Player Matchup

Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AsianPharmacist
Janus
Level 111
God Stats
115W - 73L
1,391 SR
Queue Stats
520W - 328L
1,614 Elo+
Party 2
Jing Wei
Jing Wei
THIZZL4MIC
Jing Wei
Level 152
God Stats
2W - 3L
1,836 SR
Queue Stats
1,210W - 1,177L
1,555 Elo+
Solo
Loki
Loki
elmaestropro01
Loki
Level 136
God Stats
7W - 9L
1,670 SR
Queue Stats
275W - 255L
1,634 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,561 Elo+

VS

Team Averages
Level 123
1,445 SR
1,709 Elo+
Bastet
Bastet
Cheezeh
Bastet
Level 89
God Stats
3W - 1L
1,468 SR
Queue Stats
53W - 23L
1,713 Elo+
Party 1
Chiron
Chiron
Izzykonner
Chiron
Level 160
God Stats
1W - 2L
1,255 SR
Queue Stats
387W - 374L
1,647 Elo+
Solo
Serqet
Serqet
Nurdusa
Serqet
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 53L
1,830 Elo+
Solo
Atlas
Atlas
Raíchu
Atlas
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,673 Elo+
Party 1
Olorun
Olorun
jjvh99
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 1
8,728
671
7,937
16,081
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
 
King Arthur
13
0 / 2 / 1
7,709
593
6,112
9,924
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 0 / 1
9,503
731
10,748
3,208
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
THIZZL4MIC
Jing Wei
16
0 / 1 / 0
9,227
710
10,632
14,876
7,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 1
8,662
666
6,977
8,498
3,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cheezeh
Bastet
17
2 / 0 / 5
9,928
764
15,012
15,796
11,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Izzykonner
Chiron
18
2 / 2 / 3
10,534
810
11,761
12,631
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Nurdusa
Serqet
15
0 / 0 / 3
8,778
675
2,690
10,711
11,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Raíchu
Atlas
16
1 / 0 / 3
9,842
757
5,926
13,270
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
jjvh99
Olorun
16
2 / 0 / 4
9,661
743
6,620
7,978
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
7
7
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
L
King Arthur
 
King Arthur
0
2
1
0.25
L
1
0
1
1.5
W
Bastet
Cheezeh
Bastet
2
0
5
4.5
W
Chiron
Izzykonner
Chiron
2
2
3
1.75
W
Serqet
Nurdusa
Serqet
0
0
3
1.5
W
Atlas
Raíchu
Atlas
1
0
3
2.5
L
Jing Wei
THIZZL4MIC
Jing Wei
0
1
0
0
L
0
2
1
0.25
W
Olorun
jjvh99
Olorun
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
42,009
52,587
Taken
60,386
35,572
Mitigated
49,365
10,534
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,937
2,514
0
4,095
16,081
15,288
20
4,345
11,538
15,862
0
L
King Arthur
 
King Arthur
6,112
296
0
1,616
9,924
8,222
0
2,886
6,962
0
9,195
L
10,748
649
0
1,491
3,208
1,142
0
516
2,542
50,282
0
W
Bastet
Cheezeh
Bastet
15,012
3,248
0
6,494
15,796
11,944
0
4,078
11,338
0
51,109
W
Chiron
Izzykonner
Chiron
11,761
5,470
758
6,703
12,631
6,131
5,684
3,589
8,884
0
50,142
W
Serqet
Nurdusa
Serqet
2,690
472
240
2,800
10,711
11,595
0
2,629
7,808
45
9,846
W
Atlas
Raíchu
Atlas
5,926
1,703
311
2,749
13,270
15,754
0
5,351
7,484
20,605
0
L
Jing Wei
THIZZL4MIC
Jing Wei
10,632
7,467
0
2,746
14,876
7,394
0
3,474
11,252
0
42,835
L
6,977
149
0
586
8,498
3,526
0
1,240
6,883
0
38,715
W
Olorun
jjvh99
Olorun
6,620
4,352
1,506
1,932
7,978
3,941
2,748
2,302
5,567
41,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
48,743
280
Minions Killed
280
0
Camps Cleared
0
1,358,895
Distance Traveled
1,443,421
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,728
671
20
2
0
295,219
4
L
King Arthur
7,709
593
7
1
0
204,980
4
L
Janus
9,503
731
112
9
0
291,987
5
W
Bastet
9,928
764
65
5
0
327,440
2
W
Chiron
10,534
810
111
9
0
247,063
2
W
Serqet
8,778
675
4
0
0
322,592
5
W
Atlas
9,842
757
29
2
0
287,795
0
L
Jing Wei
9,227
710
92
7
0
292,535
0
L
Loki
8,662
666
49
4
0
274,174
3
W
Olorun
9,661
743
71
5
0
258,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role