Player Matchup

Chaac
Chaac
Cavs Hiding
Chaac
Level 47
God Stats
13W - 4L
1,717 SR
Queue Stats
155W - 118L
1,589 Elo+
Party 1
Anhur
Anhur
ClappinCheeks3
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 187L
1,541 Elo+
Party 1
Bakasura
Bakasura
Jwuq
Bakasura
Level 111
God Stats
4W - 3L
1,464 SR
Queue Stats
357W - 326L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
ThaChosenOne29
Xing Tian
Level 145
God Stats
2W - 3L
1,380 SR
Queue Stats
255W - 216L
1,555 Elo+
Party 1
Mercury
Mercury
viaramb
Mercury
Level 147
God Stats
4W - 2L
1,519 SR
Queue Stats
158W - 139L
1,456 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,539 Elo+

VS

Team Averages
Level 74
1,530 SR
1,559 Elo+
Medusa
Medusa
CordingTube
Medusa
Level 28
God Stats
3W - 5L
1,444 SR
Queue Stats
22W - 24L
1,540 Elo+
Party 2
Vulcan
Vulcan
EL_PAPI_PINGUS
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 194L
1,453 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SubiePepe
Morgan Le Fay
Level 103
God Stats
5W - 6L
1,614 SR
Queue Stats
237W - 218L
1,468 Elo+
Party 3
Agni
Agni
coldsunny
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,764 Elo+
Party 2
Ymir
Ymir
rapy101
Ymir
Level 88
God Stats
12W - 12L
1,594 SR
Queue Stats
65W - 59L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,521
593
6,591
6,050
3,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 4
5,875
534
4,002
8,783
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Jwuq
Bakasura
14
6 / 1 / 0
8,604
782
4,609
9,652
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ThaChosenOne29
Xing Tian
9
1 / 0 / 6
6,319
574
5,248
9,268
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
viaramb
Mercury
10
2 / 2 / 1
6,091
554
2,976
8,782
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 2
5,171
470
6,400
8,783
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
5,483
498
3,376
6,160
2,982
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
SubiePepe
Morgan Le Fay
10
1 / 2 / 2
5,752
523
5,063
6,743
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
10
0 / 5 / 0
5,694
518
3,904
6,678
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
rapy101
Ymir
9
2 / 0 / 2
5,747
522
3,448
5,349
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
5
5
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
2
4
1.5
L
Medusa
1
4
2
0.5
L
1
2
0
0.5
W
Bakasura
Jwuq
Bakasura
6
1
0
6
L
Morgan Le Fay
SubiePepe
Morgan Le Fay
1
2
2
1
W
Xing Tian
ThaChosenOne29
Xing Tian
1
0
6
4
L
Agni
0
5
0
0
L
Ymir
rapy101
Ymir
2
0
2
3
W
Mercury
viaramb
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
22,191
42,535
Taken
33,713
21,061
Mitigated
12,973
11,870
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,591
1,132
0
2,253
6,050
3,662
134
3,226
2,824
0
47,024
W
4,002
1,802
0
2,305
8,783
2,951
0
2,302
6,481
0
32,527
L
Medusa
6,400
2,308
0
2,870
8,783
2,740
276
2,235
6,548
0
28,715
L
3,376
907
0
1,252
6,160
2,982
0
637
5,523
26,143
0
W
Bakasura
Jwuq
Bakasura
4,609
3,515
0
3,315
9,652
4,528
570
4,689
4,963
0
58,709
L
Morgan Le Fay
SubiePepe
Morgan Le Fay
5,063
388
0
2,775
6,743
2,540
0
429
6,314
36,897
0
W
Xing Tian
ThaChosenOne29
Xing Tian
5,248
580
371
2,626
9,268
6,753
0
3,530
5,738
20,905
0
L
Agni
3,904
978
0
382
6,678
1,817
0
0
6,071
41,266
0
L
Ymir
rapy101
Ymir
3,448
248
215
1,694
5,349
2,894
81
1,947
3,402
22,624
0
W
Mercury
viaramb
Mercury
2,976
955
0
1,000
8,782
3,167
0
2,044
6,738
0
42,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
27,847
351
Minions Killed
284
0
Camps Cleared
0
1,151,394
Distance Traveled
1,077,680
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,521
593
66
6
0
250,772
1
W
Anhur
5,875
534
65
6
0
203,372
0
L
Medusa
5,171
470
48
4
0
207,232
4
L
Vulcan
5,483
498
47
4
0
207,194
0
W
Bakasura
8,604
782
135
12
0
242,240
2
L
Morgan Le Fay
5,752
523
64
6
0
233,267
4
W
Xing Tian
6,319
574
17
2
0
217,590
1
L
Agni
5,694
518
86
8
0
197,300
5
L
Ymir
5,747
522
39
4
0
232,687
3
W
Mercury
6,091
554
68
6
0
237,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role