Player Matchup

Agni
Agni
CapALotCat
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 98L
1,503 Elo+
Party 2
Neith
Neith
Lysytsa
Neith
Level 101
God Stats
23W - 24L
1,437 SR
Queue Stats
94W - 73L
1,458 Elo+
Party 2
Fenrir
Fenrir
SosaSupreme
Fenrir
Level 123
God Stats
2W - 1L
1,748 SR
Queue Stats
113W - 74L
1,612 Elo+
Party 2
Team Averages
Level 110
1,561 SR
1,524 Elo+

VS

Team Averages
Level 113
1,673 SR
1,749 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Jramatize
Hercules
Level 20
God Stats
9W - 0L
1,915 SR
Queue Stats
113W - 21L
1,841 Elo+
Party 1
Anubis
Anubis
Sick Murdah
Anubis
Level 160
God Stats
10W - 5L
1,602 SR
Queue Stats
423W - 136L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,060
620
8,909
7,950
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Lysytsa
Neith
10
0 / 5 / 1
7,242
557
4,433
10,609
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
1 / 4 / 0
7,650
588
9,277
13,131
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 8
9,120
702
8,135
15,765
17,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Jramatize
Hercules
14
4 / 0 / 8
9,571
736
8,483
17,889
17,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
14
7 / 2 / 5
10,035
772
9,833
6,704
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
8
6
L
1
4
1
0.38
W
Hercules
Jramatize
Hercules
4
0
8
8
L
Neith
Lysytsa
Neith
0
5
1
0.1
W
Anubis
7
2
5
4.75
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
26,451
31,690
Taken
40,358
13,710
Mitigated
38,298
2,174
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,135
2,589
0
2,806
15,765
17,873
214
3,516
10,867
27,542
0
L
8,909
735
0
0
7,950
2,588
0
5,170
2,631
21,580
0
W
Hercules
Jramatize
Hercules
8,483
2,927
249
8,229
17,889
17,256
945
2,950
14,373
0
22,438
L
Neith
Lysytsa
Neith
4,433
1,682
0
1,330
10,609
4,303
0
5,211
5,219
0
22,366
W
Anubis
9,833
253
0
1,547
6,704
3,169
791
1,715
4,697
49,169
0
L
Fenrir
9,277
1,761
0
844
13,131
6,819
0
7,486
5,386
0
20,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
28,726
97
Minions Killed
130
4
Camps Cleared
5
657,462
Distance Traveled
737,361
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,120
702
31
2
2
264,400
1
L
Agni
8,060
620
40
3
0
207,744
4
W
Hercules
9,571
736
23
2
0
260,641
4
L
Neith
7,242
557
35
3
0
207,110
0
W
Anubis
10,035
772
76
6
3
212,320
4
L
Fenrir
7,650
588
22
2
4
242,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role