Player Matchup

Heimdallr
Heimdallr
Codenames
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,656 Elo+
Party 3
Chaac
Chaac
FluffMyBiscuits
Chaac
Level 57
God Stats
1W - 2L
1,510 SR
Queue Stats
74W - 81L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KilluaCAV
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Achilles
Achilles
Kryptonathan
Achilles
Level 66
God Stats
10W - 11L
1,509 SR
Queue Stats
132W - 145L
1,504 Elo+
Party 2
Raijin
Raijin
Sanchez3090
Raijin
Level 89
God Stats
2W - 4L
1,419 SR
Queue Stats
46W - 37L
1,534 Elo+
Party 2
Team Averages
Level 52
1,487 SR
1,534 Elo+

VS

Team Averages
Level 69
1,441 SR
1,459 Elo+
Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Gulver
Vulcan
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 9L
1,291 Elo+
Party 1
Cernunnos
Cernunnos
MattyBoBatty
Cernunnos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 69L
1,570 Elo+
Party 1
Ares
Ares
Tazmine15
Ares
Level 42
God Stats
68W - 49L
1,557 SR
Queue Stats
150W - 155L
1,475 Elo+
Party 1
Chang'e
Chang'e
wolfhunter340
Chang'e
Level 143
God Stats
7W - 10L
1,148 SR
Queue Stats
483W - 465L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Codenames
Heimdallr
15
0 / 5 / 2
9,421
942
7,698
13,649
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 0
9,175
918
7,427
16,745
13,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
KilluaCAV
Tsukuyomi
15
0 / 4 / 0
8,727
873
3,724
11,406
4,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Kryptonathan
Achilles
15
2 / 3 / 1
9,704
970
10,447
12,636
13,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
15
1 / 4 / 2
9,571
957
7,912
13,193
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

182

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
14 / 1 / 5
12,678
1,268
25,199
12,430
12,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
Gulver
Vulcan
16
0 / 1 / 12
9,433
943
5,393
4,887
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MattyBoBatty
Cernunnos
17
3 / 0 / 17
10,725
1,073
14,260
5,586
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
16
1 / 1 / 15
10,682
1,068
8,883
11,827
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
16
2 / 0 / 17
10,539
1,054
8,665
6,425
2,774
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
3
Kills
20
20
Deaths
3
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
14
1
5
16.5
L
Heimdallr
Codenames
Heimdallr
0
5
2
0.2
L
0
4
0
0
W
Vulcan
Gulver
Vulcan
0
1
12
6
L
Tsukuyomi
KilluaCAV
Tsukuyomi
0
4
0
0
L
Achilles
Kryptonathan
Achilles
2
3
1
0.83
W
Cernunnos
MattyBoBatty
Cernunnos
3
0
17
11.5
L
Raijin
1
4
2
0.5
W
Ares
1
1
15
8.5
W
Chang'e
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
62,400
67,629
Taken
41,155
41,887
Mitigated
32,319
5,594
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
25,199
3,871
2,031
1,853
12,430
12,805
0
1,640
10,588
0
36,733
L
Heimdallr
Codenames
Heimdallr
7,698
2,381
0
1,258
13,649
6,128
0
4,933
8,506
0
31,380
L
7,427
979
0
2,467
16,745
13,133
0
6,154
10,415
112
35,585
W
Vulcan
Gulver
Vulcan
5,393
2,263
0
44
4,887
2,233
0
1,115
3,772
11,216
0
L
Tsukuyomi
KilluaCAV
Tsukuyomi
3,724
478
0
469
11,406
4,384
0
3,233
8,007
0
12,460
L
Achilles
Kryptonathan
Achilles
10,447
163
180
774
12,636
13,165
0
5,252
7,276
0
18,851
W
Cernunnos
MattyBoBatty
Cernunnos
14,260
6,523
0
2,256
5,586
2,824
0
1,073
4,513
0
38,811
L
Raijin
7,912
818
0
446
13,193
5,077
0
3,369
9,580
31,557
0
W
Ares
8,883
557
0
1,363
11,827
11,683
0
3,396
8,431
20,451
0
W
Chang'e
8,665
729
4,381
2,960
6,425
2,774
0
800
5,625
30,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,598
Gold Earned
54,057
200
Minions Killed
190
7
Camps Cleared
8
945,347
Distance Traveled
1,035,451
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,678
1,268
28
3
4
222,112
1
L
Heimdallr
9,421
942
44
4
3
178,600
2
L
Chaac
9,175
918
92
9
0
183,291
1
W
Vulcan
9,433
943
17
2
0
203,209
0
L
Tsukuyomi
8,727
873
13
1
1
198,073
2
L
Achilles
9,704
970
15
2
2
211,001
0
W
Cernunnos
10,725
1,073
69
7
3
171,425
0
L
Raijin
9,571
957
36
4
1
174,382
3
W
Ares
10,682
1,068
26
3
0
187,927
0
W
Chang'e
10,539
1,054
50
5
1
250,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role