Player Matchup

Fenrir
Fenrir
Brigantor
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,629 Elo+
Party 1
The Morrigan
The Morrigan
Demonreach77
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1
Geb
Geb
Nosajuu
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
Skadi2Hotti
Guan Yu
Level 39
God Stats
0W - 3L
1,400 SR
Queue Stats
49W - 41L
1,648 Elo+
Party 1
Izanami
Izanami
Stovanos
Izanami
Level 26
God Stats
7W - 4L
1,767 SR
Queue Stats
37W - 31L
1,712 Elo+
Party 1
Team Averages
Level 49
1,534 SR
1,539 Elo+

VS

Team Averages
Level 86
1,566 SR
1,537 Elo+
Eset
Eset
AlrightGG
Eset
Level 126
God Stats
3W - 0L
1,840 SR
Queue Stats
224W - 207L
1,565 Elo+
Party 2
Sylvanus
Sylvanus
Calebkfd16
Sylvanus
Level 77
God Stats
46W - 44L
1,630 SR
Queue Stats
128W - 153L
1,509 Elo+
Party 2
Tyr
Tyr
MegaTarper
Tyr
Level 42
God Stats
12W - 7L
1,324 SR
Queue Stats
163W - 154L
1,638 Elo+
Party 2
Cernunnos
Cernunnos
Sochiguiro
Cernunnos
Level 106
God Stats
10W - 9L
1,422 SR
Queue Stats
536W - 511L
1,470 Elo+
Solo
Ne Zha
Ne Zha
hink4
Ne Zha
Level 81
God Stats
18W - 14L
1,612 SR
Queue Stats
272W - 296L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brigantor
Fenrir
9
0 / 2 / 0
5,447
495
2,029
8,423
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Demonreach77
The Morrigan
8
0 / 6 / 0
5,111
465
2,172
7,290
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
8
0 / 1 / 0
4,979
453
2,235
9,223
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Skadi2Hotti
Guan Yu
11
0 / 0 / 0
6,363
578
4,058
8,981
7,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Stovanos
Izanami
10
0 / 1 / 0
5,739
522
7,013
6,961
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 0 / 4
7,156
651
8,614
4,803
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Calebkfd16
Sylvanus
10
2 / 0 / 2
5,470
497
5,202
6,288
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 0
6,747
613
4,621
6,479
5,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Sochiguiro
Cernunnos
10
1 / 0 / 0
5,471
497
4,427
8,418
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
hink4
Ne Zha
11
4 / 0 / 2
6,493
590
2,832
6,828
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Eset
3
0
4
5
L
Fenrir
Brigantor
Fenrir
0
2
0
0
W
Sylvanus
Calebkfd16
Sylvanus
2
0
2
3
L
The Morrigan
Demonreach77
The Morrigan
0
6
0
0
W
0
0
0
0
L
Geb
0
1
0
0
L
Guan Yu
Skadi2Hotti
Guan Yu
0
0
0
0
W
Cernunnos
Sochiguiro
Cernunnos
1
0
0
1
L
Izanami
Stovanos
Izanami
0
1
0
0
W
Ne Zha
hink4
Ne Zha
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,507
Damage
25,696
40,878
Taken
32,816
21,230
Mitigated
17,275
11,279
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,614
1,168
373
834
4,803
2,109
67
1,319
3,484
56,221
0
L
Fenrir
Brigantor
Fenrir
2,029
805
0
1,714
8,423
3,560
0
3,152
5,271
0
35,670
W
Sylvanus
Calebkfd16
Sylvanus
5,202
1,958
1,922
2,917
6,288
4,529
522
1,327
4,768
17,883
7,591
L
The Morrigan
Demonreach77
The Morrigan
2,172
287
0
450
7,290
2,670
0
4,408
2,877
26,150
779
W
4,621
802
0
2,247
6,479
5,370
0
0
6,479
0
56,766
L
Geb
2,235
392
0
3,022
9,223
4,903
0
4,126
5,097
8,605
0
L
Guan Yu
Skadi2Hotti
Guan Yu
4,058
1,254
0
3,675
8,981
7,404
0
0
8,981
0
50,878
W
Cernunnos
Sochiguiro
Cernunnos
4,427
1,952
0
3,044
8,418
2,816
667
1,248
7,170
0
40,946
L
Izanami
Stovanos
Izanami
7,013
3,800
0
2,418
6,961
2,693
0
1,209
5,752
0
58,003
W
Ne Zha
hink4
Ne Zha
2,832
663
0
629
6,828
2,451
814
314
6,514
0
35,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
31,337
341
Minions Killed
374
0
Camps Cleared
0
1,089,867
Distance Traveled
1,135,380
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,156
651
95
9
0
228,007
5
L
Fenrir
5,447
495
66
6
0
249,263
3
W
Sylvanus
5,470
497
44
4
0
214,332
6
L
The Morrigan
5,111
465
57
5
0
191,482
1
W
Tyr
6,747
613
106
10
0
245,532
1
L
Geb
4,979
453
8
1
0
239,604
2
L
Guan Yu
6,363
578
104
9
0
215,748
2
W
Cernunnos
5,471
497
63
6
0
194,646
2
L
Izanami
5,739
522
106
10
0
193,770
1
W
Ne Zha
6,493
590
66
6
0
252,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role