Player Matchup

Xing Tian
Xing Tian
FatToadJr
Xing Tian
Level 32
God Stats
1W - 4L
1,328 SR
Queue Stats
1W - 5L
1,198 Elo+
Party 3
Gilgamesh
Gilgamesh
MiguelB333
Gilgamesh
Level 36
God Stats
11W - 17L
1,409 SR
Queue Stats
69W - 95L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
Savaria26
Baron Samedi
Level 85
God Stats
16W - 10L
1,516 SR
Queue Stats
79W - 96L
1,396 Elo+
Party 3
Chaac
Chaac
Tonybreaker
Chaac
Level 63
God Stats
6W - 8L
1,530 SR
Queue Stats
93W - 117L
1,350 Elo+
Party 3
Charybdis
Charybdis
pgmon
Charybdis
Level 94
God Stats
3W - 6L
1,316 SR
Queue Stats
82W - 105L
1,347 Elo+
Party 3
Team Averages
Level 62
1,420 SR
1,323 Elo+

VS

Team Averages
Level 97
1,360 SR
1,347 Elo+
Artio
Artio
AnarchiAngel93
Artio
Level 114
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 73L
1,488 Elo+
Party 2
Pele
Pele
David_R_Bull
Pele
Level 138
God Stats
2W - 0L
1,199 SR
Queue Stats
45W - 40L
1,402 Elo+
Party 2
Shiva
Shiva
MemesDNAOfTheSol
Shiva
Level 28
God Stats
3W - 2L
1,524 SR
Queue Stats
27W - 27L
1,286 Elo+
Party 1
Medusa
Medusa
ThisGameSucks001
Medusa
Level 83
God Stats
1W - 4L
1,297 SR
Queue Stats
199W - 178L
1,396 Elo+
Party 1
Ra
Ra
monia504
Ra
Level 123
God Stats
2W - 0L
1,278 SR
Queue Stats
75W - 104L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FatToadJr
Xing Tian
14
1 / 5 / 3
9,759
407
7,117
19,725
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
MiguelB333
Gilgamesh
15
2 / 5 / 4
10,047
419
13,915
21,117
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Savaria26
Baron Samedi
18
8 / 7 / 2
11,727
489
25,564
27,280
14,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 4
10,901
454
25,277
28,352
37,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
pgmon
Charybdis
16
1 / 8 / 1
10,300
429
7,987
17,094
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 17
11,551
481
8,022
29,151
37,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 5
12,591
525
22,419
29,711
15,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 1 / 6
10,945
456
12,821
23,839
26,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
11 / 3 / 8
13,139
547
26,835
21,016
11,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 9
11,271
470
13,891
14,190
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
13
Kills
27
28
Deaths
13
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
8
3
5
3.5
L
Xing Tian
FatToadJr
Xing Tian
1
5
3
0.5
W
3
1
6
6
L
Gilgamesh
MiguelB333
Gilgamesh
2
5
4
0.8
L
Baron Samedi
Savaria26
Baron Samedi
8
7
2
1.29
W
11
3
8
5
L
1
3
4
1
W
3
4
9
1.88
L
Charybdis
pgmon
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,860
Damage
83,988
113,568
Taken
117,907
89,978
Mitigated
98,249
37,458
Healing
45,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,022
1,485
2,675
6,734
29,151
37,289
501
8,898
20,253
33,037
0
W
22,419
7,150
0
16,425
29,711
15,910
310
6,990
22,721
0
121,679
L
Xing Tian
FatToadJr
Xing Tian
7,117
890
206
5,310
19,725
22,093
416
3,542
16,183
29,587
0
W
12,821
2,730
1,695
5,788
23,839
26,395
769
4,305
19,534
0
62,591
L
Gilgamesh
MiguelB333
Gilgamesh
13,915
4,395
0
5,734
21,117
9,659
0
4,778
16,339
0
68,284
L
Baron Samedi
Savaria26
Baron Samedi
25,564
2,171
2,143
8,807
27,280
14,448
0
7,269
20,011
89,998
0
W
26,835
16,522
0
5,003
21,016
11,104
3,123
5,017
15,999
0
131,848
L
25,277
5,471
10
12,885
28,352
37,654
0
4,350
24,002
0
88,110
W
13,891
1,523
4,440
2,874
14,190
7,551
651
8,325
5,865
86,229
0
L
Charybdis
pgmon
Charybdis
7,987
4,764
0
2,363
17,094
6,124
2,379
1,974
15,120
0
81,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
59,497
478
Minions Killed
557
0
Camps Cleared
0
2,141,370
Distance Traveled
2,263,852
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,551
481
38
2
0
473,081
2
W
Pele
12,591
525
143
6
0
508,861
5
L
Xing Tian
9,759
407
22
1
0
440,857
2
W
Shiva
10,945
456
105
4
0
422,063
0
L
Gilgamesh
10,047
419
81
3
0
498,942
0
L
Baron Samedi
11,727
489
122
5
0
366,329
0
W
Medusa
13,139
547
146
6
0
425,574
3
L
Chaac
10,901
454
112
5
0
451,490
1
W
Ra
11,271
470
125
5
0
434,273
3
L
Charybdis
10,300
429
141
6
0
383,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role