Player Matchup

Nike
Nike
CrackJohnson11
Nike
Level 156
God Stats
1W - 1L
1,696 SR
Queue Stats
169W - 179L
1,544 Elo+
Solo
Medusa
Medusa
Gresp
Medusa
Level 78
God Stats
2W - 3L
1,298 SR
Queue Stats
213W - 226L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Knave0307
Sylvanus
Level 159
God Stats
0W - 2L
1,175 SR
Queue Stats
77W - 91L
1,504 Elo+
Solo
Yu Huang
Yu Huang
NoTatx
Yu Huang
Level 159
God Stats
1W - 1L
1,466 SR
Queue Stats
125W - 141L
1,633 Elo+
Solo
Anhur
Anhur
OH D34R G0D
Anhur
Level 147
God Stats
1W - 7L
1,195 SR
Queue Stats
98W - 93L
1,580 Elo+
Solo
Team Averages
Level 140
1,366 SR
1,559 Elo+

VS

Team Averages
Level 123
1,593 SR
1,607 Elo+
Guan Yu
Guan Yu
Drunit
Guan Yu
Level 156
God Stats
1W - 0L
1,538 SR
Queue Stats
62W - 44L
1,646 Elo+
Party 1
Ares
Ares
OlDirtyDiezel
Ares
Level 129
God Stats
5W - 2L
1,804 SR
Queue Stats
187W - 199L
1,581 Elo+
Solo
Discordia
Discordia
XTell
Discordia
Level 133
God Stats
2W - 1L
1,284 SR
Queue Stats
40W - 25L
1,623 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
justad00d
Morgan Le Fay
Level 55
God Stats
4W - 2L
1,592 SR
Queue Stats
185W - 200L
1,547 Elo+
Solo
Da Ji
Da Ji
zenhh
Da Ji
Level 141
God Stats
2W - 0L
1,748 SR
Queue Stats
73W - 62L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
13,590
680
21,963
35,311
36,794
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Medusa
Gresp
Medusa
20
5 / 8 / 7
11,962
598
24,227
21,582
12,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Knave0307
Sylvanus
20
2 / 5 / 16
12,301
615
17,463
24,828
38,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
NoTatx
Yu Huang
20
6 / 6 / 7
12,858
643
17,236
16,588
9,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 15
11,703
585
15,147
23,862
11,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Drunit
Guan Yu
20
9 / 4 / 17
13,983
699
15,937
34,917
39,155
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 21
13,420
671
10,249
26,932
34,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
XTell
Discordia
20
7 / 3 / 22
14,583
729
33,423
18,616
9,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
justad00d
Morgan Le Fay
20
8 / 2 / 18
14,058
703
28,275
23,954
14,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
zenhh
Da Ji
20
12 / 8 / 11
14,242
712
23,056
21,697
12,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
128
20
Kills
39
39
Deaths
23
54
Assists
89
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
Guan Yu
Drunit
Guan Yu
9
4
17
4.38
L
Medusa
Gresp
Medusa
5
8
7
1.06
L
Sylvanus
Knave0307
Sylvanus
2
5
16
2
L
Yu Huang
NoTatx
Yu Huang
6
6
7
1.58
L
2
11
15
0.86
W
3
6
21
2.25
W
Discordia
XTell
Discordia
7
3
22
6
W
Morgan Le Fay
justad00d
Morgan Le Fay
8
2
18
8.5
W
Da Ji
zenhh
Da Ji
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,036
Damage
110,940
122,171
Taken
126,116
108,563
Mitigated
110,107
36,342
Healing
55,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,963
1,642
898
8,943
35,311
36,794
215
18,886
16,425
6,532
44,613
W
Guan Yu
Drunit
Guan Yu
15,937
1,583
17,684
12,998
34,917
39,155
282
9,409
25,508
49
27,553
L
Medusa
Gresp
Medusa
24,227
10,508
837
2,128
21,582
12,139
616
13,707
7,875
0
41,034
L
Sylvanus
Knave0307
Sylvanus
17,463
2,204
8,625
7,933
24,828
38,382
202
14,819
10,009
25,580
0
L
Yu Huang
NoTatx
Yu Huang
17,236
1,046
1,836
1,342
16,588
9,255
196
9,384
7,204
40,820
0
L
15,147
7,500
1,192
2,608
23,862
11,993
423
15,200
8,662
0
23,282
W
10,249
387
2,268
2,670
26,932
34,565
1,009
5,351
21,581
17,980
0
W
Discordia
XTell
Discordia
33,423
988
2,325
2,894
18,616
9,250
1,127
6,314
12,302
69,775
0
W
Morgan Le Fay
justad00d
Morgan Le Fay
28,275
3,707
3,105
6,203
23,954
14,603
2,417
8,468
15,486
57,414
0
W
Da Ji
zenhh
Da Ji
23,056
8,471
2,699
2,427
21,697
12,534
876
7,658
14,039
0
36,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,414
Gold Earned
70,286
178
Minions Killed
214
0
Camps Cleared
0
1,540,418
Distance Traveled
1,855,253
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,590
680
37
2
0
280,566
1
W
Guan Yu
13,983
699
33
2
0
414,549
0
L
Medusa
11,962
598
33
2
0
332,087
0
L
Sylvanus
12,301
615
25
1
0
326,501
2
L
Yu Huang
12,858
643
60
3
0
329,858
1
L
Anhur
11,703
585
23
1
0
271,406
0
W
Ares
13,420
671
19
1
0
336,190
3
W
Discordia
14,583
729
81
4
0
366,597
0
W
Morgan Le Fay
14,058
703
57
3
0
393,734
0
W
Da Ji
14,242
712
24
1
0
344,183
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role