Player Matchup

Fenrir
Fenrir
Aemori
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
DodogamaMama
Jormungandr
Level 11
God Stats
0W - 2L
1,266 SR
Queue Stats
20W - 31L
1,280 Elo+
Party 2
Cthulhu
Cthulhu
Gallanton
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,440 Elo+
Party 2
Izanami
Izanami
K1ller TACO5
Izanami
Level 12
God Stats
1W - 3L
1,641 SR
Queue Stats
24W - 36L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Ki11erGuineapig
Baron Samedi
Level 26
God Stats
1W - 1L
1,300 SR
Queue Stats
43W - 61L
1,410 Elo+
Party 2
Team Averages
Level 39
1,441 SR
1,429 Elo+

VS

Team Averages
Level 114
1,602 SR
1,558 Elo+
Horus
Horus
Rayin
Horus
Level 123
God Stats
2W - 1L
1,227 SR
Queue Stats
22W - 24L
1,441 Elo+
Solo
Yu Huang
Yu Huang
Salsasam
Yu Huang
Level 159
God Stats
2W - 2L
1,858 SR
Queue Stats
87W - 85L
1,623 Elo+
Party 1
Olorun
Olorun
SauceySpaghetti
Olorun
Level 118
God Stats
13W - 12L
1,588 SR
Queue Stats
103W - 110L
1,565 Elo+
Party 1
Bastet
Bastet
TheDenimDanger
Bastet
Level 12
God Stats
1W - 2L
1,797 SR
Queue Stats
12W - 10L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
Yeadonevo
Xing Tian
Level 156
God Stats
1W - 0L
1,537 SR
Queue Stats
50W - 50L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aemori
Fenrir
13
0 / 4 / 0
7,376
671
2,146
14,191
6,502
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DodogamaMama
Jormungandr
13
0 / 6 / 1
7,298
663
7,901
20,763
9,387
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Gallanton
Cthulhu
9
0 / 0 / 0
4,916
447
0
327
51
Izanami
K1ller TACO5
Izanami
13
1 / 7 / 1
7,267
661
5,917
15,148
4,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ki11erGuineapig
Baron Samedi
14
1 / 9 / 2
7,606
691
9,849
18,099
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rayin
Horus
16
4 / 1 / 20
9,207
837
6,249
9,595
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Salsasam
Yu Huang
18
13 / 0 / 8
10,738
976
18,488
9,273
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 0 / 14
9,727
884
15,120
8,864
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 9
8,634
785
7,020
7,221
3,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Yeadonevo
Xing Tian
15
1 / 1 / 21
9,453
859
8,660
17,535
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
98
2
Kills
26
26
Deaths
4
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aemori
Fenrir
0
4
0
0
L
Jormungandr
DodogamaMama
Jormungandr
0
6
1
0.08
L
Cthulhu
Gallanton
Cthulhu
0
0
0
0
L
Izanami
K1ller TACO5
Izanami
1
7
1
0.21
L
Baron Samedi
Ki11erGuineapig
Baron Samedi
1
9
2
0.22
W
Horus
Rayin
Horus
4
1
20
14
W
Yu Huang
Salsasam
Yu Huang
13
0
8
17
W
6
0
14
13
W
2
2
9
3.25
W
Xing Tian
Yeadonevo
Xing Tian
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
55,537
68,528
Taken
52,488
28,346
Mitigated
44,242
8,473
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aemori
Fenrir
2,146
619
148
1,588
14,191
6,502
153
7,082
6,981
0
21,483
L
Jormungandr
DodogamaMama
Jormungandr
7,901
1,545
0
1,196
20,763
9,387
96
11,928
8,666
26,316
0
L
Cthulhu
Gallanton
Cthulhu
0
0
0
0
327
51
0
327
0
0
0
L
Izanami
K1ller TACO5
Izanami
5,917
3,294
0
1,446
15,148
4,883
350
8,745
6,225
0
17,989
L
Baron Samedi
Ki11erGuineapig
Baron Samedi
9,849
946
916
3,179
18,099
7,523
635
14,186
3,772
28,058
0
W
Horus
Rayin
Horus
6,249
1,883
4,828
3,779
9,595
10,071
931
3,571
6,024
0
12,819
W
Yu Huang
Salsasam
Yu Huang
18,488
3,438
0
1,869
9,273
4,838
1,103
3,445
5,828
47,694
0
W
15,120
9,635
1,107
5,076
8,864
4,632
7,658
2,281
6,583
38,913
0
W
7,020
736
0
521
7,221
3,600
2,339
2,679
4,542
0
14,210
W
Xing Tian
Yeadonevo
Xing Tian
8,660
1,396
0
2,148
17,535
21,101
939
5,774
11,761
21,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
47,759
129
Minions Killed
184
0
Camps Cleared
0
739,498
Distance Traveled
1,194,029
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,376
671
33
3
0
195,958
0
L
Jormungandr
7,298
663
32
3
0
186,596
5
L
Cthulhu
4,916
447
0
0
0
0
0
L
Izanami
7,267
661
27
2
0
183,798
2
L
Baron Samedi
7,606
691
37
3
0
173,146
2
W
Horus
9,207
837
21
2
0
230,003
0
W
Yu Huang
10,738
976
59
5
0
238,230
1
W
Olorun
9,727
884
63
6
0
236,638
3
W
Bastet
8,634
785
16
1
0
247,400
0
W
Xing Tian
9,453
859
25
2
0
241,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role