Player Matchup

Discordia
Discordia
Beardmasters
Discordia
Level 29
God Stats
1W - 11L
1,234 SR
Queue Stats
52W - 97L
1,211 Elo+
Party 1
Anubis
Anubis
Denwur
Anubis
Level 46
God Stats
7W - 10L
1,246 SR
Queue Stats
45W - 77L
1,208 Elo+
Party 1
Charybdis
Charybdis
LauraFox
Charybdis
Level 43
God Stats
1W - 4L
1,514 SR
Queue Stats
20W - 35L
1,422 Elo+
Solo
Team Averages
Level 39
1,331 SR
1,280 Elo+

VS

Team Averages
Level 54
1,487 SR
1,260 Elo+
Baron Samedi
Baron Samedi
Divinebubule
Baron Samedi
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 69L
1,091 Elo+
Party 2
Thor
Thor
DrMoustaches
Thor
Level 103
God Stats
39W - 56L
1,460 SR
Queue Stats
815W - 857L
1,553 Elo+
Solo
Xing Tian
Xing Tian
sherugon
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Beardmasters
Discordia
16
5 / 0 / 6
11,145
697
13,667
6,401
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Denwur
Anubis
17
2 / 2 / 9
10,831
677
10,780
9,245
5,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
LauraFox
Charybdis
17
4 / 1 / 7
11,642
728
11,173
12,519
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Divinebubule
Baron Samedi
14
1 / 3 / 1
9,493
593
8,854
13,639
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 1
9,318
582
9,853
10,393
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
sherugon
Xing Tian
13
1 / 5 / 0
9,630
602
4,603
20,010
20,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
3
3
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Beardmasters
Discordia
5
0
6
8
W
Anubis
Denwur
Anubis
2
2
9
3.25
L
Baron Samedi
Divinebubule
Baron Samedi
1
3
1
0.5
L
1
3
1
0.5
W
Charybdis
LauraFox
Charybdis
4
1
7
7.5
L
Xing Tian
sherugon
Xing Tian
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
23,310
28,165
Taken
44,042
12,644
Mitigated
33,334
8,203
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Beardmasters
Discordia
13,667
507
501
936
6,401
2,473
264
2,978
3,423
36,383
0
W
Anubis
Denwur
Anubis
10,780
42
0
3,438
9,245
5,074
442
4,885
4,360
48,901
0
L
Baron Samedi
Divinebubule
Baron Samedi
8,854
263
800
4,846
13,639
7,505
0
8,315
5,324
37,244
0
L
9,853
762
0
565
10,393
4,902
0
5,814
4,579
0
37,340
W
Charybdis
LauraFox
Charybdis
11,173
5,631
0
3,328
12,519
5,097
1,377
5,903
6,616
0
52,143
L
Xing Tian
sherugon
Xing Tian
4,603
129
0
1,109
20,010
20,927
0
10,667
9,343
15,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,618
Gold Earned
28,441
198
Minions Killed
153
9
Camps Cleared
4
874,008
Distance Traveled
829,381
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,145
697
40
3
0
291,333
6
W
Anubis
10,831
677
77
5
1
298,033
5
L
Baron Samedi
9,493
593
67
4
3
264,289
6
L
Thor
9,318
582
63
4
1
274,605
5
W
Charybdis
11,642
728
81
5
8
284,642
3
L
Xing Tian
9,630
602
23
1
0
290,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role