Player Matchup

Chaac
Chaac
Lord Quintal
Chaac
Level 125
God Stats
0W - 3L
1,221 SR
Queue Stats
208W - 213L
1,437 Elo+
Solo
Bakasura
Bakasura
RUBIO905
Bakasura
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 50L
1,327 Elo+
Party 2
Hades
Hades
SinbadsPawPrint
Hades
Level 29
God Stats
18W - 29L
1,440 SR
Queue Stats
34W - 58L
1,306 Elo+
Party 2
Bacchus
Bacchus
ViperAqua
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,280 Elo+
Party 2
Apollo
Apollo
addman696
Apollo
Level 79
God Stats
2W - 4L
1,216 SR
Queue Stats
39W - 51L
1,357 Elo+
Party 2
Team Averages
Level 55
1,376 SR
1,341 Elo+

VS

Team Averages
Level 85
1,614 SR
1,497 Elo+
Charybdis
Charybdis
AlainOI
Charybdis
Level 108
God Stats
9W - 7L
1,542 SR
Queue Stats
201W - 220L
1,455 Elo+
Solo
Cerberus
Cerberus
BILLYNTIMMY
Cerberus
Level 29
God Stats
6W - 5L
1,759 SR
Queue Stats
564W - 525L
1,525 Elo+
Party 1
Awilix
Awilix
VxidNexus
Awilix
Level 61
God Stats
8W - 4L
1,604 SR
Queue Stats
206W - 184L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
mlce
Zhong Kui
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
858W - 821L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
toxic_echo_xd
Erlang Shen
Level 160
God Stats
26W - 13L
1,667 SR
Queue Stats
490W - 458L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
11,114
445
12,826
31,789
34,776
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
RUBIO905
Bakasura
18
3 / 8 / 6
11,554
462
10,447
27,534
10,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 7 / 6
11,795
472
19,576
26,769
17,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
ViperAqua
Bacchus
15
1 / 5 / 7
10,170
407
5,513
22,160
32,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
addman696
Apollo
19
7 / 3 / 3
12,167
487
20,629
25,084
10,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlainOI
Charybdis
20
2 / 7 / 5
13,043
522
18,058
20,186
8,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BILLYNTIMMY
Cerberus
16
1 / 4 / 16
11,653
466
11,423
31,336
38,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
VxidNexus
Awilix
19
10 / 5 / 10
12,962
518
18,073
23,778
11,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
mlce
Zhong Kui
20
9 / 2 / 7
14,259
570
17,166
21,036
17,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
toxic_echo_xd
Erlang Shen
20
6 / 1 / 8
14,596
584
33,898
32,821
35,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
16
Kills
28
28
Deaths
19
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlainOI
Charybdis
2
7
5
0.64
W
Cerberus
BILLYNTIMMY
Cerberus
1
4
16
2.25
L
1
5
2
0.4
L
Bakasura
RUBIO905
Bakasura
3
8
6
0.75
L
4
7
6
1
L
Bacchus
ViperAqua
Bacchus
1
5
7
0.9
W
Awilix
VxidNexus
Awilix
10
5
10
3
L
Apollo
addman696
Apollo
7
3
3
2.83
W
Zhong Kui
mlce
Zhong Kui
9
2
7
6.25
W
Erlang Shen
toxic_echo_xd
Erlang Shen
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,991
Damage
98,618
133,336
Taken
129,157
105,685
Mitigated
112,645
37,213
Healing
48,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlainOI
Charybdis
18,058
10,715
426
4,408
20,186
8,873
3,741
1,402
18,675
0
130,201
W
Cerberus
BILLYNTIMMY
Cerberus
11,423
869
947
6,646
31,336
38,966
103
5,404
25,392
42,615
0
L
12,826
3,598
0
10,726
31,789
34,776
840
1,566
30,223
658
85,576
L
Bakasura
RUBIO905
Bakasura
10,447
6,414
0
2,176
27,534
10,696
0
7,259
20,275
0
70,176
L
19,576
2,087
224
8,680
26,769
17,302
0
10,708
16,061
84,982
0
L
Bacchus
ViperAqua
Bacchus
5,513
1,050
0
3,284
22,160
32,018
346
3,910
18,250
34,643
0
W
Awilix
VxidNexus
Awilix
18,073
8,171
0
5,690
23,778
11,810
1,311
6,967
16,476
0
83,855
L
Apollo
addman696
Apollo
20,629
13,860
0
12,123
25,084
10,893
3,254
5,146
19,938
0
124,983
W
Zhong Kui
mlce
Zhong Kui
17,166
2,804
0
10,277
21,036
17,551
3,802
5,477
15,160
130,003
0
W
Erlang Shen
toxic_echo_xd
Erlang Shen
33,898
19,263
0
20,009
32,821
35,445
2,624
6,424
25,637
0
143,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,800
Gold Earned
66,513
598
Minions Killed
783
0
Camps Cleared
0
2,319,147
Distance Traveled
2,367,927
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,043
522
181
7
0
403,464
7
W
Cerberus
11,653
466
77
3
0
492,167
1
L
Chaac
11,114
445
154
6
0
433,893
0
L
Bakasura
11,554
462
104
4
0
534,894
1
L
Hades
11,795
472
137
5
0
435,057
4
L
Bacchus
10,170
407
37
1
0
486,556
5
W
Awilix
12,962
518
94
4
0
563,013
0
L
Apollo
12,167
487
166
7
0
428,747
9
W
Zhong Kui
14,259
570
214
9
0
445,248
2
W
Erlang Shen
14,596
584
217
9
0
464,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role