Player Matchup

Atlas
Atlas
Saladin709
Atlas
Level 133
God Stats
10W - 15L
1,327 SR
Queue Stats
349W - 393L
1,471 Elo+
Solo
The Morrigan
The Morrigan
ch45e15
The Morrigan
Level 140
God Stats
2W - 2L
1,311 SR
Queue Stats
190W - 222L
1,506 Elo+
Solo
Arachne
Arachne
riley1766
Arachne
Level 84
God Stats
17W - 11L
1,471 SR
Queue Stats
183W - 182L
1,473 Elo+
Solo
Chang'e
Chang'e
xSubLethalx
Chang'e
Level 129
God Stats
15W - 11L
1,812 SR
Queue Stats
437W - 454L
1,540 Elo+
Solo
Jing Wei
Jing Wei
xxDarkAngelww
Jing Wei
Level 105
God Stats
16W - 12L
1,741 SR
Queue Stats
576W - 539L
1,516 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,501 Elo+

VS

Team Averages
Level 99
1,371 SR
1,437 Elo+
Danzaburou
Danzaburou
Dad_Plower69
Danzaburou
Level 65
God Stats
0W - 2L
1,295 SR
Queue Stats
9W - 14L
1,266 Elo+
Party 1
Osiris
Osiris
Harambe_ImissYou
Osiris
Level 144
God Stats
5W - 11L
1,472 SR
Queue Stats
175W - 179L
1,461 Elo+
Party 1
Ra
Ra
Jmrichdawg
Ra
Level 60
God Stats
0W - 4L
1,209 SR
Queue Stats
209W - 270L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
KillerQueen2343
Ao Kuang
Level 87
God Stats
4W - 7L
1,465 SR
Queue Stats
61W - 65L
1,528 Elo+
Solo
Ymir
Ymir
SpitInHerAzz
Ymir
Level 140
God Stats
14W - 19L
1,417 SR
Queue Stats
317W - 324L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 1 / 5
7,820
521
4,507
9,968
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
ch45e15
The Morrigan
12
4 / 1 / 1
7,499
500
9,019
7,595
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
riley1766
Arachne
12
1 / 1 / 4
7,199
480
5,920
12,681
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
xSubLethalx
Chang'e
13
4 / 1 / 2
8,243
550
8,258
10,229
8,207
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
xxDarkAngelww
Jing Wei
15
5 / 1 / 2
9,399
627
6,774
8,272
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dad_Plower69
Danzaburou
14
2 / 3 / 0
8,478
565
5,165
10,910
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,565
438
5,818
11,194
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 0
7,094
473
3,551
8,219
4,622
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
11
1 / 3 / 0
6,664
444
5,370
12,895
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 5 / 2
5,963
398
6,128
13,454
10,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dad_Plower69
Danzaburou
2
3
0
0.67
L
1
4
1
0.38
L
1
2
0
0.5
L
Ao Kuang
1
3
0
0.33
W
Atlas
3
1
5
5.5
L
0
5
2
0.2
W
The Morrigan
ch45e15
The Morrigan
4
1
1
4.5
W
Arachne
riley1766
Arachne
1
1
4
3
W
Chang'e
xSubLethalx
Chang'e
4
1
2
5
W
Jing Wei
xxDarkAngelww
Jing Wei
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
26,032
48,745
Taken
56,672
29,364
Mitigated
34,853
18,528
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dad_Plower69
Danzaburou
5,165
2,598
0
2,868
10,910
4,479
584
610
10,300
0
72,661
L
5,818
1,659
0
398
11,194
9,193
0
4,882
6,312
0
37,164
L
3,551
266
174
2,460
8,219
4,622
0
4,821
3,398
54,683
0
L
Ao Kuang
5,370
1,532
0
4,034
12,895
5,756
0
4,401
8,494
36,373
12,460
W
Atlas
4,507
1,490
0
2,213
9,968
9,736
0
3,349
6,619
20,763
0
L
6,128
1,870
277
1,192
13,454
10,803
0
6,396
7,058
30,815
4,030
W
The Morrigan
ch45e15
The Morrigan
9,019
1,925
0
2,207
7,595
3,097
0
2,774
4,821
57,487
1,364
W
Arachne
riley1766
Arachne
5,920
4,685
0
4,476
12,681
5,222
0
3,681
9,000
0
52,961
W
Chang'e
xSubLethalx
Chang'e
8,258
829
1,087
6,268
10,229
8,207
629
2,902
7,327
53,176
0
W
Jing Wei
xxDarkAngelww
Jing Wei
6,774
5,922
0
2,277
8,272
3,102
1,056
2,487
5,785
0
75,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
34,764
398
Minions Killed
401
0
Camps Cleared
0
1,428,087
Distance Traveled
1,416,393
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,478
565
129
9
0
255,317
2
L
Osiris
6,565
438
57
4
0
276,919
2
L
Ra
7,094
473
85
6
0
293,029
4
L
Ao Kuang
6,664
444
85
6
0
303,715
4
W
Atlas
7,820
521
16
1
0
296,832
4
L
Ymir
5,963
398
45
3
0
287,413
3
W
The Morrigan
7,499
500
79
5
0
255,474
7
W
Arachne
7,199
480
85
6
0
354,291
4
W
Chang'e
8,243
550
90
6
0
231,552
1
W
Jing Wei
9,399
627
128
9
0
289,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role