Player Matchup

Ymir
Ymir
 
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
tailinamo
Nox
Level 133
God Stats
2W - 1L
1,483 SR
Queue Stats
12W - 13L
1,591 Elo+
Party 1
Team Averages
Level 103
1,494 SR
1,530 Elo+

VS

Team Averages
Level 121
1,625 SR
1,544 Elo+
Bacchus
Bacchus
DudeBronson
Bacchus
Level 148
God Stats
0W - 2L
1,735 SR
Queue Stats
28W - 26L
1,598 Elo+
Party 2
Bellona
Bellona
MYTHHEROO
Bellona
Level 106
God Stats
4W - 3L
1,581 SR
Queue Stats
20W - 18L
1,602 Elo+
Party 2
Artio
Artio
sharkasauras456
Artio
Level 109
God Stats
4W - 7L
1,559 SR
Queue Stats
41W - 62L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
6 / 0 / 9
8,236
824
10,203
7,232
6,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
 
Gilgamesh
12
4 / 1 / 11
7,981
798
10,244
10,155
11,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 1 / 8
8,032
803
8,115
5,980
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DudeBronson
Bacchus
9
1 / 6 / 1
6,415
642
5,995
12,038
11,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MYTHHEROO
Bellona
11
1 / 5 / 0
7,044
704
6,948
11,471
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 1
6,359
636
2,246
10,565
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
0
9
10.5
W
Gilgamesh
 
Gilgamesh
4
1
11
9.5
L
Bacchus
DudeBronson
Bacchus
1
6
1
0.25
L
Bellona
MYTHHEROO
Bellona
1
5
0
0.2
L
0
5
1
0.1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
15,189
23,367
Taken
34,074
20,425
Mitigated
29,540
4,625
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,203
3,342
0
958
7,232
6,383
180
2,921
4,204
24,935
0
W
Gilgamesh
 
Gilgamesh
10,244
3,932
627
2,247
10,155
11,337
24
3,177
6,681
0
22,707
L
Bacchus
DudeBronson
Bacchus
5,995
1,569
0
478
12,038
11,346
0
6,930
5,108
14,142
0
L
Bellona
MYTHHEROO
Bellona
6,948
2,518
0
517
11,471
10,524
0
6,107
5,364
0
18,711
L
2,246
127
1,711
1,376
10,565
7,670
0
5,281
5,284
6,922
0
W
8,115
602
0
793
5,980
2,705
654
3,273
2,523
28,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
19,818
90
Minions Killed
66
7
Camps Cleared
2
583,601
Distance Traveled
515,536
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,236
824
29
3
2
183,490
3
W
Gilgamesh
7,981
798
10
1
3
198,801
3
L
Bacchus
6,415
642
23
2
0
154,639
1
L
Bellona
7,044
704
34
3
1
174,457
0
L
Artio
6,359
636
9
1
1
186,440
2
W
Nox
8,032
803
51
5
2
201,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role