Player Matchup

Baron Samedi
Baron Samedi
Dukez0Death
Baron Samedi
Level 92
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 25L
1,433 Elo+
Party 2
Tyr
Tyr
Frost172
Tyr
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
419W - 429L
1,486 Elo+
Party 2
Mercury
Mercury
LOB Aizen
Mercury
Level 123
God Stats
0W - 3L
1,307 SR
Queue Stats
234W - 245L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
LOB Zetsu
Cernunnos
Level 60
God Stats
6W - 11L
1,434 SR
Queue Stats
185W - 215L
1,461 Elo+
Party 2
Artio
Artio
Muffiinzz
Artio
Level 42
God Stats
7W - 14L
1,310 SR
Queue Stats
119W - 149L
1,406 Elo+
Party 2
Team Averages
Level 88
1,410 SR
1,455 Elo+

VS

Team Averages
Level 103
1,447 SR
1,486 Elo+
Izanami
Izanami
ANDROSS90
Izanami
Level 159
God Stats
3W - 2L
1,310 SR
Queue Stats
86W - 65L
1,672 Elo+
Solo
Bakasura
Bakasura
DijonMann
Bakasura
Level 40
God Stats
1W - 5L
1,193 SR
Queue Stats
17W - 31L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
GoldenTomcat
Nu Wa
Level 76
God Stats
1W - 0L
1,579 SR
Queue Stats
10W - 2L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
GravyFarts
Zhong Kui
Level 146
God Stats
5W - 3L
1,651 SR
Queue Stats
110W - 132L
1,409 Elo+
Party 1
Hercules
Hercules
hellrazor16f
Hercules
Level 94
God Stats
4W - 11L
1,500 SR
Queue Stats
131W - 123L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dukez0Death
Baron Samedi
12
3 / 8 / 4
8,569
428
9,963
18,132
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 1
10,312
516
10,005
26,541
18,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
LOB Aizen
Mercury
16
5 / 7 / 4
10,802
540
13,639
19,761
7,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
LOB Zetsu
Cernunnos
13
2 / 7 / 4
8,480
424
11,664
18,125
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Muffiinzz
Artio
12
2 / 5 / 4
8,362
418
6,454
24,868
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANDROSS90
Izanami
17
7 / 4 / 5
11,043
552
17,919
12,448
5,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
DijonMann
Bakasura
19
8 / 2 / 5
11,936
597
12,632
19,229
10,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
12 / 5 / 11
11,960
598
23,726
13,695
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
GravyFarts
Zhong Kui
19
2 / 1 / 7
11,395
570
16,939
14,931
12,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
hellrazor16f
Hercules
16
3 / 3 / 13
9,702
485
11,906
16,433
17,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
15
Kills
32
32
Deaths
15
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANDROSS90
Izanami
7
4
5
2.38
W
Bakasura
DijonMann
Bakasura
8
2
5
5.25
L
Baron Samedi
Dukez0Death
Baron Samedi
3
8
4
0.63
L
3
5
1
0.7
W
12
5
11
3.5
W
Zhong Kui
GravyFarts
Zhong Kui
2
1
7
5.5
L
Mercury
LOB Aizen
Mercury
5
7
4
1
L
Cernunnos
LOB Zetsu
Cernunnos
2
7
4
0.57
L
Artio
Muffiinzz
Artio
2
5
4
0.8
W
Hercules
hellrazor16f
Hercules
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
83,122
107,427
Taken
76,736
54,720
Mitigated
53,252
25,110
Healing
31,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANDROSS90
Izanami
17,919
11,240
0
2,561
12,448
5,539
6,351
2,241
10,207
0
97,055
W
Bakasura
DijonMann
Bakasura
12,632
8,260
0
11,776
19,229
10,759
315
3,353
15,876
0
76,137
L
Baron Samedi
Dukez0Death
Baron Samedi
9,963
394
445
3,170
18,132
7,282
980
7,297
9,896
59,710
0
L
10,005
1,404
0
8,786
26,541
18,068
34
14,212
11,235
0
81,670
W
23,726
8,325
206
1,744
13,695
6,200
523
5,844
7,851
75,767
0
W
Zhong Kui
GravyFarts
Zhong Kui
16,939
2,119
377
9,329
14,931
12,960
644
452
14,479
92,527
0
L
Mercury
LOB Aizen
Mercury
13,639
5,739
0
773
19,761
7,608
0
4,338
14,721
0
85,426
L
Cernunnos
LOB Zetsu
Cernunnos
11,664
5,285
0
5,406
18,125
5,748
78
4,216
13,909
0
66,802
L
Artio
Muffiinzz
Artio
6,454
861
467
6,063
24,868
16,014
0
9,602
15,210
31,642
0
W
Hercules
hellrazor16f
Hercules
11,906
4,935
1,019
4,320
16,433
17,794
648
4,527
11,906
0
43,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
56,036
479
Minions Killed
599
0
Camps Cleared
0
1,803,826
Distance Traveled
1,951,722
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,043
552
122
6
0
340,305
0
W
Bakasura
11,936
597
157
8
0
509,699
3
L
Baron Samedi
8,569
428
75
4
0
329,042
0
L
Tyr
10,312
516
149
7
0
390,897
2
W
Nu Wa
11,960
598
74
4
0
372,045
3
W
Zhong Kui
11,395
570
180
9
0
361,636
0
L
Mercury
10,802
540
119
6
0
385,512
3
L
Cernunnos
8,480
424
95
5
0
335,539
2
L
Artio
8,362
418
41
2
0
362,836
0
W
Hercules
9,702
485
66
3
0
368,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role