Player Matchup

Bellona
Bellona
AnnoyedAlpaca
Bellona
Level 48
God Stats
4W - 4L
1,262 SR
Queue Stats
55W - 60L
1,387 Elo+
Solo
Fenrir
Fenrir
DoctorDrew713
Fenrir
Level 57
God Stats
16W - 24L
1,325 SR
Queue Stats
90W - 144L
1,241 Elo+
Party 1
Jormungandr
Jormungandr
God is to Blame
Jormungandr
Level 81
God Stats
7W - 10L
1,368 SR
Queue Stats
79W - 77L
1,441 Elo+
Party 1
Poseidon
Poseidon
NookBonzai
Poseidon
Level 99
God Stats
58W - 54L
1,423 SR
Queue Stats
168W - 217L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 119
God Stats
86W - 90L
1,444 SR
Queue Stats
205W - 211L
1,368 Elo+
Solo
Team Averages
Level 81
1,365 SR
1,355 Elo+

VS

Team Averages
Level 86
1,469 SR
1,340 Elo+
King Arthur
King Arthur
Escudero_Joe
King Arthur
Level 160
God Stats
7W - 7L
1,491 SR
Queue Stats
884W - 964L
1,372 Elo+
Solo
Bacchus
Bacchus
JDT_KilledYou
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Ninjastar53
Nu Wa
Level 49
God Stats
2W - 5L
1,331 SR
Queue Stats
56W - 75L
1,318 Elo+
Solo
Hun Batz
Hun Batz
TOPHER999999999
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,551 Elo+
Solo
Danzaburou
Danzaburou
darknesswolf234
Danzaburou
Level 76
God Stats
1W - 5L
1,523 SR
Queue Stats
6W - 35L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 1 / 2
8,476
499
11,083
14,569
16,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 2
8,479
499
5,106
13,821
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
God is to Blame
Jormungandr
13
2 / 6 / 9
8,360
492
8,701
17,257
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
NookBonzai
Poseidon
14
2 / 3 / 1
8,285
487
7,416
7,800
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
microxesq
Danzaburou
14
8 / 4 / 3
9,311
548
11,620
15,523
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Escudero_Joe
King Arthur
14
1 / 1 / 0
8,334
490
8,578
15,559
13,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
6 / 3 / 3
8,516
501
8,429
13,601
11,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
7,496
441
7,077
10,481
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
13
2 / 5 / 1
7,652
450
5,088
13,286
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
darknesswolf234
Danzaburou
14
4 / 7 / 3
8,598
506
8,050
14,517
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
15
16
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
2
3
W
5
2
2
3
L
King Arthur
Escudero_Joe
King Arthur
1
1
0
1
W
Jormungandr
God is to Blame
Jormungandr
2
6
9
1.08
L
Bacchus
6
3
3
2.5
L
2
3
2
1
W
Poseidon
NookBonzai
Poseidon
2
3
1
0.83
L
Hun Batz
2
5
1
0.5
L
Danzaburou
darknesswolf234
Danzaburou
4
7
3
0.79
W
Danzaburou
microxesq
Danzaburou
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
37,222
68,970
Taken
67,444
47,461
Mitigated
40,984
22,778
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,083
2,846
0
6,807
14,569
16,197
0
888
13,681
0
63,385
W
5,106
1,528
589
6,171
13,821
7,604
1,036
2,269
11,552
0
36,407
L
King Arthur
Escudero_Joe
King Arthur
8,578
1,178
0
3,475
15,559
13,979
0
0
15,559
0
72,979
W
Jormungandr
God is to Blame
Jormungandr
8,701
3,359
540
2,359
17,257
14,379
51
3,995
13,262
41,411
0
L
Bacchus
8,429
1,345
272
3,249
13,601
11,200
0
3,569
10,032
24,276
0
L
7,077
1,408
0
565
10,481
4,489
301
5,611
4,870
48,696
0
W
Poseidon
NookBonzai
Poseidon
7,416
1,660
0
750
7,800
2,728
942
3,915
3,885
66,881
0
L
Hun Batz
5,088
1,414
0
904
13,286
5,505
0
1,948
11,338
0
53,432
L
Danzaburou
darknesswolf234
Danzaburou
8,050
4,018
0
3,425
14,517
5,811
720
4,989
9,528
0
52,161
W
Danzaburou
microxesq
Danzaburou
11,620
5,614
436
5,126
15,523
6,553
834
4,439
11,084
0
68,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,911
Gold Earned
40,596
429
Minions Killed
376
0
Camps Cleared
0
1,528,177
Distance Traveled
1,416,395
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,476
499
103
6
0
339,150
4
W
Fenrir
8,479
499
66
4
0
322,418
0
L
King Arthur
8,334
490
110
6
0
302,956
5
W
Jormungandr
8,360
492
72
4
0
285,025
2
L
Bacchus
8,516
501
30
2
0
251,517
0
L
Nu Wa
7,496
441
64
4
0
270,734
3
W
Poseidon
8,285
487
107
6
0
311,701
2
L
Hun Batz
7,652
450
85
5
0
347,648
0
L
Danzaburou
8,598
506
87
5
0
243,540
0
W
Danzaburou
9,311
548
81
5
0
269,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role