Player Matchup

Odin
Odin
Keatondet1
Odin
Level 89
God Stats
12W - 9L
1,861 SR
Queue Stats
96W - 106L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
V1pEr xK
Zhong Kui
Level 66
God Stats
0W - 5L
1,218 SR
Queue Stats
55W - 60L
1,486 Elo+
Solo
Fenrir
Fenrir
l Houndz l
Fenrir
Level 62
God Stats
2W - 2L
1,322 SR
Queue Stats
207W - 246L
1,371 Elo+
Party 1
Team Averages
Level 72
1,467 SR
1,426 Elo+

VS

Team Averages
Level 106
1,334 SR
1,468 Elo+
Pele
Pele
MillionKarma66
Pele
Level 154
God Stats
2W - 1L
1,251 SR
Queue Stats
199W - 197L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
NJTALLMAN13
Danzaburou
Level 68
God Stats
374W - 483L
1,405 SR
Queue Stats
392W - 517L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
logan100201
Baron Samedi
Level 96
God Stats
4W - 5L
1,347 SR
Queue Stats
89W - 103L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
12,010
706
13,586
15,859
16,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
V1pEr xK
Zhong Kui
16
3 / 6 / 10
11,608
683
18,393
20,398
12,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
l Houndz l
Fenrir
17
8 / 5 / 8
11,912
701
11,614
17,118
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
11,530
678
16,203
20,859
15,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
NJTALLMAN13
Danzaburou
17
4 / 6 / 7
12,850
756
12,795
14,367
6,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
logan100201
Baron Samedi
18
7 / 5 / 5
13,359
786
12,830
17,237
10,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
18
Kills
15
15
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
4
11
3.13
W
4
7
7
1.07
W
Danzaburou
NJTALLMAN13
Danzaburou
4
6
7
1.25
L
Zhong Kui
V1pEr xK
Zhong Kui
3
6
10
1.33
L
Fenrir
l Houndz l
Fenrir
8
5
8
2.4
W
Baron Samedi
logan100201
Baron Samedi
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
41,828
53,375
Taken
52,463
41,996
Mitigated
32,748
8,814
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,586
2,249
0
1,346
15,859
16,973
337
2,946
12,587
10,098
24,159
W
16,203
3,429
0
3,546
20,859
15,868
0
7,295
13,193
0
40,921
W
Danzaburou
NJTALLMAN13
Danzaburou
12,795
3,776
0
289
14,367
6,297
1,589
5,096
8,942
0
37,667
L
Zhong Kui
V1pEr xK
Zhong Kui
18,393
741
0
5,344
20,398
12,194
506
7,778
12,271
59,571
0
L
Fenrir
l Houndz l
Fenrir
11,614
2,881
0
2,124
17,118
12,829
407
3,025
13,707
0
22,018
W
Baron Samedi
logan100201
Baron Samedi
12,830
555
1,545
6,097
17,237
10,583
516
9,476
7,625
47,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
37,739
147
Minions Killed
185
8
Camps Cleared
7
855,153
Distance Traveled
823,457
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,010
706
41
2
0
284,310
4
W
Pele
11,530
678
60
4
2
305,921
3
W
Danzaburou
12,850
756
50
3
3
272,654
4
L
Zhong Kui
11,608
683
89
5
8
267,656
0
L
Fenrir
11,912
701
17
1
0
303,187
1
W
Baron Samedi
13,359
786
75
4
2
244,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role