Player Matchup

Amaterasu
Amaterasu
Commit0w0
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,389 Elo+
Party 2
Zhong Kui
Zhong Kui
Novafox42
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,386 Elo+
Party 2
Cupid
Cupid
RagingKillas
Cupid
Level 45
God Stats
1W - 1L
1,437 SR
Queue Stats
116W - 137L
1,376 Elo+
Party 1
Ao Kuang
Ao Kuang
ResoluteData37
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,345 Elo+
Party 2
Cerberus
Cerberus
Ski_Boy_
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,225 Elo+
Party 1
Team Averages
Level 45
1,487 SR
1,344 Elo+

VS

Team Averages
Level 60
1,548 SR
1,384 Elo+
Mercury
Mercury
C0m3P3rras
Mercury
Level 14
God Stats
2W - 1L
1,593 SR
Queue Stats
13W - 8L
1,554 Elo+
Party 3
Thoth
Thoth
Crispykfc3471
Thoth
Level 63
God Stats
2W - 3L
1,795 SR
Queue Stats
54W - 88L
1,452 Elo+
Party 3
Ymir
Ymir
MR MESEEKS8332
Ymir
Level 147
God Stats
28W - 49L
1,551 SR
Queue Stats
695W - 788L
1,379 Elo+
Party 3
King Arthur
King Arthur
New Noble Six6
King Arthur
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
279W - 267L
1,431 Elo+
Solo
Rama
Rama
TheBigMac3000
Rama
Level 33
God Stats
1W - 3L
1,301 SR
Queue Stats
154W - 175L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Commit0w0
Amaterasu
11
1 / 6 / 0
6,996
466
4,401
11,480
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Novafox42
Zhong Kui
11
3 / 6 / 1
7,377
492
7,628
13,253
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 0
7,250
483
4,651
8,764
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
11
3 / 6 / 1
7,581
505
5,529
14,284
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Ski_Boy_
Cerberus
9
0 / 3 / 1
5,857
390
426
8,595
8,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C0m3P3rras
Mercury
14
8 / 4 / 8
9,058
604
12,568
13,425
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 3 / 6
8,677
578
6,790
6,736
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,063
204
0
0
0
King Arthur
New Noble Six6
King Arthur
15
7 / 1 / 2
8,875
592
9,447
11,884
5,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 1
8,448
563
5,571
10,830
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
7
Kills
22
22
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
C0m3P3rras
Mercury
8
4
8
3
L
Amaterasu
Commit0w0
Amaterasu
1
6
0
0.17
W
4
3
6
2.33
W
0
0
0
0
W
King Arthur
New Noble Six6
King Arthur
7
1
2
8
L
Zhong Kui
Novafox42
Zhong Kui
3
6
1
0.58
L
0
1
0
0
L
Ao Kuang
3
6
1
0.58
L
Cerberus
Ski_Boy_
Cerberus
0
3
1
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
34,376
56,376
Taken
42,875
32,877
Mitigated
18,132
13,926
Healing
15,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
C0m3P3rras
Mercury
12,568
7,893
0
4,806
13,425
5,390
16
4,837
8,588
0
60,693
L
Amaterasu
Commit0w0
Amaterasu
4,401
1,261
0
1,953
11,480
8,572
216
0
11,480
0
36,701
W
6,790
402
0
0
6,736
3,082
670
5,479
1,257
51,883
0
W
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
New Noble Six6
King Arthur
9,447
2,062
0
4,919
11,884
5,615
234
970
10,914
0
55,887
L
Zhong Kui
Novafox42
Zhong Kui
7,628
1,304
0
3,743
13,253
7,765
0
3,887
8,940
46,462
0
L
4,651
2,554
493
5,423
8,764
3,244
424
0
8,764
0
59,626
L
Ao Kuang
5,529
1,975
0
1,990
14,284
5,149
0
1,173
12,993
34,126
0
L
Cerberus
Ski_Boy_
Cerberus
426
69
0
324
8,595
8,147
0
1,062
7,409
19,629
0
W
5,571
4,359
0
5,632
10,830
4,045
1,292
2,297
8,533
0
61,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,061
Gold Earned
38,121
324
Minions Killed
394
0
Camps Cleared
0
1,395,884
Distance Traveled
1,214,951
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,058
604
95
6
0
349,479
2
L
Amaterasu
6,996
466
62
4
0
290,431
1
W
Thoth
8,677
578
100
7
0
268,319
2
W
Ymir
3,063
204
0
0
0
0
0
W
King Arthur
8,875
592
86
6
0
329,987
0
L
Zhong Kui
7,377
492
73
5
0
261,707
4
L
Cupid
7,250
483
102
7
0
267,487
6
L
Ao Kuang
7,581
505
52
3
0
302,489
3
L
Cerberus
5,857
390
35
2
0
273,770
0
W
Rama
8,448
563
113
8
0
267,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role