Player Matchup

Fenrir
Fenrir
IHeartLolis
Fenrir
Level 37
God Stats
4W - 1L
1,634 SR
Queue Stats
33W - 22L
1,621 Elo+
Party 1
Poseidon
Poseidon
JustRyuko
Poseidon
Level 104
God Stats
2W - 2L
1,626 SR
Queue Stats
60W - 42L
1,603 Elo+
Party 1
Hun Batz
Hun Batz
Lolism
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 1
Izanami
Izanami
SimpGodMaya
Izanami
Level 101
God Stats
10W - 6L
1,692 SR
Queue Stats
30W - 25L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
uLearn
Zhong Kui
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,655 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,600 Elo+

VS

Team Averages
Level 90
1,501 SR
1,560 Elo+
Poseidon
Poseidon
Darkwolf1227
Poseidon
Level 48
God Stats
27W - 15L
1,682 SR
Queue Stats
108W - 89L
1,584 Elo+
Party 2
Rama
Rama
LeBeastBro
Rama
Level 106
God Stats
0W - 1L
1,290 SR
Queue Stats
164W - 137L
1,587 Elo+
Party 2
Mercury
Mercury
LeSxpreme
Mercury
Level 87
God Stats
2W - 2L
1,293 SR
Queue Stats
165W - 142L
1,590 Elo+
Party 2
Athena
Athena
Shadowolf514
Athena
Level 85
God Stats
11W - 5L
1,741 SR
Queue Stats
171W - 145L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
bigron75
Gilgamesh
Level 125
God Stats
5W - 7L
1,499 SR
Queue Stats
344W - 371L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 2 / 11
10,590
460
7,074
17,167
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
JustRyuko
Poseidon
20
10 / 3 / 5
13,359
581
15,565
11,788
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Lolism
Hun Batz
20
9 / 3 / 12
12,863
559
19,639
21,547
10,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
SimpGodMaya
Izanami
16
2 / 5 / 5
10,820
470
7,634
17,150
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
uLearn
Zhong Kui
20
5 / 3 / 5
13,732
597
19,350
20,367
22,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Darkwolf1227
Poseidon
15
1 / 8 / 3
10,215
444
8,467
15,475
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 3
12,356
537
15,616
20,740
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
LeSxpreme
Mercury
18
3 / 7 / 4
11,493
500
9,233
18,630
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
17
2 / 3 / 8
10,859
472
9,264
19,606
21,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
bigron75
Gilgamesh
17
2 / 5 / 3
11,370
494
14,405
25,013
17,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
27
Kills
16
16
Deaths
28
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Darkwolf1227
Poseidon
1
8
3
0.31
W
Fenrir
1
2
11
3.25
W
Poseidon
JustRyuko
Poseidon
10
3
5
4.17
L
8
5
3
1.9
L
Mercury
LeSxpreme
Mercury
3
7
4
0.71
W
Hun Batz
Lolism
Hun Batz
9
3
12
5
L
Athena
2
3
8
2
W
Izanami
SimpGodMaya
Izanami
2
5
5
0.9
L
Gilgamesh
bigron75
Gilgamesh
2
5
3
0.7
W
Zhong Kui
uLearn
Zhong Kui
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,262
Damage
56,985
88,019
Taken
99,464
64,530
Mitigated
62,484
36,340
Healing
20,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Darkwolf1227
Poseidon
8,467
1,828
0
1,953
15,475
5,970
0
6,813
8,662
83,890
0
W
Fenrir
7,074
1,248
511
3,345
17,167
18,711
0
7,697
9,470
0
24,667
W
Poseidon
JustRyuko
Poseidon
15,565
3,203
0
2,156
11,788
5,517
0
4,414
7,374
126,511
0
L
15,616
10,978
0
7,109
20,740
8,737
996
5,330
15,410
0
95,655
L
Mercury
LeSxpreme
Mercury
9,233
1,964
0
481
18,630
8,042
0
2,669
15,961
0
113,513
W
Hun Batz
Lolism
Hun Batz
19,639
7,228
0
10,392
21,547
10,911
990
2,788
18,759
0
113,067
L
Athena
9,264
2,314
88
1,228
19,606
21,882
0
4,384
15,222
52,523
0
W
Izanami
SimpGodMaya
Izanami
7,634
5,235
0
5,664
17,150
7,361
570
3,666
13,484
0
96,629
L
Gilgamesh
bigron75
Gilgamesh
14,405
4,352
0
9,948
25,013
17,853
738
16,517
8,496
0
90,524
W
Zhong Kui
uLearn
Zhong Kui
19,350
5,001
0
14,272
20,367
22,030
738
1,758
18,609
130,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
56,293
707
Minions Killed
651
0
Camps Cleared
0
2,224,040
Distance Traveled
2,141,553
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,215
444
146
6
0
374,640
8
W
Fenrir
10,590
460
28
1
0
493,540
1
W
Poseidon
13,359
581
185
8
0
451,482
5
L
Rama
12,356
537
136
6
0
390,776
1
L
Mercury
11,493
500
149
6
0
507,580
3
W
Hun Batz
12,863
559
127
6
0
486,962
0
L
Athena
10,859
472
69
3
0
455,490
8
W
Izanami
10,820
470
165
7
0
388,336
5
L
Gilgamesh
11,370
494
151
7
0
413,067
9
W
Zhong Kui
13,732
597
202
9
0
403,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role