Player Matchup

Raijin
Raijin
FNO_Itachi
Raijin
Level 119
God Stats
4W - 1L
1,164 SR
Queue Stats
76W - 68L
1,514 Elo+
Solo
Chaac
Chaac
LikinDaChops
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Skadi
Skadi
Mythic_Wolf__
Skadi
Level 114
God Stats
57W - 49L
1,658 SR
Queue Stats
124W - 115L
1,574 Elo+
Solo
Terra
Terra
Theodotus
Terra
Level 149
God Stats
1W - 0L
1,548 SR
Queue Stats
14W - 20L
1,474 Elo+
Solo
Cliodhna
Cliodhna
UrGarbo
Cliodhna
Level 152
God Stats
7W - 6L
1,601 SR
Queue Stats
86W - 92L
1,529 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,518 Elo+

VS

Team Averages
Level 118
1,517 SR
1,523 Elo+
He Bo
He Bo
ARDILLAVOLADOR9
He Bo
Level 114
God Stats
2W - 7L
1,519 SR
Queue Stats
93W - 93L
1,503 Elo+
Solo
Vamana
Vamana
LizardKing LOCO
Vamana
Level 149
God Stats
3W - 3L
1,629 SR
Queue Stats
456W - 497L
1,580 Elo+
Party 1
Anhur
Anhur
Mr Brightside P
Anhur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 221L
1,532 Elo+
Solo
Poseidon
Poseidon
essDOMsei34
Poseidon
Level 99
God Stats
15W - 21L
1,445 SR
Queue Stats
426W - 442L
1,499 Elo+
Party 1
Bastet
Bastet
iiMoze
Bastet
Level 88
God Stats
0W - 2L
1,491 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FNO_Itachi
Raijin
16
8 / 1 / 4
11,829
1,183
17,285
9,163
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 10
10,092
1,009
11,782
14,197
13,166
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 0 / 7
10,108
1,011
7,948
3,678
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Theodotus
Terra
16
0 / 2 / 10
10,889
1,089
9,206
10,727
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
UrGarbo
Cliodhna
16
1 / 1 / 10
10,355
1,036
13,379
12,064
4,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

260

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
10,202
1,020
12,693
14,436
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 5
9,848
985
6,456
12,054
12,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 3
9,881
988
9,012
15,478
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
essDOMsei34
Poseidon
16
2 / 1 / 2
10,366
1,037
7,822
8,948
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
iiMoze
Bastet
15
1 / 3 / 2
9,418
942
10,497
12,459
6,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
13
Kills
5
5
Deaths
13
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Raijin
FNO_Itachi
Raijin
8
1
4
10
W
1
1
10
6
L
0
0
5
2.5
L
1
2
3
1.25
W
3
0
7
6.5
W
Terra
Theodotus
Terra
0
2
10
2.5
W
Cliodhna
UrGarbo
Cliodhna
1
1
10
6
L
Poseidon
essDOMsei34
Poseidon
2
1
2
3
L
Bastet
iiMoze
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,600
Damage
46,480
49,829
Taken
63,375
33,316
Mitigated
34,469
13,576
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,693
112
314
1,573
14,436
5,679
0
5,540
8,676
31,401
0
W
Raijin
FNO_Itachi
Raijin
17,285
979
195
1,149
9,163
3,414
0
3,440
5,723
45,531
0
W
11,782
1,081
51
4,614
14,197
13,166
0
6,380
7,817
0
21,905
L
6,456
1,232
347
3,492
12,054
12,721
0
4,104
7,688
0
9,715
L
9,012
5,015
0
838
15,478
6,718
0
7,238
7,918
0
23,094
W
7,948
1,691
0
8
3,678
1,398
0
1,214
2,464
0
19,028
W
Terra
Theodotus
Terra
9,206
73
1,989
3,461
10,727
10,752
0
4,369
6,358
28,232
0
W
Cliodhna
UrGarbo
Cliodhna
13,379
169
0
2,109
12,064
4,586
0
5,112
6,952
0
31,563
L
Poseidon
essDOMsei34
Poseidon
7,822
756
0
868
8,948
3,284
0
3,470
5,248
44,273
0
L
Bastet
iiMoze
Bastet
10,497
1,433
0
1,214
12,459
6,067
0
4,877
7,354
0
20,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
49,715
223
Minions Killed
203
12
Camps Cleared
6
1,018,948
Distance Traveled
1,006,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,202
1,020
54
5
1
184,054
0
W
Raijin
11,829
1,183
81
8
4
180,720
0
W
Chaac
10,092
1,009
30
3
0
196,906
0
L
Vamana
9,848
985
6
1
1
235,908
0
L
Anhur
9,881
988
41
4
1
185,957
0
W
Skadi
10,108
1,011
30
3
2
208,910
0
W
Terra
10,889
1,089
48
5
1
207,108
0
W
Cliodhna
10,355
1,036
34
3
5
225,304
2
L
Poseidon
10,366
1,037
73
7
2
212,642
2
L
Bastet
9,418
942
29
3
1
188,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role