Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DjembaDjemba95
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 176L
1,533 Elo+
Solo
Arachne
Arachne
Jeevz
Arachne
Level 129
God Stats
14W - 6L
1,694 SR
Queue Stats
109W - 110L
1,581 Elo+
Solo
Chronos
Chronos
RCB789
Chronos
Level 160
God Stats
8W - 5L
1,630 SR
Queue Stats
621W - 658L
1,525 Elo+
Solo
Team Averages
Level 106
1,565 SR
1,528 Elo+

VS

Team Averages
Level 113
1,556 SR
1,528 Elo+
Ares
Ares
Golmod
Ares
Level 136
God Stats
14W - 5L
1,564 SR
Queue Stats
478W - 370L
1,568 Elo+
Party 1
Anhur
Anhur
MrWAFi
Anhur
Level 127
God Stats
6W - 8L
1,542 SR
Queue Stats
105W - 105L
1,525 Elo+
Party 1
Thor
Thor
YAZEDsh
Thor
Level 144
God Stats
11W - 5L
1,523 SR
Queue Stats
191W - 151L
1,606 Elo+
Party 1
Hera
Hera
abodchi1277
Hera
Level 17
God Stats
4W - 1L
1,845 SR
Queue Stats
113W - 105L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
maxrus1337
Baron Samedi
Level 143
God Stats
1W - 2L
1,303 SR
Queue Stats
112W - 126L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 4 / 5
7,321
458
9,249
9,643
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
11
1 / 2 / 1
7,117
445
3,783
13,781
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DjembaDjemba95
Ah Muzen Cab
9
0 / 6 / 1
6,668
417
6,453
12,925
5,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jeevz
Arachne
13
6 / 5 / 2
8,412
526
8,715
16,412
7,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
RCB789
Chronos
14
0 / 0 / 1
7,641
478
5,230
9,408
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Golmod
Ares
15
7 / 1 / 5
9,158
572
11,662
13,064
15,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
MrWAFi
Anhur
14
1 / 0 / 0
8,220
514
6,729
7,061
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thor
YAZEDsh
Thor
15
6 / 4 / 4
8,835
552
11,738
15,717
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 3
7,418
464
7,761
8,232
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
maxrus1337
Baron Samedi
12
1 / 1 / 3
7,175
448
4,097
11,026
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
5
0.88
L
Gilgamesh
 
Gilgamesh
1
2
1
0.75
L
Ah Muzen Cab
DjembaDjemba95
Ah Muzen Cab
0
6
1
0.08
W
Ares
Golmod
Ares
7
1
5
9.5
L
Arachne
Jeevz
Arachne
6
5
2
1.4
W
Anhur
MrWAFi
Anhur
1
0
0
1
L
Chronos
RCB789
Chronos
0
0
1
0.5
W
Thor
YAZEDsh
Thor
6
4
4
2
W
2
3
3
1.17
W
Baron Samedi
maxrus1337
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
41,987
62,169
Taken
55,100
29,951
Mitigated
38,263
19,355
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,249
2,411
49
2,257
9,643
3,343
54
3,418
5,981
58,286
0
L
Gilgamesh
 
Gilgamesh
3,783
830
0
2,405
13,781
10,920
0
3,418
10,309
0
37,652
L
Ah Muzen Cab
DjembaDjemba95
Ah Muzen Cab
6,453
3,918
0
4,250
12,925
5,071
0
8,643
4,282
0
36,410
W
Ares
Golmod
Ares
11,662
971
0
5,654
13,064
15,331
0
402
12,662
59,160
0
L
Arachne
Jeevz
Arachne
8,715
4,840
0
5,141
16,412
7,255
0
6,362
9,834
0
53,315
W
Anhur
MrWAFi
Anhur
6,729
3,102
0
4,299
7,061
2,832
0
2,770
4,291
0
63,274
L
Chronos
RCB789
Chronos
5,230
1,527
0
5,253
9,408
3,362
0
1,165
8,243
67,581
0
W
Thor
YAZEDsh
Thor
11,738
4,965
0
5,979
15,717
7,435
0
2,677
13,040
0
77,892
W
7,761
2,020
0
872
8,232
3,141
816
4,178
4,054
49,043
0
W
Baron Samedi
maxrus1337
Baron Samedi
4,097
808
685
3,588
11,026
9,524
210
4,452
6,574
24,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
40,806
409
Minions Killed
477
0
Camps Cleared
0
1,424,334
Distance Traveled
1,457,086
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,321
458
86
5
0
282,406
3
L
Gilgamesh
7,117
445
51
3
0
313,225
6
L
Ah Muzen Cab
6,668
417
58
4
0
211,914
2
W
Ares
9,158
572
108
7
0
274,594
3
L
Arachne
8,412
526
85
5
0
336,298
3
W
Anhur
8,220
514
107
7
0
282,778
6
L
Chronos
7,641
478
129
8
0
280,491
3
W
Thor
8,835
552
135
8
0
312,920
4
W
Hera
7,418
464
86
5
0
291,016
2
W
Baron Samedi
7,175
448
41
3
0
295,778
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role