Player Matchup

Shiva
Shiva
Darther997
Shiva
Level 106
God Stats
1W - 2L
1,471 SR
Queue Stats
53W - 65L
1,502 Elo+
Party 1
Raijin
Raijin
TGKxMOSTKABRONE
Raijin
Level 86
God Stats
3W - 3L
1,423 SR
Queue Stats
158W - 169L
1,475 Elo+
Solo
Poseidon
Poseidon
xXNightwingXx360
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,465 SR
1,492 Elo+

VS

Team Averages
Level 116
1,467 SR
1,454 Elo+
Atlas
Atlas
FIRE ELFO
Atlas
Level 87
God Stats
40W - 46L
1,422 SR
Queue Stats
419W - 544L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
KillerSk1lls
Nu Wa
Level 153
God Stats
3W - 6L
1,407 SR
Queue Stats
497W - 511L
1,545 Elo+
Solo
Neith
Neith
LukasByAKU
Neith
Level 108
God Stats
17W - 8L
1,572 SR
Queue Stats
200W - 214L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 5 / 3
8,123
677
7,739
14,868
10,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
8,472
706
6,115
11,000
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 2
8,725
727
8,240
12,584
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FIRE ELFO
Atlas
13
2 / 4 / 9
9,306
776
7,561
16,431
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 6
9,238
770
12,603
6,398
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
5 / 2 / 4
9,425
785
13,300
9,443
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
5
3
0.7
W
Atlas
FIRE ELFO
Atlas
2
4
9
1.63
W
4
1
6
7
W
Neith
5
2
4
3.5
L
2
3
4
1.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
33,464
38,452
Taken
32,272
18,295
Mitigated
22,055
4,289
Healing
6,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
7,739
1,130
1,437
2,124
14,868
10,764
83
8,001
6,311
0
23,248
W
Atlas
FIRE ELFO
Atlas
7,561
3,284
506
2,211
16,431
16,112
67
5,863
10,568
17,699
0
W
12,603
4,278
139
1,717
6,398
2,186
727
3,041
3,357
29,429
0
W
Neith
13,300
3,772
0
1,561
9,443
3,757
1,518
5,652
3,791
0
45,047
L
6,115
294
0
728
11,000
3,752
260
5,138
5,578
39,116
0
L
8,240
1,184
0
0
12,584
3,779
131
6,393
5,909
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
27,969
146
Minions Killed
135
3
Camps Cleared
8
601,376
Distance Traveled
675,307
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,123
677
22
2
0
212,304
0
W
Atlas
9,306
776
14
1
0
220,243
5
W
Nu Wa
9,238
770
36
3
3
222,768
0
W
Neith
9,425
785
85
7
5
232,296
2
L
Raijin
8,472
706
65
5
3
192,021
4
L
Poseidon
8,725
727
59
5
0
197,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role