Player Matchup

Fafnir
Fafnir
GentlestImp5375
Fafnir
Level 28
God Stats
5W - 9L
1,299 SR
Queue Stats
157W - 175L
1,365 Elo+
Party 3
Jormungandr
Jormungandr
JR00005
Jormungandr
Level 48
God Stats
7W - 6L
1,843 SR
Queue Stats
287W - 335L
1,420 Elo+
Party 3
Guan Yu
Guan Yu
OGG Rolling Pin
Guan Yu
Level 123
God Stats
13W - 7L
1,608 SR
Queue Stats
206W - 226L
1,390 Elo+
Party 2
Cliodhna
Cliodhna
TrialToaster565
Cliodhna
Level 89
God Stats
8W - 13L
1,137 SR
Queue Stats
212W - 235L
1,375 Elo+
Party 2
Neith
Neith
bigyidddiegothgf
Neith
Level 84
God Stats
11W - 12L
1,533 SR
Queue Stats
60W - 76L
1,354 Elo+
Party 2
Team Averages
Level 74
1,484 SR
1,381 Elo+

VS

Team Averages
Level 68
1,369 SR
1,301 Elo+
Baba Yaga
Baba Yaga
AllMyWaffles
Baba Yaga
Level 23
God Stats
1W - 4L
1,345 SR
Queue Stats
2W - 10L
1,219 Elo+
Party 1
Vamana
Vamana
Jungas15
Vamana
Level 119
God Stats
4W - 4L
1,572 SR
Queue Stats
44W - 54L
1,321 Elo+
Party 1
Ymir
Ymir
MackDaddyBuddha
Ymir
Level 29
God Stats
7W - 10L
1,223 SR
Queue Stats
13W - 22L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
ShowTimeJake24
Danzaburou
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 364L
1,402 Elo+
Solo
Izanami
Izanami
SpazyNuggetStack
Izanami
Level 108
God Stats
0W - 3L
1,204 SR
Queue Stats
44W - 63L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,931
533
2,508
7,549
7,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
JR00005
Jormungandr
13
1 / 0 / 3
7,500
577
5,453
8,258
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,412
570
6,644
9,371
9,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
11
1 / 3 / 2
6,450
496
2,668
9,300
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 2
7,198
554
6,900
6,360
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AllMyWaffles
Baba Yaga
10
0 / 2 / 0
5,538
426
3,280
7,087
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Jungas15
Vamana
11
1 / 1 / 0
6,380
491
5,706
11,622
6,627
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 0
6,228
479
3,053
9,113
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ShowTimeJake24
Danzaburou
7
0 / 2 / 1
5,267
405
2,849
5,146
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,565
505
3,452
10,151
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
3
3
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AllMyWaffles
Baba Yaga
0
2
0
0
W
1
0
4
3
W
Jormungandr
JR00005
Jormungandr
1
0
3
2.5
L
Vamana
Jungas15
Vamana
1
1
0
1
L
1
1
0
1
W
2
0
0
2
L
Danzaburou
ShowTimeJake24
Danzaburou
0
2
1
0.25
L
1
3
0
0.33
W
Cliodhna
1
3
2
0.67
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
18,340
40,838
Taken
43,119
26,870
Mitigated
20,699
14,134
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AllMyWaffles
Baba Yaga
3,280
97
0
1,394
7,087
3,114
0
2,775
4,312
30,893
0
W
2,508
597
47
2,041
7,549
7,587
390
1,876
5,673
19,921
0
W
Jormungandr
JR00005
Jormungandr
5,453
1,703
0
806
8,258
4,586
673
3,344
4,914
59,956
0
L
Vamana
Jungas15
Vamana
5,706
982
33
3,529
11,622
6,627
0
0
11,622
0
48,807
L
3,053
591
0
3,135
9,113
5,931
260
2,145
6,968
23,635
0
W
6,644
933
130
3,872
9,371
9,035
386
0
9,371
0
46,480
L
Danzaburou
ShowTimeJake24
Danzaburou
2,849
1,489
0
1,613
5,146
1,551
1,080
959
4,187
0
22,349
L
3,452
1,569
0
1,026
10,151
3,476
0
2,082
8,069
0
47,078
W
Cliodhna
2,668
381
0
4,038
9,300
3,005
0
373
8,927
0
39,879
W
6,900
3,457
0
3,200
6,360
2,657
969
740
5,620
0
48,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
29,978
376
Minions Killed
299
0
Camps Cleared
0
1,312,000
Distance Traveled
1,127,486
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,538
426
40
3
0
248,110
4
W
Fafnir
6,931
533
30
2
0
256,414
2
W
Jormungandr
7,500
577
85
7
0
293,758
3
L
Vamana
6,380
491
84
6
0
279,932
3
L
Ymir
6,228
479
37
3
0
235,437
3
W
Guan Yu
7,412
570
86
7
0
247,251
4
L
Danzaburou
5,267
405
39
3
0
150,978
2
L
Izanami
6,565
505
99
8
0
213,029
1
W
Cliodhna
6,450
496
85
7
0
275,118
7
W
Neith
7,198
554
90
7
0
239,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role