Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bw12
Kuzenbo
Level 152
God Stats
0W - 1L
1,137 SR
Queue Stats
20W - 21L
1,613 Elo+
Party 2
Merlin
Merlin
Headkick702
Merlin
Level 127
God Stats
1W - 4L
1,208 SR
Queue Stats
242W - 258L
1,494 Elo+
Solo
Sol
Sol
iuri350
Sol
Level 107
God Stats
0W - 1L
1,809 SR
Queue Stats
3W - 2L
1,710 Elo+
Party 2
Anhur
Anhur
majeras33
Anhur
Level 61
God Stats
5W - 5L
1,650 SR
Queue Stats
330W - 342L
1,546 Elo+
Solo
Team Averages
Level 121
1,461 SR
1,573 Elo+

VS

Team Averages
Level 132
1,545 SR
1,513 Elo+
Xbalanque
Xbalanque
Cad16
Xbalanque
Level 158
God Stats
8W - 4L
1,541 SR
Queue Stats
311W - 314L
1,503 Elo+
Solo
Sobek
Sobek
MasterKEEF117
Sobek
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
TRUMPS A N00B
Cliodhna
Level 155
God Stats
5W - 3L
1,456 SR
Queue Stats
454W - 426L
1,536 Elo+
Solo
Xing Tian
Xing Tian
apethetical
Xing Tian
Level 159
God Stats
2W - 1L
1,697 SR
Queue Stats
26W - 17L
1,547 Elo+
Party 1
Discordia
Discordia
mikell74
Discordia
Level 64
God Stats
2W - 3L
1,533 SR
Queue Stats
62W - 60L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
2 / 6 / 7
11,426
672
18,701
16,422
8,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Bw12
Kuzenbo
17
2 / 6 / 6
11,169
657
13,517
28,903
45,388
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
17
1 / 5 / 5
10,724
631
15,978
12,558
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
19
3 / 6 / 8
11,716
689
16,910
23,773
10,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
majeras33
Anhur
18
3 / 5 / 6
11,116
654
11,926
18,252
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cad16
Xbalanque
20
7 / 2 / 16
12,681
746
28,390
18,362
10,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 3 / 17
11,660
686
9,501
25,930
39,247
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
TRUMPS A N00B
Cliodhna
20
5 / 3 / 15
12,482
734
18,715
23,226
12,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
apethetical
Xing Tian
19
4 / 2 / 18
12,991
764
12,109
26,558
30,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
mikell74
Discordia
20
8 / 2 / 17
12,430
731
21,618
13,804
6,947
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
11
Kills
28
28
Deaths
12
32
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
7
0.92
L
Kuzenbo
Bw12
Kuzenbo
2
6
6
0.83
W
Xbalanque
Cad16
Xbalanque
7
2
16
7.5
L
Merlin
1
5
5
0.7
W
4
3
17
4.17
W
Cliodhna
TRUMPS A N00B
Cliodhna
5
3
15
4.17
W
Xing Tian
apethetical
Xing Tian
4
2
18
6.5
L
Sol
3
6
8
1.17
L
Anhur
majeras33
Anhur
3
5
6
1.2
W
Discordia
mikell74
Discordia
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,032
Damage
90,333
99,908
Taken
107,880
80,893
Mitigated
99,296
29,427
Healing
36,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
18,701
7,156
1,606
905
16,422
8,627
289
9,702
6,720
0
42,458
L
Kuzenbo
Bw12
Kuzenbo
13,517
3,910
3,715
4,409
28,903
45,388
30
10,837
18,066
21,005
0
W
Xbalanque
Cad16
Xbalanque
28,390
7,027
663
1,281
18,362
10,209
3,681
8,925
9,397
0
65,960
L
Merlin
15,978
302
2,165
1,097
12,558
5,828
0
5,456
7,102
33,102
0
W
9,501
227
5,338
6,061
25,930
39,247
164
9,328
16,118
16,471
0
W
Cliodhna
TRUMPS A N00B
Cliodhna
18,715
1,162
2,983
6,943
23,226
12,790
1,031
11,532
11,456
0
47,481
W
Xing Tian
apethetical
Xing Tian
12,109
553
3,286
5,389
26,558
30,103
262
10,598
15,710
25,558
0
L
Sol
16,910
4,969
1,839
7,949
23,773
10,646
126
10,254
13,519
36,209
0
L
Anhur
majeras33
Anhur
11,926
3,537
2,878
2,864
18,252
10,404
1,535
6,979
11,273
0
26,562
W
Discordia
mikell74
Discordia
21,618
688
3,390
874
13,804
6,947
1,515
6,022
7,652
39,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,151
Gold Earned
62,244
181
Minions Killed
214
0
Camps Cleared
0
1,527,340
Distance Traveled
1,849,942
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,426
672
52
3
0
278,070
1
L
Kuzenbo
11,169
657
21
1
0
331,707
0
W
Xbalanque
12,681
746
69
4
0
332,579
1
L
Merlin
10,724
631
37
2
0
329,486
0
W
Sobek
11,660
686
15
1
0
337,155
1
W
Cliodhna
12,482
734
72
4
0
417,316
1
W
Xing Tian
12,991
764
23
1
0
412,256
1
L
Sol
11,716
689
36
2
0
288,625
0
L
Anhur
11,116
654
35
2
0
299,452
0
W
Discordia
12,430
731
35
2
0
350,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role