Player Matchup

Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
 
Awilix
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Eset
Eset
MacNationSGT
Eset
Level 160
God Stats
5W - 0L
1,956 SR
Queue Stats
53W - 47L
1,609 Elo+
Party 3
Horus
Horus
SweatyNapkin977
Horus
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 3
Anhur
Anhur
tr1v1al9768
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,580 Elo+
Party 3
Team Averages
Level 75
1,640 SR
1,543 Elo+

VS

Team Averages
Level 59
1,411 SR
1,519 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CC Dragon2k
Atlas
Level 34
God Stats
0W - 7L
1,435 SR
Queue Stats
114W - 117L
1,411 Elo+
Party 1
Mercury
Mercury
CORVIN25
Mercury
Level 42
God Stats
0W - 4L
1,390 SR
Queue Stats
5W - 10L
1,507 Elo+
Solo
Poseidon
Poseidon
ChoiceBooch1605
Poseidon
Level 29
God Stats
0W - 3L
1,229 SR
Queue Stats
12W - 17L
1,560 Elo+
Party 2
Charybdis
Charybdis
Lone117
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 0 / 0
3,643
729
1,580
2,990
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
 
Awilix
2
0 / 1 / 1
2,789
558
125
1,791
338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,540
708
652
1,389
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 1 / 1
3,509
702
3,159
2,882
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
2 / 0 / 2
3,594
719
3,100
2,639
636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,352
670
1,482
2,766
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 1 / 2
3,167
633
1,531
4,357
1,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
CORVIN25
Mercury
1
0 / 0 / 0
918
184
0
0
0
Poseidon
5
0 / 0 / 0
3,336
667
575
1,224
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Lone117
Charybdis
4
1 / 3 / 1
3,059
612
1,616
4,210
223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
1
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
Awilix
 
Awilix
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
1
2
1
L
Mercury
CORVIN25
Mercury
0
0
0
0
L
Poseidon
0
0
0
0
L
Charybdis
Lone117
Charybdis
1
3
1
0.5
W
0
0
0
0
W
2
1
1
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,616
Damage
5,204
11,691
Taken
12,557
3,515
Mitigated
2,741
4,021
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,580
629
0
750
2,990
1,082
0
1,482
1,508
0
19,672
W
Awilix
 
Awilix
125
51
0
0
1,791
338
0
0
1,791
0
3,563
L
Baron Samedi
 
Baron Samedi
1,482
347
0
1,678
2,766
920
0
0
2,766
16,181
0
L
1,531
991
116
1,382
4,357
1,205
0
0
4,357
8,006
0
L
Mercury
CORVIN25
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
575
112
0
365
1,224
393
0
652
572
17,517
0
L
Charybdis
Lone117
Charybdis
1,616
919
146
1,177
4,210
223
0
0
4,210
0
5,038
W
652
39
0
750
1,389
420
0
575
814
21,631
0
W
3,159
1,955
113
797
2,882
1,039
0
876
2,006
0
10,274
W
3,100
2,279
0
1,611
2,639
636
0
655
1,984
0
15,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,075
Gold Earned
13,832
127
Minions Killed
84
0
Camps Cleared
0
395,569
Distance Traveled
361,036
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,643
729
41
8
0
82,689
1
W
Awilix
2,789
558
14
3
0
49,964
0
L
Baron Samedi
3,352
670
30
6
0
82,063
0
L
Atlas
3,167
633
10
2
0
93,502
1
L
Mercury
918
184
0
0
0
0
0
L
Poseidon
3,336
667
35
7
0
96,538
1
L
Charybdis
3,059
612
9
2
0
88,933
1
W
Eset
3,540
708
31
6
0
88,261
0
W
Horus
3,509
702
20
4
0
95,577
1
W
Anhur
3,594
719
21
4
0
79,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role