Sylvanus
7,862
491
32
2
0
283,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role