Player Matchup

Atlas
Atlas
AleBataaR
Atlas
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,539 Elo+
Party 3
Ah Puch
Ah Puch
Asludinov
Ah Puch
Level 86
God Stats
14W - 24L
1,376 SR
Queue Stats
129W - 198L
1,352 Elo+
Party 2
Loki
Loki
CzR GreenK
Loki
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 101L
1,475 Elo+
Party 3
Odin
Odin
Owrelij
Odin
Level 89
God Stats
8W - 14L
1,414 SR
Queue Stats
148W - 217L
1,387 Elo+
Party 2
Neith
Neith
Tripltoz
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,481 Elo+
Party 3
Team Averages
Level 55
1,458 SR
1,447 Elo+

VS

Team Averages
Level 75
1,429 SR
1,458 Elo+
Olorun
Olorun
AmaranthPhoenix8
Olorun
Level 80
God Stats
7W - 5L
1,662 SR
Queue Stats
98W - 132L
1,438 Elo+
Party 1
Neith
Neith
Gaviuz
Neith
Level 87
God Stats
1W - 3L
1,164 SR
Queue Stats
60W - 74L
1,448 Elo+
Party 1
Bellona
Bellona
LaGinchetta
Bellona
Level 73
God Stats
5W - 7L
1,267 SR
Queue Stats
87W - 125L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Slayer WiTiT
Morgan Le Fay
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 85L
1,536 Elo+
Solo
Da Ji
Da Ji
StewedPrism
Da Ji
Level 41
God Stats
35W - 28L
1,553 SR
Queue Stats
74W - 72L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AleBataaR
Atlas
17
2 / 4 / 2
10,267
489
12,152
16,785
16,265
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Asludinov
Ah Puch
17
1 / 2 / 1
9,980
475
10,288
10,066
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 7 / 2
10,732
511
9,735
21,390
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Owrelij
Odin
13
0 / 5 / 1
7,772
370
4,885
17,210
14,463
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Tripltoz
Neith
14
1 / 8 / 0
9,182
437
10,747
15,133
6,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
12,207
581
8,673
16,012
8,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gaviuz
Neith
17
5 / 2 / 6
10,674
508
12,136
16,746
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LaGinchetta
Bellona
16
0 / 3 / 2
9,957
474
6,863
16,370
16,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Slayer WiTiT
Morgan Le Fay
16
4 / 0 / 9
10,874
518
9,204
10,693
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 2 / 8
11,752
560
17,467
18,026
10,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
25
26
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
AleBataaR
Atlas
2
4
2
0.75
W
6
2
2
3.5
L
Ah Puch
Asludinov
Ah Puch
1
2
1
0.75
L
5
7
2
0.86
W
Neith
Gaviuz
Neith
5
2
6
4
W
Bellona
LaGinchetta
Bellona
0
3
2
0.33
L
Odin
Owrelij
Odin
0
5
1
0.1
W
Morgan Le Fay
Slayer WiTiT
Morgan Le Fay
4
0
9
8.5
W
10
2
8
7
L
Neith
Tripltoz
Neith
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,807
Damage
54,343
80,584
Taken
77,847
50,991
Mitigated
53,824
14,616
Healing
27,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AleBataaR
Atlas
12,152
4,777
0
2,071
16,785
16,265
0
3,338
13,447
71,783
0
W
8,673
5,011
221
8,353
16,012
8,514
2,872
5,855
10,157
107,567
0
L
Ah Puch
Asludinov
Ah Puch
10,288
357
0
3,354
10,066
4,885
981
3,020
7,046
72,025
0
L
9,735
3,940
0
5,708
21,390
8,518
0
5,740
15,650
0
59,914
W
Neith
Gaviuz
Neith
12,136
4,949
0
7,527
16,746
8,926
128
1,926
14,820
0
83,767
W
Bellona
LaGinchetta
Bellona
6,863
2,544
0
3,563
16,370
16,876
450
10,583
5,787
6,501
72,764
L
Odin
Owrelij
Odin
4,885
1,091
0
750
17,210
14,463
66
3,179
14,031
0
31,708
W
Morgan Le Fay
Slayer WiTiT
Morgan Le Fay
9,204
1,472
0
2,574
10,693
8,624
450
3,119
7,574
58,695
0
W
17,467
5,809
0
5,737
18,026
10,884
0
1,475
16,551
0
100,644
L
Neith
Tripltoz
Neith
10,747
3,019
0
2,733
15,133
6,860
600
3,378
11,755
0
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
55,464
468
Minions Killed
654
0
Camps Cleared
0
1,775,331
Distance Traveled
1,966,997
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,267
489
106
5
0
314,556
1
W
Olorun
12,207
581
174
8
0
371,095
2
L
Ah Puch
9,980
475
114
5
0
381,778
1
L
Loki
10,732
511
85
4
0
366,658
3
W
Neith
10,674
508
139
7
0
362,910
1
W
Bellona
9,957
474
133
6
0
342,279
1
L
Odin
7,772
370
55
3
0
383,425
3
W
Morgan Le Fay
10,874
518
89
4
0
424,443
9
W
Da Ji
11,752
560
119
6
0
466,270
1
L
Neith
9,182
437
108
5
0
328,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role