Player Matchup

Amaterasu
Amaterasu
Afrodinger
Amaterasu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,616 Elo+
Party 2
Cliodhna
Cliodhna
Alazuris
Cliodhna
Level 67
God Stats
2W - 1L
1,474 SR
Queue Stats
22W - 18L
1,616 Elo+
Party 2
He Bo
He Bo
Joseph
He Bo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,571 Elo+
Party 2
Atlas
Atlas
Khaloric
Atlas
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 25L
1,097 Elo+
Party 2
Izanami
Izanami
Turtle919
Izanami
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,617 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,503 Elo+

VS

Team Averages
Level 61
1,672 SR
1,599 Elo+
Cliodhna
Cliodhna
Albuquerque98
Cliodhna
Level 32
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 46L
1,706 Elo+
Solo
Sylvanus
Sylvanus
Dozg
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,584 Elo+
Solo
Janus
Janus
Melopuente14
Janus
Level 46
God Stats
3W - 2L
1,751 SR
Queue Stats
252W - 228L
1,578 Elo+
Party 1
Thor
Thor
MrAndrew03
Thor
Level 41
God Stats
3W - 6L
1,502 SR
Queue Stats
172W - 177L
1,532 Elo+
Party 1
Izanami
Izanami
XxJJCuelixX
Izanami
Level 142
God Stats
1W - 3L
1,874 SR
Queue Stats
228W - 192L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Afrodinger
Amaterasu
14
6 / 3 / 1
8,277
552
12,772
18,037
12,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Alazuris
Cliodhna
12
1 / 1 / 5
7,513
501
7,124
12,106
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
Joseph
He Bo
12
5 / 6 / 1
7,720
515
10,165
9,552
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Khaloric
Atlas
13
3 / 1 / 8
8,282
552
6,214
11,305
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Turtle919
Izanami
15
6 / 1 / 2
9,402
627
12,716
12,830
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Albuquerque98
Cliodhna
13
3 / 2 / 5
8,148
543
6,438
11,639
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Dozg
Sylvanus
12
3 / 4 / 4
7,772
518
5,185
14,115
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 3 / 4
7,934
529
10,358
9,198
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 3
7,213
481
8,500
16,340
6,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
XxJJCuelixX
Izanami
14
1 / 6 / 0
8,292
553
6,726
14,805
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
21
Kills
12
12
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Afrodinger
Amaterasu
6
3
1
2.17
W
Cliodhna
Alazuris
Cliodhna
1
1
5
3.5
L
Cliodhna
Albuquerque98
Cliodhna
3
2
5
2.75
L
Sylvanus
Dozg
Sylvanus
3
4
4
1.25
W
He Bo
Joseph
He Bo
5
6
1
0.92
W
Atlas
Khaloric
Atlas
3
1
8
7
L
5
3
4
2.33
L
0
6
3
0.25
W
Izanami
Turtle919
Izanami
6
1
2
7
L
Izanami
XxJJCuelixX
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,991
Damage
37,207
63,830
Taken
66,097
35,973
Mitigated
31,780
16,824
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Afrodinger
Amaterasu
12,772
6,727
0
6,564
18,037
12,690
220
2,271
15,728
0
56,995
W
Cliodhna
Alazuris
Cliodhna
7,124
1,522
0
2,489
12,106
4,914
0
2,252
9,674
0
61,698
L
Cliodhna
Albuquerque98
Cliodhna
6,438
964
0
6,966
11,639
4,613
0
3,129
8,510
0
51,129
L
Sylvanus
Dozg
Sylvanus
5,185
1,804
647
3,464
14,115
12,228
322
5,703
8,412
17,990
0
W
He Bo
Joseph
He Bo
10,165
741
0
305
9,552
3,834
714
4,748
4,476
51,107
0
W
Atlas
Khaloric
Atlas
6,214
2,459
0
1,607
11,305
9,920
0
4,695
6,314
27,516
0
L
10,358
722
0
875
9,198
3,559
0
6,027
3,171
53,353
0
L
8,500
2,848
0
1,363
16,340
6,830
684
657
15,683
0
40,865
W
Izanami
Turtle919
Izanami
12,716
9,233
0
5,859
12,830
4,615
615
735
12,095
0
83,102
L
Izanami
XxJJCuelixX
Izanami
6,726
4,749
0
4,068
14,805
4,550
752
863
13,942
0
68,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
39,359
462
Minions Killed
389
0
Camps Cleared
0
1,502,691
Distance Traveled
1,410,936
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,277
552
97
6
0
298,531
4
W
Cliodhna
7,513
501
100
7
0
343,307
5
L
Cliodhna
8,148
543
94
6
0
331,685
4
L
Sylvanus
7,772
518
27
2
0
253,086
1
W
He Bo
7,720
515
77
5
0
276,346
0
W
Atlas
8,282
552
32
2
0
312,789
4
L
Janus
7,934
529
80
5
0
310,123
3
L
Thor
7,213
481
76
5
0
259,666
0
W
Izanami
9,402
627
156
10
0
271,718
1
L
Izanami
8,292
553
112
7
0
256,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role