Player Matchup

Danzaburou
Danzaburou
Chwro
Danzaburou
Level 23
God Stats
43W - 32L
1,158 SR
Queue Stats
176W - 202L
1,384 Elo+
Party 2
Ymir
Ymir
DrillShiesty
Ymir
Level 58
God Stats
95W - 102L
1,473 SR
Queue Stats
122W - 137L
1,359 Elo+
Party 2
Serqet
Serqet
IXDemiGodXI
Serqet
Level 149
God Stats
0W - 2L
1,319 SR
Queue Stats
62W - 50L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
SpawnSlays
Baron Samedi
Level 91
God Stats
13W - 13L
1,358 SR
Queue Stats
484W - 474L
1,386 Elo+
Party 2
Hel
Hel
ac3ki114
Hel
Level 129
God Stats
21W - 20L
1,347 SR
Queue Stats
272W - 256L
1,474 Elo+
Party 2
Team Averages
Level 90
1,331 SR
1,432 Elo+

VS

Team Averages
Level 43
1,522 SR
1,540 Elo+
Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AoW Cerberus
Arachne
Level 81
God Stats
5W - 3L
1,857 SR
Queue Stats
104W - 106L
1,453 Elo+
Solo
Chaac
Chaac
AytierSM
Chaac
Level 51
God Stats
12W - 4L
1,598 SR
Queue Stats
14W - 5L
1,619 Elo+
Party 1
Artemis
Artemis
Strike513
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,596 Elo+
Party 1
Freya
Freya
creepofdeath
Freya
Level 27
God Stats
5W - 1L
1,154 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chwro
Danzaburou
9
0 / 4 / 0
5,589
399
4,810
7,236
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,614
401
1,761
12,031
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
12
1 / 2 / 0
6,572
469
4,640
10,103
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SpawnSlays
Baron Samedi
11
0 / 1 / 0
6,437
460
4,530
6,831
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 1 / 1
7,181
513
5,973
7,781
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 6
7,436
531
3,854
7,631
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
AoW Cerberus
Arachne
12
3 / 1 / 1
7,056
504
4,372
10,521
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
AytierSM
Chaac
13
1 / 0 / 2
7,421
530
6,462
9,551
6,636
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Strike513
Artemis
12
4 / 0 / 0
7,248
518
6,326
7,492
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 3
6,656
475
5,218
9,570
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
6
5
W
Arachne
AoW Cerberus
Arachne
3
1
1
3.5
W
Chaac
AytierSM
Chaac
1
0
2
2
L
Danzaburou
Chwro
Danzaburou
0
4
0
0
L
0
3
0
0
L
Serqet
1
2
0
0.5
L
Baron Samedi
SpawnSlays
Baron Samedi
0
1
0
0
W
Artemis
Strike513
Artemis
4
0
0
4
L
1
1
1
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
26,232
43,982
Taken
44,765
25,032
Mitigated
24,334
17,530
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,854
469
0
3,358
7,631
6,921
341
1,619
5,748
18,919
0
W
Arachne
AoW Cerberus
Arachne
4,372
3,137
0
4,052
10,521
3,914
0
1,320
9,132
0
56,384
W
Chaac
AytierSM
Chaac
6,462
1,344
0
2,837
9,551
6,636
0
4,183
5,368
0
54,104
L
Danzaburou
Chwro
Danzaburou
4,810
2,177
0
1,626
7,236
2,910
368
1,231
6,005
0
31,660
L
1,761
345
39
2,246
12,031
8,288
0
2,855
9,176
15,212
0
L
Serqet
4,640
1,267
0
4,978
10,103
4,243
0
1,937
8,166
0
50,045
L
Baron Samedi
SpawnSlays
Baron Samedi
4,530
808
109
3,602
6,831
6,406
0
0
6,831
42,955
0
W
Artemis
Strike513
Artemis
6,326
3,708
0
3,955
7,492
3,216
1,298
660
6,832
0
55,029
L
5,973
413
122
4,808
7,781
3,185
54
3,049
4,732
60,328
0
W
5,218
2,561
0
3,898
9,570
3,647
782
4,482
4,902
38,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,393
Gold Earned
35,817
329
Minions Killed
378
0
Camps Cleared
0
1,289,405
Distance Traveled
1,322,685
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,436
531
27
2
0
258,054
3
W
Arachne
7,056
504
97
7
0
290,238
4
W
Chaac
7,421
530
95
7
0
288,479
6
L
Danzaburou
5,589
399
56
4
0
219,966
4
L
Ymir
5,614
401
19
1
0
232,739
3
L
Serqet
6,572
469
95
7
0
322,234
5
L
Baron Samedi
6,437
460
68
5
0
238,849
3
W
Artemis
7,248
518
97
7
0
236,672
1
L
Hel
7,181
513
91
7
0
275,617
4
W
Freya
6,656
475
62
4
0
249,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role