Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DuStBuSt89
Ah Muzen Cab
Level 140
God Stats
13W - 13L
1,472 SR
Queue Stats
71W - 86L
1,504 Elo+
Party 1
Chaac
Chaac
Wealthypig92
Chaac
Level 61
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 100L
1,337 Elo+
Solo
Khepri
Khepri
xxrachaelxx
Khepri
Level 69
God Stats
4W - 2L
1,374 SR
Queue Stats
18W - 17L
1,430 Elo+
Party 1
Team Averages
Level 90
1,449 SR
1,424 Elo+

VS

Team Averages
Level 66
1,455 SR
1,400 Elo+
Danzaburou
Danzaburou
BeeMovieButGood
Danzaburou
Level 45
God Stats
10W - 7L
1,485 SR
Queue Stats
55W - 47L
1,565 Elo+
Solo
Ymir
Ymir
TheSnowDuck
Ymir
Level 142
God Stats
11W - 7L
1,552 SR
Queue Stats
87W - 100L
1,439 Elo+
Party 2
Ra
Ra
motomadness
Ra
Level 11
God Stats
1W - 4L
1,327 SR
Queue Stats
29W - 33L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DuStBuSt89
Ah Muzen Cab
16
5 / 3 / 9
11,027
735
20,113
11,697
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 3 / 7
11,163
744
13,486
15,716
13,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
3 / 4 / 10
10,332
689
8,153
18,687
23,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeeMovieButGood
Danzaburou
13
4 / 6 / 3
9,709
647
9,003
14,449
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 6 / 9
9,813
654
9,199
21,543
23,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 4 / 5
10,750
717
8,997
11,748
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
10
10
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeeMovieButGood
Danzaburou
4
6
3
0.92
W
Ah Muzen Cab
DuStBuSt89
Ah Muzen Cab
5
3
9
3.17
L
1
6
9
0.92
W
8
3
7
3.83
L
5
4
5
1.88
W
Khepri
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
27,199
46,100
Taken
47,740
42,948
Mitigated
34,199
11,644
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeeMovieButGood
Danzaburou
9,003
3,537
0
2,004
14,449
6,110
0
1,654
12,795
0
25,238
W
Ah Muzen Cab
DuStBuSt89
Ah Muzen Cab
20,113
7,706
102
2,726
11,697
6,805
1,414
6,358
5,339
0
59,162
L
9,199
1,896
0
311
21,543
23,207
90
5,145
16,398
20,452
0
W
13,486
1,494
0
4,414
15,716
13,054
531
4,299
11,417
0
42,648
L
8,997
1,064
1,576
1,805
11,748
4,882
384
1,568
10,180
32,977
0
W
Khepri
8,153
1,261
784
3,618
18,687
23,089
168
8,432
10,255
32,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
30,272
176
Minions Killed
143
8
Camps Cleared
5
757,652
Distance Traveled
717,534
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,709
647
33
2
2
238,161
0
W
Ah Muzen Cab
11,027
735
87
6
4
252,408
8
L
Ymir
9,813
654
47
3
0
218,783
3
W
Chaac
11,163
744
53
4
0
257,598
2
L
Ra
10,750
717
63
4
3
260,590
2
W
Khepri
10,332
689
36
2
4
247,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role