Player Matchup

Medusa
Medusa
Its Dust3222
Medusa
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 15L
1,455 Elo+
Party 3
Shiva
Shiva
Sarumanq
Shiva
Level 35
God Stats
30W - 25L
1,468 SR
Queue Stats
75W - 82L
1,399 Elo+
Party 3
Hades
Hades
TyBrazy718
Hades
Level 128
God Stats
16W - 7L
1,809 SR
Queue Stats
189W - 184L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
XxXSH0RTYXxXw
Cthulhu
Level 129
God Stats
3W - 1L
1,320 SR
Queue Stats
110W - 96L
1,499 Elo+
Party 3
Horus
Horus
jfrank11
Horus
Level 135
God Stats
5W - 0L
1,321 SR
Queue Stats
193W - 170L
1,517 Elo+
Party 3
Team Averages
Level 90
1,484 SR
1,462 Elo+

VS

Team Averages
Level 47
1,462 SR
1,445 Elo+
Loki
Loki
ChacaPrime
Loki
Level 48
God Stats
11W - 5L
1,510 SR
Queue Stats
239W - 208L
1,504 Elo+
Party 1
Thor
Thor
Gambito_007
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
OmNom42
Cernunnos
Level 100
God Stats
93W - 79L
1,522 SR
Queue Stats
143W - 139L
1,405 Elo+
Party 2
Ares
Ares
Omdom420
Ares
Level 7
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 2
Zeus
Zeus
varona0505
Zeus
Level 78
God Stats
6W - 9L
1,478 SR
Queue Stats
264W - 227L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 2 / 5
7,800
390
7,342
9,736
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Sarumanq
Shiva
15
1 / 0 / 4
9,082
454
9,144
12,654
10,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
16
7 / 1 / 1
10,069
503
9,119
9,507
4,864
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
15
4 / 0 / 7
10,172
509
13,442
14,449
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
jfrank11
Horus
17
10 / 0 / 4
11,142
557
13,850
13,468
6,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 0
10,495
525
9,096
18,464
16,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 1
6,587
329
683
14,115
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
OmNom42
Cernunnos
11
1 / 6 / 1
7,505
375
11,603
18,331
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
1 / 3 / 0
8,005
400
4,914
19,665
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 7 / 0
8,690
435
8,062
15,425
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
24
Kills
3
3
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
8
1
0.06
W
Medusa
2
2
5
2.25
L
Cernunnos
OmNom42
Cernunnos
1
6
1
0.25
L
Ares
1
3
0
0.33
W
Shiva
Sarumanq
Shiva
1
0
4
3
W
Hades
7
1
1
7.5
W
Cthulhu
4
0
7
7.5
W
Horus
jfrank11
Horus
10
0
4
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,897
Damage
34,358
59,814
Taken
86,000
41,911
Mitigated
50,107
16,580
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,096
2,615
0
2,480
18,464
16,952
0
1,760
16,704
0
93,102
L
683
65
0
1,636
14,115
4,285
0
2,324
11,791
0
23,356
W
Medusa
7,342
3,146
0
1,481
9,736
3,335
732
1,716
8,020
0
34,275
L
Cernunnos
OmNom42
Cernunnos
11,603
5,623
0
6,385
18,331
7,111
2,063
7,014
11,317
0
51,261
L
Ares
4,914
543
0
4,606
19,665
17,070
397
5,881
13,784
42,449
0
W
Shiva
Sarumanq
Shiva
9,144
1,915
0
460
12,654
10,659
625
603
12,051
0
58,424
W
Hades
9,119
333
0
3,637
9,507
4,864
140
4,457
5,050
56,313
0
W
Cthulhu
13,442
1,208
1,344
2,880
14,449
16,260
753
3,625
10,824
58,988
0
W
Horus
jfrank11
Horus
13,850
6,704
889
5,889
13,468
6,793
676
2,575
10,893
0
82,603
L
8,062
828
0
2,547
15,425
4,689
0
5,582
9,843
62,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
41,282
479
Minions Killed
411
0
Camps Cleared
0
1,914,046
Distance Traveled
1,647,169
0
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,495
525
172
9
0
361,417
5
L
Thor
6,587
329
29
1
0
336,698
0
W
Medusa
7,800
390
47
2
0
334,432
0
L
Cernunnos
7,505
375
66
3
0
315,425
15
L
Ares
8,005
400
55
3
0
339,552
6
W
Shiva
9,082
454
92
5
0
399,788
0
W
Hades
10,069
503
109
5
0
371,671
0
W
Cthulhu
10,172
509
92
5
0
372,191
0
W
Horus
11,142
557
139
7
0
435,964
0
L
Zeus
8,690
435
89
4
0
294,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role