Player Matchup

Raijin
Raijin
 
Raijin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dovahhdus
Odin
Level 68
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 7L
1,292 Elo+
Solo
Ra
Ra
MoejoeSayson
Ra
Level 104
God Stats
125W - 137L
1,467 SR
Queue Stats
241W - 260L
1,448 Elo+
Solo
Xing Tian
Xing Tian
skyfox6
Xing Tian
Level 117
God Stats
13W - 7L
1,493 SR
Queue Stats
176W - 154L
1,512 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,451 Elo+

VS

Team Averages
Level 104
1,418 SR
1,482 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DEEZ HAT FACE
Raijin
Level 89
God Stats
1W - 3L
1,270 SR
Queue Stats
95W - 128L
1,403 Elo+
Party 1
Medusa
Medusa
SweetbeanMegan
Medusa
Level 85
God Stats
31W - 22L
1,554 SR
Queue Stats
285W - 313L
1,438 Elo+
Party 1
King Arthur
King Arthur
W0k3nW4ri0r
King Arthur
Level 113
God Stats
0W - 3L
1,264 SR
Queue Stats
75W - 75L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 1 / 7
10,790
1,199
11,567
5,434
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
15
2 / 1 / 11
9,387
1,043
6,975
8,960
5,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
15
2 / 0 / 10
9,613
1,068
5,353
8,225
6,389
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
2 / 0 / 7
9,305
1,034
11,266
5,947
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
skyfox6
Xing Tian
15
3 / 0 / 11
10,202
1,134
6,567
11,985
16,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

299

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 2 / 1
9,154
1,017
9,149
5,564
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
 
Chaac
14
0 / 1 / 2
8,858
984
9,907
7,603
8,626
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 2 / 1
8,295
922
3,410
4,601
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
8,952
995
5,911
8,731
3,904
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
W0k3nW4ri0r
King Arthur
14
0 / 7 / 2
8,798
978
9,663
19,080
19,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
15
Kills
2
2
Deaths
15
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
7
9.5
W
Thor
 
Thor
2
1
11
7.5
L
Agni
 
Agni
1
2
1
0.75
L
Chaac
 
Chaac
0
1
2
1
L
0
2
1
0.25
W
Odin
2
0
10
7
W
2
0
7
5.5
L
1
3
0
0.33
L
King Arthur
W0k3nW4ri0r
King Arthur
0
7
2
0.14
W
Xing Tian
skyfox6
Xing Tian
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
38,040
40,551
Taken
45,579
33,222
Mitigated
36,931
7,103
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,567
1,068
83
1,222
5,434
2,592
0
1,800
3,634
44,945
0
W
Thor
 
Thor
6,975
1,879
0
0
8,960
5,224
0
1,287
7,673
0
14,883
L
Agni
 
Agni
9,149
1,693
0
417
5,564
2,657
0
4,067
1,421
29,699
0
L
Chaac
 
Chaac
9,907
542
0
1,987
7,603
8,626
0
4,157
3,327
0
27,857
L
3,410
372
32
227
4,601
1,926
0
3,542
843
9,879
0
W
Odin
5,353
1,007
471
301
8,225
6,389
0
2,553
5,672
0
8,919
W
11,266
1,054
1,791
2,156
5,947
2,667
0
1,285
4,662
30,112
0
L
5,911
2,132
0
287
8,731
3,904
0
5,543
3,062
0
17,351
L
King Arthur
W0k3nW4ri0r
King Arthur
9,663
959
0
0
19,080
19,818
0
11,113
7,526
0
29,262
W
Xing Tian
skyfox6
Xing Tian
6,567
507
680
399
11,985
16,350
0
5,634
6,351
10,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,297
Gold Earned
44,057
180
Minions Killed
173
6
Camps Cleared
6
920,505
Distance Traveled
762,419
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,790
1,199
83
9
1
168,110
0
W
Thor
9,387
1,043
22
2
4
173,776
2
L
Agni
9,154
1,017
56
6
2
154,937
1
L
Chaac
8,858
984
35
4
1
174,302
0
L
Raijin
8,295
922
14
2
0
93,113
0
W
Odin
9,613
1,068
11
1
1
189,710
3
W
Ra
9,305
1,034
58
6
0
206,839
4
L
Medusa
8,952
995
26
3
2
163,336
0
L
King Arthur
8,798
978
42
5
1
176,731
2
W
Xing Tian
10,202
1,134
6
1
0
182,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role